My WIPS, renders and animations :)

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  • FishtalesFishtales Posts: 6,119
    edited August 2021

    Last Snow

    2021-08-06 14:05:01.689 Total Rendering Time: 16 minutes 17.52 seconds

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  • FishtalesFishtales Posts: 6,119
    edited August 2021

    Space Mouse

    2021-08-07 21:42:09.523 Total Rendering Time: 56 minutes 35.22 seconds

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    2021-08-07 18:30:17.507 Total Rendering Time: 32 minutes 35.57 seconds

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  • FishtalesFishtales Posts: 6,119
    edited August 2021

    Rough Seas

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  • FishtalesFishtales Posts: 6,119
    edited September 2021

    Viking Landing

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  • FishtalesFishtales Posts: 6,119
    edited September 2021

    Leaping Tiger

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  • FishtalesFishtales Posts: 6,119
    edited October 2021

    Mousetery

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  • FishtalesFishtales Posts: 6,119
    edited November 2021

    I don't use dForce much but I thought it might be useful to make an Autumn tree loose its' leaves and berries. First thing I found was the leaves and berries need to be separate from the branches so that they will fall. I used the Rowan as it has leaves and berries and Autumn leaf colours. I also added a Primitive Plane for them to land on :)

    This is just the tree with dForce.

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    Then I tried with the berries.

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    Then changed the leaf colour.

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    I then added an Environment and while I was there added dForce to the trees used in it.

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    I thought the idea worked quite well.

     

     

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  • FishtalesFishtales Posts: 6,119

    Added a dForce Wind Node.

     

     

     

     

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  • FishtalesFishtales Posts: 6,119
    edited November 2021

    Outlaw Speeder

    2021-10-14 13:24:30.690 Total Rendering Time: 10 minutes 7.41 seconds

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  • FishtalesFishtales Posts: 6,119
    edited November 2021

    The Rim Bar

    2021-11-12 10:40:31.836 Total Rendering Time: 19 minutes 31.67 seconds

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  • FishtalesFishtales Posts: 6,119
    edited November 2021

    What do you mean "What have I been doing all day?"?

    2021-11-16 19:04:31.564 Total Rendering Time: 1 hours 39 minutes 44.41 seconds

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  • FishtalesFishtales Posts: 6,119
    edited November 2021

    Freja 8 with Dynah Hair

    Lighting is a HDRI

    2021-11-28 15:10:46.688 Total Rendering Time: 42 minutes 36.21 seconds

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  • Sven DullahSven Dullah Posts: 7,621

    Nice One!!

  • FishtalesFishtales Posts: 6,119

    Sven Dullah said:

    Nice One!!

    Both straight out the box only the Cornea Bulge set for the eyes. 

  • Sven DullahSven Dullah Posts: 7,621

    Fishtales said:

    Sven Dullah said:

    Nice One!!

    Both straight out the box only the Cornea Bulge set for the eyes. 

    ...so nice choice of HDRI thensmiley

  • FishtalesFishtales Posts: 6,119

    Sven Dullah said:

    Fishtales said:

    Sven Dullah said:

    Nice One!!

    Both straight out the box only the Cornea Bulge set for the eyes. 

    ...so nice choice of HDRI thensmiley

    I think it was a free one that came with the old DS Creative Magazine. There were two one Black, which is that one, and the other white, both with various lights spread about like in a studio. I use the Black one often in portraits.

  • FishtalesFishtales Posts: 6,119
    edited December 2021

    Leon 8 with the humanoid shape

    2021-12-02 13:19:19.765 Total Rendering Time: 2 minutes 23.73 seconds

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  • FishtalesFishtales Posts: 6,119
    edited February 2022

    Playing around with4.20, Red Crow Inn and Matte Fog.

    2022-02-22 10:40:19.711 [INFO] :: Total Rendering Time: 14 minutes 9.26 seconds

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  • FishtalesFishtales Posts: 6,119

    A video I did a while back using the Swing Ride.

  • FishtalesFishtales Posts: 6,119
    edited August 2022

    Took a while to get this to look right. It is one of my pictures as an Environment Background and getting the character to look like he was sitting on the log and getting his reflection half believable took a few hours of trial and error :) I used three Matte Objects. One for the log (cylinder), one for his reflection (plane) and one to cut the reflection at the bottom of the log (cylinder).

    2022-08-08 11:05:35.132 Total Rendering Time: 17.72 seconds

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  • FishtalesFishtales Posts: 6,119
    edited August 2022

    First The Basics

    2022-07-25 20:35:55.556 Total Rendering Time: 3 hours 46 minutes 9.99 seconds

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  • FishtalesFishtales Posts: 6,119
    edited August 2022

    Started off with 1002 nights which is a 3Delight figure so first thing was to select everything, go to Surface tab and select all surfaces and then run Iray Uber base on them.

    Next I changed everything to PBR Specular/Glossiness. I always do this as I find it easier to set the surfaces to the way I want them, except for any metal parts which I leave at Metallicity/Roughness.

    It is hard to describe the rest as it depends on the Figure :) Basically I change the Diffuse Colour to White, leaving the maps in place; Glossy Layered Weight to 1.00; Glossy Colour to White; Scatter Only; Glossy Specular at 0.040/0.040/0.040; Glossiness and Glossy Anisotropy get changed depending on how much I want each surface shiny and how much I want it to spread across the surface; Refraction Index and Refraction Weight gets changed, again depending on what the surface is made of.

    Next is the Lighting. Normally I would use the lighting in the building or make the ceiling Emissive. The ceiling didn't work and there are no lights within the building so rather than go to the tedious way and add individual lights I went for iRadiance - Light Probe HDR Lighting for Iray - Expansion 5 DTLP6 - Light Probe 03 - Soft. As this is a HDRI in the Environment Dome and there are only a few openings in the wall this didn't work :) I used the Finite Box setting under Dome Mode and shrank it down, using the width/depth/height sliders, so that it roughly fit into the interior of the building i.e. inside the walls, and used the x/y/z Origin sliders to move the Dome to centre it over the building. I then rotated the Dome to get the light as I wanted it and test rendered to check how it looked.

    I added the long table from Asian Court 1 Decor 1, again ran Iray Uber Shader then fixed the surfaces and added a Linear Point Light with light geometry set to Cylinder and resized to fit the candles. I also used the Iray Wax Shader on the candle wax to get the 'light through wax' effect. The dinner settings are from Medieval Dinner Hall Props, the bottle in the middle of the table from The Bride's Gold and glasses from Moonshine's Diner Interior 111

    The two figures were added which are Lorenzo Lowrez Arab and Arab Base.

    I hope that was of interest.

    The Heated Discussion

    2022-08-21 11:37:36.385 Total Rendering Time: 3 hours 43 minutes 12.78 seconds

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  • Sven DullahSven Dullah Posts: 7,621

    Always interesting to get insights in other peoples workflows, tks for sharing!

  • FishtalesFishtales Posts: 6,119

    Sven Dullah said:

    Always interesting to get insights in other peoples workflows, tks for sharing!

    You're welcome. I thought it might be intersting. 

  • FishtalesFishtales Posts: 6,119
    edited August 2022

    Near completion of this I decided to add some rags to the skeleton. I searched but nothing came up that I felt suitable. I looked through my library and found some Spanish Moss. I added a dForce modifier to it and moved it into position over the skeleton. After a few Simulations and moving the Moss about, scaling it and changing the colour a few times I finally rendered it.

    Decay

    2022-08-22 16:42:31.433 Total Rendering Time: 7 minutes 2.29 seconds

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  • FishtalesFishtales Posts: 6,119
    edited October 2022

    I came across the Skinchangers as I looked through my library and, as I hadn't tried them, I loaded them up. As is my want I redid the surfaces to my liking and did a few renders.

    Skinchanger Female

    2022-09-25 11:39:44.041 Total Rendering Time: 22 minutes 55.78 seconds

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    2022-09-25 11:01:47.336 Total Rendering Time: 22 minutes 50.52 seconds

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    Skinchanger Male

    2022-09-27 11:49:53.563 Total Rendering Time: 17 minutes 0.62 seconds

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    Danger In The Night

    2022-09-26 07:42:53.292 Total Rendering Time: 1 minutes 31.27 seconds

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    2022-09-25 22:05:34.605 Total Rendering Time: 1 minutes 10.1 seconds

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  • FishtalesFishtales Posts: 6,119
    edited November 2022

    Night Patrol

    2022-10-06 19:57:25.908 [INFO] :: Total Rendering Time: 2 minutes 40.9 seconds

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  • FishtalesFishtales Posts: 6,119
    edited November 2022

    Zombie Hunter

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  • FishtalesFishtales Posts: 6,119

    Playing with animation again and ended up with this short.

    Flying Log

     

     

     

     

     

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  • FishtalesFishtales Posts: 6,119
    edited December 2022

    'Twas the night before Christmas and all round the house nothing was stirring not even a mouse, because he was off joy riding on Santa's sleigh :)

    2022-12-21 17:25:21.861 [INFO] :: Total Rendering Time: 8 minutes 21.49 seconds

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