My WIPS, renders and animations :)

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  • FishtalesFishtales Posts: 6,128
    edited January 2023

     

    Come in, the Master is expecting you.

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  • FishtalesFishtales Posts: 6,128
    edited February 2023

    A few things I have rendered lately.

    Bedroom Talk

    2023-01-28 15:36:19.527 [INFO] :: Total Rendering Time: 4 hours 37 minutes 0.60 seconds

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    Poolside

    2023-01-30 11:01:48.925 [INFO] :: Total Rendering Time: 15 minutes 42.45 seconds

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  • FishtalesFishtales Posts: 6,128
    edited March 2023

     

    Last Chance

    2023-03-05 10:13:21.596 Total Rendering Time: 20 minutes 26.83 seconds

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    2023-03-05 13:57:17.643 Total Rendering Time: 17 minutes 32.47 seconds

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  • FishtalesFishtales Posts: 6,128
    edited March 2023

    Working with Red Crow Inn. The only figures in the scene are the dog, cat and rat the rest are billboards :)

    2023-03-08 07:23:53.172 Total Rendering Time: 9 minutes 27.20 seconds

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  • FishtalesFishtales Posts: 6,128
    edited August 2023

    I was testing the Attic Bedroom and didn't like the lights so I started changing them and one thing led to another :)

    Nature Watch

    Total Rendering Time: 1 hours 46 minutes 35.52 seconds

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  • Sven DullahSven Dullah Posts: 7,621

    What happened to the tiles, if I may be so bold to ask? surprise

  • FishtalesFishtales Posts: 6,128

    Sven Dullah said:

    What happened to the tiles, if I may be so bold to ask? surprise

    Tiles? What tiles? 

  • Sven DullahSven Dullah Posts: 7,621

    Fishtales said:

    Sven Dullah said:

    What happened to the tiles, if I may be so bold to ask? surprise

    Tiles? What tiles? 

    Sorry, talking about that brick wall behind the screen...English is not my first, or even second language;) It just looks a bit...odd, no biggie! 

  • FishtalesFishtales Posts: 6,128

    Sven Dullah said:

    Fishtales said:

    Sven Dullah said:

    What happened to the tiles, if I may be so bold to ask? surprise

    Tiles? What tiles? 

    Sorry, talking about that brick wall behind the screen...English is not my first, or even second language;) It just looks a bit...odd, no biggie! 

     I agree but I hadn't got around to that side of it. I would probably add some bump and diasplacement to those bricks to make them pop, also to the wooden planks on the floor and the stucco on the walls.

  • Sven DullahSven Dullah Posts: 7,621

    Fishtales said:

    Sven Dullah said:

    Fishtales said:

    Sven Dullah said:

    What happened to the tiles, if I may be so bold to ask? surprise

    Tiles? What tiles? 

    Sorry, talking about that brick wall behind the screen...English is not my first, or even second language;) It just looks a bit...odd, no biggie! 

     I agree but I hadn't got around to that side of it. I would probably add some bump and diasplacement to those bricks to make them pop, also to the wooden planks on the floor and the stucco on the walls.

    Nice and clean indoor render! 

  • FishtalesFishtales Posts: 6,128
    edited August 2023

    Sven Dullah said:

    Nice and clean indoor render! 

     Thank you. It is all down to the settings as I don't use post work or the denoiser.

    I worked some Displacement into the bricks but putting too much in bent the wall and it pushed through the television at the top right corner :) It did bring out the plaster marks on the green wall as it is all the same surface and I don't have the time or patience to separate them :)

    Nature Watch 2

    2023-08-26 20:48:40.981 [INFO] :: Total Rendering Time: 1 hours 57 minutes 42.66 seconds

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    Post edited by Fishtales on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,270

    I think Sven meant the pattern is not a normal brickwork pattern, it would be the texture you used, it's a bit jumbled

  • FishtalesFishtales Posts: 6,128

    WendyLuvsCatz said:

    I think Sven meant the pattern is not a normal brickwork pattern, it would be the texture you used, it's a bit jumbled

    It is a double Set half Set brickwork that makes the upright seams not overlap which for a feature brick wall would make sense.

    It is called Flemish Bond Brickwork.

    https://architizer.com/blog/practice/details/technical-details-setting-out-brickwork/ ;

  • Sven DullahSven Dullah Posts: 7,621

    Fishtales said:

    WendyLuvsCatz said:

    I think Sven meant the pattern is not a normal brickwork pattern, it would be the texture you used, it's a bit jumbled

    It is a double Set half Set brickwork that makes the upright seams not overlap which for a feature brick wall would make sense.

    It is called Flemish Bond Brickwork.

    https://architizer.com/blog/practice/details/technical-details-setting-out-brickwork/ ;

    Hey thanks, I learned something new here:)) Not as sturdy as Brittish brickwork, but cooler:)))

    Well the back wall looks good with the displacement, so I guess no harm done.. yeah one of those sets... in any event, you propably did the best of it;)

     

  • FishtalesFishtales Posts: 6,128

    Sven Dullah said:

    Fishtales said:

    WendyLuvsCatz said:

    I think Sven meant the pattern is not a normal brickwork pattern, it would be the texture you used, it's a bit jumbled

    It is a double Set half Set brickwork that makes the upright seams not overlap which for a feature brick wall would make sense.

    It is called Flemish Bond Brickwork.

    https://architizer.com/blog/practice/details/technical-details-setting-out-brickwork/ ;

    Hey thanks, I learned something new here:)) Not as sturdy as Brittish brickwork, but cooler:)))

    Well the back wall looks good with the displacement, so I guess no harm done.. yeah one of those sets... in any event, you propably did the best of it;)

     

    I have seen it before but didn't know it had a name, until now :) 

  • FishtalesFishtales Posts: 6,128
    edited September 2023

    I used UltraSceneryXT and UltraScenery for these.

    Returning Home

    2023-09-05 21:23:48.290 [INFO] :: Total Rendering Time: 21 minutes 4.82 seconds

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    Moonlit Drive

    2023-09-08 11:51:00.503 [INFO] :: Total Rendering Time: 21 minutes 12.83 seconds

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    Moonlit Drive

    2023-09-08 14:52:17.195 [INFO] :: Total Rendering Time: 46 minutes 11.40 seconds

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  • DartanbeckDartanbeck Posts: 21,594

    Marvelous gallery, Fishtales!

    Love it!

  • FishtalesFishtales Posts: 6,128

    Dartanbeck said:

    Marvelous gallery, Fishtales!

    Love it!

    Thank you :) 

  • FishtalesFishtales Posts: 6,128
    edited October 2023

    One for you @Sven Dullah :) I was looking through some old scenes and this one was set up for 3DLight so I rendered it :)

    2023-10-02 18:22:45.560 [INFO] :: Total Rendering Time: 4 minutes 48.98 seconds

    Victorian Christmas Street

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  • Sven DullahSven Dullah Posts: 7,621
    edited October 2023

    Sorry I missed your post, and tks for making me a beautiful Xmas card:)) 

    Hm, it says you joined DAZ in dec 1969, so you must have done a helluva lot of 3DL renders before the IRay introduction??

    laugh

    I myself is fairly new in the game, started dabbling with InfiniD, Bryce and the likes in the mid 90's;)

    Yeah it was painful to render back then...

    Post edited by Sven Dullah on
  • FishtalesFishtales Posts: 6,128

    Sven Dullah said:

    Sorry I missed your post, and tks for making me a beautiful Xmas card:)) 

    Hm, it says you joined DAZ in dec 1969, so you must have done a helluva lot of 3DL renders before the IRay introduction??

    laugh

    I myself is fairly new in the game, started dabbling with InfiniD, Bryce and the likes in the mid 90's;)

    Yeah it was painful to render back then...

    It wasn't the contenet more the fact I rendered it in 3DLight :)

    That 1969 year seems to be the default if you don't put in a year. I didn't do rendering until the middle '90's I think :) Bryce was my first I think although I may have done some on my Amiga 1200 before swapping to Windows when the AmigaOS went out of development. 

  • FishtalesFishtales Posts: 6,128
    edited October 2023

    Messing about with a lighting HDRI by turning the dome :)

    2023-10-13 20:57:01.240 [INFO] :: Total Rendering Time: 20 minutes 9.71 seconds

    Environment 0

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    2023-10-14 08:05:45.371 [INFO] :: Total Rendering Time: 21 minutes 28.73 seconds

    Environment 90.00 degrees

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    2023-10-14 12:04:37.557 [INFO] :: Total Rendering Time: 16 minutes 27.66 seconds

    Environment 300

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    2023-10-14 13:40:28.512 [INFO] :: Total Rendering Time: 16 minutes 45.58 seconds

    Environment 330

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  • FishtalesFishtales Posts: 6,128
    edited October 2023

    River Angler

    2023-10-28 09:05:34.418 [INFO] :: Total Rendering Time: 42 minutes 54.19 seconds

    Distant Light Fill light

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  • ArtiniArtini Posts: 9,492

    Fishtales said:

    "If you have any specific questions we would be better taking it to my Art Studio thread and not in here :)

    https://www.daz3d.com/forums/discussion/139311/my-wips-renders-and-animations#latest

    "

    Great, I will do so.

     

  • FishtalesFishtales Posts: 6,128
    edited October 2023

    A Video for Halloween

    Post edited by Fishtales on
  • FishtalesFishtales Posts: 6,128

    As soon as I saw the Sundew plants by @Martinjfrost I saw this in my mind :)

    To The Rescue

    2024-02-15 19:42:02.788 [INFO] :: Total Rendering Time: 5 minutes 52.31 seconds

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  • FishtalesFishtales Posts: 6,128
    edited November 8

    Wasteland Survivor

    2024-11-08 14:11:35.420 [INFO] :: Total Rendering Time: 3 minutes 58.54 seconds

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