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I'm a PC user and certainly wouldn't complain! The way I see it, the more platforms it supports = more users = more revenue/growth for Daz. I just hope the growth also equates to them hiring more people, lol.
I don't see any reason why hardware specs would change going to 5. What drives the spec you need is going to be what models you use, and Iray itself, and I suppose dforce simulations. While Iray may may change some, the fundamental requirements for it will still be the same. Switching to DS5 is not going to suddenly require a new computer if your existing PC is totally fine with DS4. It is possible using modern software might even slightly reduce the overhead DS runs.
The only reason specs may change for you is if you use more dense models with more textures. That's pretty much it. Even if Daz suddenly switched rendering engines out of the blue, which they will not do, any PBR render engine is going to have similar requirements.
If you have particularly ancient hardware or maybe Windows 7, the new Daz may require new drivers that you cannot use because of your hardware or operating system choice. But that is on you, and if driver updates are a problem for you, then they will be a problem if DS4 was still being updated. It is 2021 guys, technology marches forward. Even so, as they already stated, DS5 will not replace DS4 on your PC, and DS4 will continue to be available to download for some time. So in the absolute worst case scenario you can keep running DS4 as long as you desire to do so. Nobody is being forced to upgrade, and even if you do, DS4 will still be there for you.
Daz needs to lay the groundwork for their future. DS5 is going to be a very important release for this company, as competition is simmering up in this field. While Daz is largely an asset store today, there is no question that Studio is a major driver of those asset purchases. It is fantastic that they have recently warmed up more to exporting Daz assets into other programs. This is important as well, but it is still vital to keep Studio users engaged with compelling features that will make them want to continue buying assets and other products for Studio. There are more than assets to sell, as Daz specific products are big sellers, too. It would hard to sell Iray lighting products if people are using other render engines all the time. Daz needs to be able to keep both types of customers happy, those who simply want good assets, and those who use Studio as their workflow. Doing one well but not the other would be problematic for Daz long term. I personally do not think Daz can do well if they are strictly an asset seller as Epic and other companies begin to push their own asset stores. But they will also struggle if they try to keep everything inside Daz, as companies (again, like Epic) strive to give people a good reason to use their software.
They have to have a balance of both, and that flexibility can carry them through the next decade.
Happy mac user here, I've been holding off upgrading my OS and was starting to feel I might have to leave daz behind for a while. Guess it's time to comvert all the vicky 4s to genesis 3 and upgrade.
Greetings,
I'm explicitly not upgrading from Catalina to Big Sur because my MacBook Pro has 3.5TB on-machine of DAZ assets. It would be...painful to not be able to run DAZ at all (as it just doesn't work on Big Sur) and to have to rely on my Windows box (essentially the render rig) for all my DAZ work. I'm _VERY MUCH_ looking forward to this version, warts and all.
Plus Dforce has stopped working on Catalina with a recent-ish patch, and...well, I just feel the pain in a BIG way, of not having DAZ Studio working on Big Sur.
@DAZ_Rawb I know that the focus is making it 64 bit with QT5 and all the other work necessary to make it 64 bit clean, but can you say whether dForce will work again on the Mac in DS5?
Thanks VERY much, again!
-- Morgan
And I don't see any point in bugging the mods about any new features that might come with DS5. They prpbably don't know themselves ATM. New features will come with an official announcement and not on the boards.
HA HA!
But would that new splash screen announcement have been all that exciting if it featured an image of a Mac?
Nothing against Mac users, I just ain't one of 'em.
Windows 3.0 was just something you opened to get Excel running
If you look back... They have bought Carrara, Bryce, Hexagon, without doing much updating to them - Why, as those were not competitors of DS?...
When was the last time any of those programs received any attention? Did they buy those programs to incorporate some parts/ideas in them into DS?
@DAZ_Rawb Hmmm, I'm actually quite concerned about these news. I'm sure that 5% of your userbase is happy, but I'm going to be selfish and think how this is going to affect my workflow and my wallet? If all the plugins and scrips will be broken, who will fix them, when and is it free?
For PAs like Zev0 and HowieFarkes, whose products I'm using a lot, I'm sure this kind of change will cause a lot of extra work. Are they really willing to upgrade everything for free for DS5? If they update all their products, and when plugin/script is finally recompiled/fixed for DS5, is it going to be an update or a new product? If it's a free update, what if I decide to stay with DS4 at first until major bugs are ironed out, since new DS5 offers us PC users nothing but new untested core, new bugs, and broken plugins and scripts, do those updates break my DS4 install or will install manager know that this is DS5 update, don't update it for DS4. As far as I know, there's very little information visible for me as a user to make that decision myself. If it's a new product, do I get some 20% off like usually, and have to spend hundreds of dollars to keep using the products I have already paid for once. I think that is a quite deep price to pay for PC users. How are you going to handle this issue?
I would second this. We need a solid and stable 4.15 release before moving to 5.
Note that they are releasing Pre-Beta, something usually tested and developed behind closed doors by people that could build a super computer from a pile of paper clips with their eyes closed and hands tied behind their back...
Another +1 for linux support.
...well looks like I'll be stuck on the 4.12 beta. I thought of going the VM route with W7 as the VM and Linux up front, but that is still about an 800$ - 900$ investment which on what I receive today is a hefty "big ticket" purchase (and that is still using older tech). Of course there's the Nvidia driver issue so even that may not be an option, particularly if Nvidia dumps Maxwell support with a new Iray update. Even moving to a 3060 (if the price ever comes down close to MSRP) is just as moot again because of the driver issue as prices likely may not come down until after W7 driver support ceases .
The only way W10 ends up on my system is If I can wrangle the Enterprise LSTC version which cuts out all the nonsense, rubbish, and 6 month updates.
Otherwise the only other hope is if Daz adopts Linux.
It was actually 3.11
And thus the joke of the Linux kernel 3.11 called "Linux for Workgroups"
Maxwell support has already been announced to be ending, when it happens depends on Nvidia (as in Nvidia Iray)
https://www.daz3d.com/forums/discussion/comment/6200861/#Comment_6200861
4.14.0.8 (November 10, 2020)
...so what does "small Maxwell generation GPUs" and "depreciated" mean?
As I mentioned above, I have a Titan-X and if that loses support, I do not look forward to going back to glacial CPU rendering as I cannot afford an RTX card at the ludicrous prices being asked today.. Even a 3060 (MSRP 329$) is going for nearly as much as a new Titian-X did back in 2015.
This is fantastic news, I've had to hold off upgrading my iMac for the last two OS versions and also hold off upgrading hardware because of no DS support. Amazing!
For those asking for continued Win 7 support, bear in mind that Microsoft marked it EOL (end of life) January last year, so you really ought to think about upgrading if you want your systems to stay secure. Even Windows 10 has been marked as EOL for Oct 2025, barely four years away.
Does not matter what MS thinks we should be using - We would update, if they came up with a version that does not treat users with 30+ year experience on MS products like little children.
If DS would replace Windows 7 support with Linux support, that would give us an upgrade path we would accept.
https://en.wikipedia.org/wiki/Deprecation
In several fields, deprecation is the discouragement of use of some terminology, feature, design, or practice, typically because it has been superseded or is no longer considered efficient or safe, without completely removing it or prohibiting its use. Typically, deprecated materials are not completely removed to ensure legacy compatibility or back up practice in case new methods are not functional in an odd scenario.
It can also imply that a feature, design, or practice will be removed or discontinued entirely in the future.
I already have scripts that do not work on version 4.15 that were perfectly fine in older version like 4.10 or 4.12. I could probably fix those scripts if they were not encrypted. I guess that's the end of my scripts and plugin puchasing until further notice.
...so above it also recommends "Studio Drivers" but when I check on the Nvidia site for which one is available for the Titan-X it comes up with "No Drivers Found". I then entered "RTX Titan" and it still gave the same message.
I am hoping that the PC DS5 Version does something to reward those who have spent tons of money/have large Character Libraries... specifically, address the load time penalty for those with lots of assets. There are several threads here at the forum discussing extremely long load times...5, 10, 20+ Minute load times.
The only work around currently is to shed assets and/or NOT BUY MORE....
Most of us have multi-core processors, I am hoping that DS5 takes advantage of Multi-threading capabilities... or sumthin'
471.11 Studio Driver supports the Titan X. I think that's the latest one.
...all I get is the "Game Ready" one when I put in the GPU information.
Titan X (Pascal) has a studio driver. Titan X (Maxwell) is the one with just the game ready driver. Do you have the Maxwell?
Great news . I hope DAZ studio does not abandon 3Delight.
Yeah .. I think I`m more of pwToon - AoA light and 3Delight Ouline rendering fanboy than IRAY :)
...yes.
Here are a few things that I saw in the announcement that concern me and haven’t been properly addressed yet:
No backwards compatibility… Is this just for the add ons or will this also mean that all products going forward will be 5.0 only?
Cost/Subscription… In this world of cloud based software subscriptions is 5.0 going to remain free, or will daz be following the market trend and going cloud based subscription as well?
If it is going to be a cloud based subscription, will there be a free version that has reduced abilities and a Pro or subscription version that gives you full access to the program?
Core support… Currently Studio only uses the first core and the more advanced the cores like the i9 are actually slower than the i7, will this be addressed in 5.0?
While exciting to see what is coming, I am in the wait and see camp before I get too over hyped about DS5.. One interesting thing is how we have news now about DS5, not long after the announcement of Win11 as well, even though the info so far is about Mac..
Hopefully they don't as 3Delight can do things that iRay can't do..
Hopefully they don't go that direction, was not so long ago that Daz Studio was a paid for software package that came in two flavours Advanced and Pro if I remember right.. The problem was is that it was expensive and clunky, and was trying to compete with Poser.. Where Poser stood out was that it had options such as dynamics and many other things, that Studio at the time did not have..
Anyway we will see what comes of DS5 hopefully it is good..