Show us your 3Delight renders
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Not sure I understand your workflow, but that's ok;) From the sound of it you rendered part of it in IRay? Or did you use an external noise filter? Using IRayUber with 3DL will never be optimal, quite the opposite. In 3DL translucency only works for 1 poygon thick surfaces, for a truly volumetric effect you need to use SubSurface scattering. The Omnifreaker UberSurface is free with DS, in your content library/shader presets/Omnifreaker. I thought you maybe used that, having mentioned fresnel etc. I think most newer 3DL skin presets use the AoA SS shader. It's good, but UberSurface is much faster. Also with UberSurface you can disable occlusion and/or raytracing for hair and other transmapped stuff, to speed up rendering.
So, if you knew all this, just ignore me=) Anyway, the tools basically don't matter, it's the result that counts;)
currently I'm testing 3delight only, embedded in d/s 4.12 release; it has been loading MDL shaders quite correctly, dunno why, I guess 3de has been improved to do that; the only shaders taking time to render are from genesis1 figures I own, and RSL with translucency applied on them.
The noise filter is the so called pixel filter in the render settings tab.
Up to now I'm neglecting the use of SSS and focusing on reflection, specular and translucency.
The Fresnel effect applied to reflection is similar to microfacet reflection model, it seems iray computs it automatically whereas 3de doesn't
The transmapped hair shaders for iray work fine even in 3de for what I see, on the contrary fibermeshes are a no-go in 3de
no need to use ubersurface, as said it's suffice for my needs to tune up the default skin shaders
Tks for clarifying! I need to check the 4.12 changelog to see if they did something to the 3DL implementation.
here's another try with vegetation, Sven: less than 2 hours to render
Very nice:)
I used to do a lot of black and white photography and occassionaly feel quite nostalgic for the days when I had my own darkroom. Then I remember the throat clawing smell of the chemicals...
Anyway, a couple of nostalgic renders:
Title: Jenni at the Bus Stop
Title: Leisa Reclining
Post processing in the Gimp.
Love them
Outstanding! Excellent!
Ugh! I remember my aunt got cancer probably from the photo chemicals or smoking like a chiminey... chim chim cheroo....
Those two renders are nice. Definitly worth the non scratchiness in the throat.
The bottles look clear. The liquid inside looks green. Anyway, it's a pleasant render.
b6c9bbfe18703bba9029bc9521fc95.png is my favorite in that group. The one with the tall cavern.
Thank you for those links to the people. Really great renders and blending.
omg lol
Thanks everyone for posting such awesome renders! I haven't had much time to play. lately, so I really enjoy seeing what everyone has accomplished. I was able to make oe piece inspired by a conversation in the Commons. Has nothing to do with the Christmas stuff I was supposed to work on (sigh)... but it was fun :-)
https://www.daz3d.com/gallery/images/902731/
thx guys, very interesting and inspiring renders here
this mine is about skin setup of course
Couple of renders I posted in my awe thread a while back...basically testing wowie's aweHair shader and the updated aweSurface SS.
Wonderful translucency on the first one - caught my eye immediately!
Tks:) And keep your renders coming...love to see what you come up with next;)
...meanwhile, on top of the hill...
Looks nice!
...just a little time machine...biding its time...
Drinking it's wine. Nice!
That's UF5, right? Hmm I got it some time ago with the intent of converting it to awe for a night scene. I made a couple of testrenders with the default 3DL without problems, so not sure why it crashes for you...
Will post some awe renders when I get the conversion done...kind of waiting for wowie's next upgrade, that apparently will be a major one.
Man that's terrible. Any chance of updating some component? How much RAM do you have installed? I mean, I have a Macbook 2012 laptop with 4 Gigs of RAM, DS 4.7 that I use from time to time. It's slow to work with for a little more complex scenes, but with patience it's totally capable of rendering things out without crashing. Granted, it can take a couple of hours or days
skin shaders adjusted in carrara and imported in dae format