Baryolax: a cool new creature for DAZ Studio and Poser [Commercial]

13

Comments

  • wsterdanwsterdan Posts: 2,348
    edited December 1969

    JoLab1985 said:
    Don’t worry about support for Baryolax guys. I’ve already started to work on the expansion pack featuring great new morphs and textures and I’ll also make a cool armor for him. Stay tune for more…

    I'd buy a simple bodysuit, with or without boots. I like to put nasty aliens like on starships. ;-)

    --Walt Sterdan

  • Serene NightSerene Night Posts: 17,647
    edited December 1969

    I'm loving this. What a great figure! Excellent work. I bought him and the poses first thing this morning.

    I do agree, he needs a little groin covering/speedos. Preferably something sci-fi-ish. But he looks awesome. Thank you! =-)

  • ChromaDrakeChromaDrake Posts: 288
    edited October 2014

    Very cool figure! I'll have to buy that guy :)

    wsterdan said:

    I'd buy a simple bodysuit, with or without boots. I like to put nasty aliens like on

    Well that makes sense, how are they supposed to invade unsuspecting worlds filled with humans if they can't get there? :)
    Post edited by ChromaDrake on
  • JoLabJoLab Posts: 327
    edited December 1969

    I’ll start working on a bodysuit as soon as I can.

  • BarubaryBarubary Posts: 1,211
    edited December 1969

    Something I'd like to see, if you're open to suggestions, is something to make his tail look a bit more dangerous, like giving it a pointy end or a blade.

  • JoLabJoLab Posts: 327
    edited December 1969

    I’ll turn his tail into a boney club like the ankylosaurus and some spikes on his back to.

  • XenomorphineXenomorphine Posts: 2,421
    edited November 2014

    You could pretty much look at the morphs available for Dragon 3 and see what could give you ideas, as they're both reptilian. The only thing Dragon 3 hasn't got is the strange (but intriguing) snapping pincer on the end of the tail, as shown in the movie, 'Dragonheart'.

    I do think Baryolax is one of the few stand-alone characters which looks like it's made for a geo-grafted extra pair of arms (Genestealer-style), but... That's probably difficult to put together, I'd imagine. I'm still hoping someone will make something similar for G2F and G2M. Raw's Four Arms product is always great fun!

    Post edited by Xenomorphine on
  • JoLabJoLab Posts: 327
    edited December 1969

    Extra arms… Great idea. I’ll see what I can do.

    Thanks for the tips.

  • ChromaDrakeChromaDrake Posts: 288
    edited December 1969

    Wings and tentacle limbs could be fun options too! :D

  • 3dLux3dLux Posts: 1,231
    edited December 1969

    This went straight into the card because I have a project that needs this and I love your Bio Squad :-)

    So much yes on the options, please :cheese:

  • XenomorphineXenomorphine Posts: 2,421
    edited December 1969

    JoLab1985 said:
    Extra arms… Great idea. I’ll see what I can do.

    Thanks for the tips.

    Wow, seriously? Even an attempt would be greatly appreciated!

    Would be interesting to see if your expansion set could make it look eyeless/blind, too (or giving additional eyes, but again, I don't know how easy that would be with the existing figure). The Worm Beast could potentially pose as its 'infant' stage, if so. :)

  • JoLabJoLab Posts: 327
    edited December 1969

    It’s true that Baryolax and wormbeast have similar heads. I’ll keep that in mind while texturing and shaping wormbeast…

    My main concern with the expansion pack for the moment his the Poser side of things. I know that I can pull off most of the ideas discussed here for the DAZ Studio version but I have no idea how well I’ll be able to make it work with the Poser version of Baryolax. I have very little experience with Poser.

  • ANGELREAPER1972ANGELREAPER1972 Posts: 4,509
    edited December 1969

    one of the things I've been wanting to do is recreate some of the creatures I've sculpted, drawn and created via photo manipulations of in Daz having them in scenes and better versions and posed better and thanks to your cool Baryolax be finally able to recreate some adding to him

  • XenomorphineXenomorphine Posts: 2,421
    edited December 1969

    Maybe release a Daz Studio-compatible edition now and then a Poser version later on, when you know how?

  • wsterdanwsterdan Posts: 2,348
    edited December 1969

    JoLab1985 said:
    I’ll start working on a bodysuit as soon as I can.

    Thanks very much!

    Knowing that it'll be coming down the line, I'll start setting up a few scenes now for use later.

    Again, thanks very much, credit card standing by...

    -- Walt Sterdan

  • ChromaDrakeChromaDrake Posts: 288
    edited December 1969

    JoLab1985 said:
    Well, there you have it. After a possible expansion pack for Baryolax, my new release will be Wormbeast.

    The wormbeast would be a neat product, but would it be possible to provide a variety of morphs to the figure? Options to make the body longer and scale the head and change the teeth/eyes would make it more appealing IMO.
  • ANGELREAPER1972ANGELREAPER1972 Posts: 4,509
    edited December 1969

    my first picture with Baryolax

    into_the_fray_-reality_scene.jpg
    1832 x 854 - 268K
  • XenomorphineXenomorphine Posts: 2,421
    edited December 1969

    Well done!

    Is that by combining it with Dragon 3 elements? I can't quite place where those two insectoid struts at the front are from.

  • JoLabJoLab Posts: 327
    edited December 1969

    ANGELREAPER, your image is so great...

  • JoLabJoLab Posts: 327
    edited December 1969

    JoLab1985 said:
    Well, there you have it. After a possible expansion pack for Baryolax, my new release will be Wormbeast.

    The wormbeast would be a neat product, but would it be possible to provide a variety of morphs to the figure? Options to make the body longer and scale the head and change the teeth/eyes would make it more appealing IMO.

    Of course. My goal is that Wormbeast won't even need an expansion pack as far as morphs are concern. Now, for something like a saddle accessory, that would need to be in a separate pack but everything like length, width, scale, spikes, poses, horns and so on will be included.

  • ANGELREAPER1972ANGELREAPER1972 Posts: 4,509
    edited December 1969

    Well done!

    Is that by combining it with Dragon 3 elements? I can't quite place where those two insectoid struts at the front are from.


    thank you, well the wings are from the Succubus Add-Ons and fit great to Baryolax parented to his chest like most wings and are posable, the horns are from the Creature Creation Pack though had to reposition them when I moved Baryolax around same with the arms and mandibles moving them around, the mandibles came from the Stag Beetle just made the rest of him invisable and the mantis like arms came from the Anu Naki creature first attatching it to Vicky 4 then moving Vicky to line up with Barylox and attatching her to him then making her invisable and all parts of Anu not needed invisable by attatching V4 to Barylox instead of just Anu allows full posability to the arms I did this same thing with another pic where I used V6, Anu attatched to V6 but lost all posability and if tried to pose distorted arms but if attatched via V4 to other bodies it works perfectly same with again another pic did where I wanted to use the Succubus tail as a tail on V6 but still wanted her to have legs I just attatched the tail to one V6 as normal made her invisable moved her into position of another V6 and locked her to her, these techniques may work with others too to create various creatures haven't tried some combinations but might be able to add extra arms and legs this way tried two heads using three figures can't lock them as the heads go to the middle but you can make a two head making two bodies invisable and the head of main figuire invisable then move the other two into position tried it on a humanoid and dragon looks ok just have to reposition the parts if you move the main figuire

  • ANGELREAPER1972ANGELREAPER1972 Posts: 4,509
    edited December 1969

    JoLab1985 said:
    ANGELREAPER, your image is so great...

    thank you glad you liked it like the idea you may make some add-ons wouldn't mind some lobster type claws and mandibles and lots of others bits and pieces both for this creature and others someone mentioned genestealers like that idea in fact if you look up the games and art for Warhammer and Warhammer 40,000 and the creatures tyranids, daemonettes of slaanesh and chaos might give you lots of ideas

  • JoLabJoLab Posts: 327
    edited December 1969

    Thanks for the references ANGELREAPER. I’ll definitely take ideas from those creatures.

  • ANGELREAPER1972ANGELREAPER1972 Posts: 4,509
    edited December 1969

    JoLab1985 said:
    Thanks for the references ANGELREAPER. I’ll definitely take ideas from those creatures.

    cool think those are your kind of style and Gigar

  • Serene NightSerene Night Posts: 17,647
    edited December 1969

    I like the baryolax! Great texture options and just overall a bad ass! Thanks for making him. This is my first and most certainly NOT my last render!

    bary.jpg
    900 x 700 - 359K
  • ANGELREAPER1972ANGELREAPER1972 Posts: 4,509
    edited December 1969

    I like the baryolax! Great texture options and just overall a bad ass! Thanks for making him. This is my first and most certainly NOT my last render!

    pretty cool looks like it could easily be a scene from a game or a movie and love the reactions of the humans

  • Sphinx MagooSphinx Magoo Posts: 586
    edited December 1969

    JoLab1985 said:
    Don’t worry about support for Baryolax guys. I’ve already started to work on the expansion pack featuring great new morphs and textures and I’ll also make a cool armor for him. Stay tune for more…

    Sold! Guess I'll pick it up while it's still on sale. Thanks for responding.

  • oomuoomu Posts: 175
    edited December 1969

    impressive creature.

    Also I would love to use the worm, very creepy.

  • SimonJMSimonJM Posts: 5,982
    edited December 1969

    Finally got round to using him recently!

    "Initiation"

    InitiationX.jpg
    1500 x 1200 - 1M
  • JoLabJoLab Posts: 327
    edited December 1969

    That's a really nice image.

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