!! Side Renders - More Xerr! - Double More Xerr!! - Other Creatures Also !!

DiomedeDiomede Posts: 15,169
edited January 2020 in Carrara Discussion

So Much Great Stuff - So Render Some of IT!!!!!

Xerr?

Dogs?  Cats?  Mice?  Birds?  Fish?  Dinos?  Custom critters?  I know you have them in your content libraries, or can make some in Carrara.  Lets see them!

Many of our four legged (or 6 or 8 or 2 or ? legged) friends pose significant weightmapping problems, especially if the shoulder rises deep in the torso.  Although your task is merely to render a critter of your choice in any style you want, would be happy if folks discussed challenges and solutions to issues related to the joints of posed figures.  Hiding in clothes?  Hiding by angle?  Creating joint morph? (Really?)  Adjusting weightmaps?  (Really?)  Hiding with motion blur?  Not hiding?  Everything is welcome.

** Anticipating questions - anything and everything counts as a creature if you want it to.  

$10 gift card

Deadline - Valentines Day (February 14th)

EDIT:  Postwork allowed, but please attach both the straight Carrara render and the final postwork result.

Post edited by Diomede on
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Comments

  • DiomedeDiomede Posts: 15,169
    edited January 2020

    some pinterest creature feature results, but don't feel so constrained

     

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    creature feature 02.JPG
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    Post edited by Diomede on
  • DiomedeDiomede Posts: 15,169
    edited January 2020

    and some animals and critters in the web, but don't feel so constrained

     

    animals and critters 1.JPG
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    animals and critters 2.JPG
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    Post edited by Diomede on
  • DartanbeckDartanbeck Posts: 21,570

    Fun Subject! Kudos, Diomede!!! :)

  • DartanbeckDartanbeck Posts: 21,570
    edited January 2020

    Just as I made that last post my animation finished rendering (looks cool, BTW!!!) so I thought I'd do something to get this party started. I love the subject, love the rules!!!

    So this is just a straight render from Carrara. I used DOF on the camera with 70% blur and used Caustics hoping to accentuate the drool a bit, which is a few vertex models with a slimy transparent shader applied.

    I plane to work with this a bit in Howler, so this is a WIP. BTW, is there a separate Entry thread later?

    Demonecornuto01a.jpg
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    Post edited by Dartanbeck on
  • MistaraMistara Posts: 38,675

    sounds time for a new howler render smiley

  • DartanbeckDartanbeck Posts: 21,570
    edited January 2020
    Mystarra said:

    sounds time for a new howler render smiley

    Alright then ;)

    I may revisit this, but for now I'll consider this done so I can get back to work (after some sleep, then employed work, then...)

    Demonecornuto

    Demonecornuto01H.jpg
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    Post edited by Dartanbeck on
  • MistaraMistara Posts: 38,675

    dental floss  smiley

  • MistaraMistara Posts: 38,675
    Diomede said:

     

    tee hee

  • DiomedeDiomede Posts: 15,169

    MMMM, Devil dogs!  I was a Tastycake fan, myself, but Drakes was good too.

    Way to start us off, Dart.  Think the fella may have spent too much time in the fast lane.

     

  • DiomedeDiomede Posts: 15,169
    edited January 2020

    Here is Dragon 3 in some Dart-inspired woodlands

     

    DD Dare Background 03.png
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    Post edited by Diomede on
  • DartanbeckDartanbeck Posts: 21,570

    Cool!

  • MistaraMistara Posts: 38,675

    thinkin ise rendered thephoenix several times, there other mythical birds in the set 

  • DiomedeDiomede Posts: 15,169
    edited January 2020

    Thanks, Dart.

     

    Here is an example of the kind of shoulder issue I mentioned in the first post.  This is an old Daz Original polar bear (don't think it is the same as the one by AM).  See how the shoulder deforms badly when bent?

    Polar Bear product page - https://www.daz3d.com/polar-bear

    I will try to fix this up in later posts, just an illustration of the issue.

     

    Polar Bear Render 01b.jpg
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    Polar Bear Render 01c.jpg
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    Post edited by Diomede on
  • StezzaStezza Posts: 8,061
    edited January 2020

    Same bear in this one I used Carrara's hair to cover up wink

     

    Stezza at the Arctic.jpg
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    Post edited by Stezza on
  • DiomedeDiomede Posts: 15,169
    edited January 2020

    Using hair is a great solution, Dave.  Excellent.

    Somewhere, somehow, I picked up this impractical armor for G2F.  So, here is Victoria 6 raging against a beastie.  I should probably swap out the background for a temple.

    Product is Skull Queen for G2F.  https://www.daz3d.com/skull-queen-for-genesis-2-female-s

    I changed all the shaders.

     

    vicky in a gradient with a skullcrusher ogre.jpg
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    Post edited by Diomede on
  • DartanbeckDartanbeck Posts: 21,570
    edited January 2020

    Oh, it's practical alright! It throws the attention of the enemy!

    Get him, Vicky!!! yes

    Post edited by Dartanbeck on
  • Bunyip02Bunyip02 Posts: 8,613
    edited January 2020

    A Double Dog Dare needs a dog render or two. First one !

    Raw Render

    Post-worked

    Dog Critter 1.png
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    Dog Critter 1 TopazImpress.png
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    Post edited by Bunyip02 on
  • DiomedeDiomede Posts: 15,169
    edited January 2020

    Yay - dog dare!  Thank you, Bunyip, for getting in the spirit.  

    Thanks, Dart.  There is more where that Vicky came from (or less wink)

    Going through runtimes and content folders looking for more stuff to render.  Have discovered that for some reason sets by Jack Tomlin are giving me all sorts of missing dsf file errors.  They were installed by DIM.  Other sets installed in the same way by other PAs don't seem to have the problem thus far.  Any similar issue for anyone else?

    For example, the JT product Hallowed Eve has a building, land surface, and plants.  https://www.daz3d.com/hallowed-eve

    I get errors trying to load the building, whether I try Iray or 3D Delight.  However, the ivy plant prop loads OK.

     

     

     

    jack tomlin missing.jpg
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    Post edited by Diomede on
  • MistaraMistara Posts: 38,675
    Bunyip02 said:

    A Double Dog Dare needs a dog render or two. First one !

    Raw Render

    Post-worked

    or paw render heart

  • DartanbeckDartanbeck Posts: 21,570
    Diomede said:

    Yay - dog dare!  Thank you, Bunyip, for getting in the spirit.  

    Thanks, Dart.  There is more where that Vicky came from (or less wink)

    Going through runtimes and content folders looking for more stuff to render.  Have discovered that for some reason sets by Jack Tomlin are giving me all sorts of missing dsf file errors.  They were installed by DIM.  Other sets installed in the same way by other PAs don't seem to have the problem thus far.  Any similar issue for anyone else?

    For example, the JT product Hallowed Eve has a building, land surface, and plants.  https://www.daz3d.com/hallowed-eve

    I get errors trying to load the building, whether I try Iray or 3D Delight.  However, the ivy plant prop loads OK.

    Hmmm... I don't have Hallowed Eve, I don't think. My JT usually loads really well - how are you installing it?

    I'm not sure if I'll continue on this way, but for things that come with a Poser version as well as a DS version, I select all of the (DS) versions and hide them in DIM, and install the PS versions to a Poser Runtime directory. Works like a charm for me. Then I'm usually loading in either a CR2 or PP2, depending. But no duf/dsf

    The DUF-only stuff that I own almost always loads fine. I think that I might have had an issue with my recently purchased The Outlook, by Predatron. Can't remember what was up with that, but I loaded it in DS and exported it as a Poser file to a Poser runtime. I still had some issues so I put that particular set on hold. I'll have to check it out again and see (again) what's up.

  • Bunyip02Bunyip02 Posts: 8,613
    Diomede said:

    Yay - dog dare!  Thank you, Bunyip, for getting in the spirit.  

    Thanks, Dart.  There is more where that Vicky came from (or less wink)

    Going through runtimes and content folders looking for more stuff to render.  Have discovered that for some reason sets by Jack Tomlin are giving me all sorts of missing dsf file errors.  They were installed by DIM.  Other sets installed in the same way by other PAs don't seem to have the problem thus far.  Any similar issue for anyone else?

    For example, the JT product Hallowed Eve has a building, land surface, and plants.  https://www.daz3d.com/hallowed-eve

    I get errors trying to load the building, whether I try Iray or 3D Delight.  However, the ivy plant prop loads OK.

     

     

     

    Hello Diomede, I have the Hallowed Eve, and as far as I can tell it's just the basic building with no plants or land surface. Also when I load the cr2 I get correct texturing, if I load the duf I get issues with the textures. I assume that the Ivy is one of the add-ons for the product.

  • Bunyip02Bunyip02 Posts: 8,613
    edited January 2020

    Dog gone Howler

    Raw render

    Post-worked

    Post-worked Version 2 - hair added

    Critter Howler 1.png
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    Critter Howler 1 Topaz.png
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    Critter Howler 2 Topaz2.png
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    Post edited by Bunyip02 on
  • StezzaStezza Posts: 8,061
    edited January 2020

    Two Dogs!

    Dog What.png
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    Post edited by Stezza on
  • Bunyip02Bunyip02 Posts: 8,613
    edited January 2020

    Two Dogs!

    That's a different kind of Werewolf, must have cross-bred with a Labrador !!! Nice render !

    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 8,613
    edited January 2020

    Critters includes Dragons !

    Raw render

    Post-worked

    Critter Dragon 1.png
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    Critter Dragon 1 Topaz DAP blend 1200.png
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    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 8,613
    edited January 2020

    Toony Elephant

    Raw render

    Post-worked with Shadow-catcher added

    Critter Big5 Elepant 1.png
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    Critter Big5 Elepant 1 Topaz Shadow.png
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    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 8,613
    edited January 2020

    Dino Saurolophus

    Raw render

    Post-worked

    Critter Dino 1.png
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    Critter DinoSaurolophus 1 Topaz DAP blend.png
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    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 8,613
    edited January 2020

    Brontotherium

    Raw render

    Post-worked with Shadow-catcher added

    Critter Brontotherium 1.png
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    Critter Brontotherium 1 Topaz shadow DAP blend.png
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    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 8,613
    edited January 2020

    Dino Cryolophosaurus

    Raw render

    Post-worked

    Critter Cryolophosaurus 1.png
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    Critter Cryolophosaurus 1 Topaz DAP blend.png
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    Post edited by Bunyip02 on
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