Scintillant Portrait Lights for Iray (commercial)

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Comments

  • fastbike1fastbike1 Posts: 4,078

    @isidorn

    That's a really creepy image. Artistically excellent and uncomfortably compelling. Difficult to look away. Very well done.yes

  • KhoryKhory Posts: 3,854

    That is the best kind though isn't it? When I was in college I took my share of art classes with critique days. The only critique I remember all these years later is when someone in one of my classes said they really disliked the work I had done because it made them uncomfortable. Not part of my normal skill set so I was thrilled that they felt anything at all. I think it is one of the marks of a job well done, when someone feels something/anything about the work.

  • evilded777evilded777 Posts: 2,464

    Ok... so I can't use anything out of the box.  I changed some intensities and light shapes and altered the Tone Mapping.  Rendered to canvases, 1 for each light plus a beauty pass.  I need to learn how to work with the exr format better.

  • fastbike1fastbike1 Posts: 4,078
    edited March 2016

    Too true. A very accomplished artist once told me something almost identical to your sentiment. "The worst thing for me is when the viewer doesn't feel anything from my work. Whether they love it or hate doesn't matter. What matters is that they felt something."

    I hope that Isidorn doesn't misunderstand my original comment. The work is compelling. I also believe that a fully realized life must be uncomfortable at times. 

    Khory said:

    That is the best kind though isn't it? When I was in college I took my share of art classes with critique days. The only critique I remember all these years later is when someone in one of my classes said they really disliked the work I had done because it made them uncomfortable. Not part of my normal skill set so I was thrilled that they felt anything at all. I think it is one of the marks of a job well done, when someone feels something/anything about the work.

     

    Post edited by fastbike1 on
  • KhoryKhory Posts: 3,854

    That is one sharp dressed man Evilded. Looks good!

    Fastbike, I don't think you came off the least bit negative about the image. It seemed to me that the image really hit where it was aiming. As it seems rather well liked in the gallery I don't think we are alone in finding it compelling.

  • isidornisidorn Posts: 1,601

    You do not need to worry fastbike1, I took your comment the way you intended it. Thank you smiley

    Unless I just do a simple "pretty girl pin-up" I usually do things I hope will give someone a smile, snicker or perhaps even a laugh. But I'm no stranger to venturing into darker themes and this one was indeed supposed to be creepy. I agree with what you all are saying that any kind of reaction, be it good or bad, is better than none at all.

  • IceDragonArtIceDragonArt Posts: 12,548

    So glad I picked these up too.  I desperately needed some good lighting and I am just not that good at it yet. These are going to be used  a LOT I can already tell.

  • KhoryKhory Posts: 3,854

    I really hope you enjoy them Sonja. If you have any questions or anything don't hesitate to ask.

  • isidornisidorn Posts: 1,601

    Tried something more colourful this time around, with the new Sapphire Bundle. In the first render everything is just loaded as is. In the second I made some adjustments.

    SapphirePurple.jpg
    1187 x 1920 - 884K
    SapphirePurple2.jpg
    1187 x 1920 - 979K
  • KhoryKhory Posts: 3,854

    Her hair comes across softer in the second for sure. The shadowing in that one helps in enhance the softeness overall in it as well. Love the color choices by the way.

  • KnittingmommyKnittingmommy Posts: 8,191

    Really nice, Isidorn.  I really like the changes you made. Is that lighting straight out of the box?  I like how all of the shadows play out on the figure.  Of course, I love the purple.  Excellent choice, BTW!  The more images I see with Khory's light set, the more I like it.

  • isidornisidorn Posts: 1,601

    Thanks again both of you and I'm glad you like it! Purple was my mother's favourite colour. I use it far too seldom.

    The lights are straight out of the box in both renders of Sapphire. Hair, pose, clothing and camera position is what got adjusted for the second.

    Lastly, I have to admit these lights have become my latest addiction! Here's something completely different. Also tried using some other prop for background. Worked well that too, if I may say so myself. Again, lights are straight out of the box. Camera position is adjusted. And speaking of cameras. I usually don't pay much attention to cameras that comes with a product, but I really like these as they are so very conveniently placed!

    Paladinwhiskers2.jpg
    1920 x 1080 - 985K
  • KhoryKhory Posts: 3,854

    I'm so glad your having fun with them Isidorn. He looks really evocative. One eye being more squinty is a good touch.I really like that the being lighting stronger on one side enhances that.  I wonder if he has a big tankard of mead just out of the frame.

    I was actually worried that people wouldn't move the lights up and down or rotate them for the best images. I know that sometimes people think that we want things set in stone. I hoped having it all parented to the null would help with that.

    One thing that is sure to make me start banging my head on the desk is images where the cameras are not adjusted for close ups so I wanted to make sure that people had them at hand. I didn't expect more advanced users to have much use for them but I thought it was a good place to tuck some in. I selected the placement pretty much based on where promos are often done. Close up and mid thigh up are both pretty popular placements. I figured they were reasonably safe placement for use.

  • Male-M3diaMale-M3dia Posts: 3,581
    edited March 2016

    A quick render from me...

    JesseSciLights.jpg
    1000 x 1300 - 141K
    Post edited by Chohole on
  • KhoryKhory Posts: 3,854

    Man do I love that render MM3! Color choices are flawless and his face is just so emotive without being in your face.. He also  has a good deal of um....swagger.

  • IceDragonArtIceDragonArt Posts: 12,548
    Khory said:

    I really hope you enjoy them Sonja. If you have any questions or anything don't hesitate to ask.

    Thank you!  So far they have been super easy to use and are making my life sooo much easier lol.  And they convert very well to using as a starting point for things other than portraits with very little tweaking. 

  • evilded777evilded777 Posts: 2,464
    Khory said:

    I'm so glad your having fun with them Isidorn. He looks really evocative. One eye being more squinty is a good touch.I really like that the being lighting stronger on one side enhances that.  I wonder if he has a big tankard of mead just out of the frame.

    I was actually worried that people wouldn't move the lights up and down or rotate them for the best images. I know that sometimes people think that we want things set in stone. I hoped having it all parented to the null would help with that.

    One thing that is sure to make me start banging my head on the desk is images where the cameras are not adjusted for close ups so I wanted to make sure that people had them at hand. I didn't expect more advanced users to have much use for them but I thought it was a good place to tuck some in. I selected the placement pretty much based on where promos are often done. Close up and mid thigh up are both pretty popular placements. I figured they were reasonably safe placement for use.

    The fact that you made these portable is a big plus to me.  Great job with that.  And the cameras are just another bonus.

  • KhoryKhory Posts: 3,854

    Sonja I'm glad your finding them a good starting point. In a perfect world every product will have everything a beginner needs and will work perfectly for them but be flexible enough for more advanced users to make adjustments and still see a value. Life isn't always perfect though. The one thing I would resist doing is moving the lights toward or away from the character too much because then the light levels will have to be adjusted to compensate for the decay changing.

    Evilded, I almost forgot to parent them to the null. I remembered last thing before I packed it and had to run back and do it right fast. With me it is always something. The product I am working on now I still have to figure out a name for. Everything is done except packing and upload and finishing a bit on a pdf about emissive lights and yet I still don't have a name. This gives you a clear idea of the parts I hate. All the text based stuff and naming things.

     

  • jakibluejakiblue Posts: 7,281

    I'm with Knittingmommy - now regretting putting them on the wishlist instead of snapping them up immediately, and only because I needed food instead *sigh*

    LOL. 

    Khory, the commercial thread was a brilliant idea and please do more threads :) It's so good to see other people's renders - you get a real 'feel' for a product (particularly lights) when you see so many different ways something is used. 

    Definitely picking these up in the next two weeks on payday - need all the help I can get with lighting *laughs*

  • KhoryKhory Posts: 3,854

    Thank you Jaki.. And yea if it were not for that whole food thing I would be a much bigger spender myself. My big goal with this was ease of use and "what you see is what you get". I think I am going to do a set for fair skinned next. Those are so tricky to llight properly for many people.

  • IceDragonArtIceDragonArt Posts: 12,548
    Khory said:

    Sonja I'm glad your finding them a good starting point. In a perfect world every product will have everything a beginner needs and will work perfectly for them but be flexible enough for more advanced users to make adjustments and still see a value. Life isn't always perfect though. The one thing I would resist doing is moving the lights toward or away from the character too much because then the light levels will have to be adjusted to compensate for the decay changing.

    Evilded, I almost forgot to parent them to the null. I remembered last thing before I packed it and had to run back and do it right fast. With me it is always something. The product I am working on now I still have to figure out a name for. Everything is done except packing and upload and finishing a bit on a pdf about emissive lights and yet I still don't have a name. This gives you a clear idea of the parts I hate. All the text based stuff and naming things.

     

    No I don't move your lights at all but sometimes add point lights to other bits of the scene nothing major - and I think a fair skinned set would be awesome as well.

  • KhoryKhory Posts: 3,854

    I don't move them much myself. Which was sort of surprising considering how many different poses I tried them with. But occasionally rotating them via the focus can get you a better shadow. What I do is look through the guide light and then rotate the light focus on the y till the guide light is "aimed" where I want it. But I only had to do that when the pose really twisted her around.

  • Kev914Kev914 Posts: 1,113

    I bought your lights, Khory. (I've seen you around the forums quite a bit. But I didn't realize you were a PA until I saw this product. I didn't realize Male-M3dia was a PA either until I noticed his name on a product in my library!)

    And I can't for the life of me figure out what PA stands for...maybe Poser Asset???

    In any case, I was wondering...if I try one light set and then what to try a different one...do I delete the lights that were added to the scene and then apply the next preset? Or can I just apply the new preset over any that I've already applied?

    Thanks.

  • KhoryKhory Posts: 3,854

    Kevin, over the years I have heard several versions of what PA stands for. The only one I can remember right now is premium artist.

    You do have to delete the old lights rather than just add the new set. Select the light focus and delete it and the rest will go poof with it. These lights are partly driven by an emissive plane so I could get the right level of specularity and so deleting all lights will not work either. Don't forget to apply the new render preset that matches the new light set when you make the change.

  • Kev914Kev914 Posts: 1,113
    edited March 2016

    Thanks, Khory. I did do this picture using your lights. But maybe I missed a step. I did apply the light preset, but I didn't know about the render preset. I'll have to go back and look.

     

    Michael 7 with Chair SM.png
    742 x 960 - 670K
    Post edited by Kev914 on
  • KhoryKhory Posts: 3,854

    Some of the render presets will have a bigger impact than others. It really depends on what the lighting needed to get the right depth to shadows and so on.

  • KnittingmommyKnittingmommy Posts: 8,191
    jakiblue said:

    I'm with Knittingmommy - now regretting putting them on the wishlist instead of snapping them up immediately, and only because I needed food instead *sigh*

    LOL. 

    Khory, the commercial thread was a brilliant idea and please do more threads :) It's so good to see other people's renders - you get a real 'feel' for a product (particularly lights) when you see so many different ways something is used. 

    Definitely picking these up in the next two weeks on payday - need all the help I can get with lighting *laughs*

    Not to be too happy about this, but I am glad I'm not the only one!  Still hoping there is a catchup day.  If so, immediately in my cart!

  • KhoryKhory Posts: 3,854

    I'm sure there will be a catchup at some point. I know last year there was a mid month for the stuff at the beginning and then one at the end of the sale for the stuff at the end.

  • Kev914Kev914 Posts: 1,113

    Well, I was going to try a different light set but whenever I select the light focus and hit the delete key, DS crashes. So then I followed the instructions and created a bug report, but when I click on the line to submit the bug report, Firefox says they didn't open the website because it was not configured right and is not safe or something like that. I suppose I could save the objects in my scene and then recreate it.

  • KhoryKhory Posts: 3,854

    That is so odd. You could try deleting the EM (which is an object) and then you can use "delete all lights" and see if that prevents a crash. It will leave a spare light focus but that is a null anyway so it won't really matter.

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