FilaToon / Cell shaded rendering with Filament

189111314

Comments

  • Phloki3dPhloki3d Posts: 136

    Sakura 8 looks amazing, great work @TheNathanParable !

    I can't quite get the Filatoon lighting to match the look I'm going for so I'm still overlaying a separate shadow pass but couldn't be happier with the results regardless

    fight.png
    1600 x 1300 - 3M
  • ArtiniArtini Posts: 9,454

    Sakura 8 looks great, @TheNathanParable

    and your conversion of the hair:

    https://www.daz3d.com/sakura-anime-long-hair-for-genesis-3-and-8-female-s

    is very nice.

     

  • vrba79vrba79 Posts: 1,357

    I do like that the teeth for the G9 anime base comes with a vampire fang morph.

  • ArtiniArtini Posts: 9,454

    Good catch, @vrba79 and the hair looks great.

     

  • TheNathanParableTheNathanParable Posts: 1,044
    edited October 28

    Phloki3d said:

    Sakura 8 looks amazing, great work @TheNathanParable !

    I can't quite get the Filatoon lighting to match the look I'm going for so I'm still overlaying a separate shadow pass but couldn't be happier with the results regardless

    Damn, your custom face textures look so good! If you sold a pack of them, i'd certainly buy it!

    Post edited by TheNathanParable on
  • Ghosty12Ghosty12 Posts: 2,058
    edited October 28

    vrba79 said:

    I do like that the teeth for the G9 anime base comes with a vampire fang morph.

    They are cool, but found them to not be long and pointy enough for my liking. smiley I did a modification of them using Hexagon, in the end though I ended up using the G9 mouth instead since I got the Fangtastic product for G9.

    Post edited by Ghosty12 on
  • ArtsyDragonArtsyDragon Posts: 681

    Side by side comparison of a new custom character wearing Aery Soul's new Wasteland Outfit. There was very little work done other than increasing the outline size on the filatoon one. I also used a different color for the outline on the hair.

    I plan to play with this some more. I kind of like the toon version but she's too washed out/pale and her hair should be a little lighter in color.

    Comments or suggestions for improvement are always welcome.

     

     

    Viv_01ac-compare.png
    1092 x 1440 - 1M
  • TesseractSpaceTesseractSpace Posts: 1,402

    Some experimenting with the emmissive/bloom to get glowing "Tron lines"

    elcyber.png
    889 x 1440 - 2M
  • vrba79vrba79 Posts: 1,357

    The emissive and bloom features are fantastic to use on windows for interior scenes or neon signs for night time stuff.

    I keep finding neat little things I like about Filatoon.

  • 3Diva3Diva Posts: 11,464
    edited October 29

    Knocker! Pirates by Jack Tomalin https://www.daz3d.com/knocker-pirates

    They render nicely with Filatoon. :)

     

     

    Easy FilaToon KP Crew - After 17 Smaller.png
    1292 x 1000 - 1M
    Post edited by 3Diva on
  • SeiryuDSeiryuD Posts: 0
    Hi.I'm trying new express of filatoon. I made that looks like American comics.
    20241025_001909.jpg
    2009 x 2600 - 934K
  • vrba79vrba79 Posts: 1,357

    What I've seen of it so far, you can get results that look just as good as PwToon and VSS, while its easy of use and very low resource cost reminds me of the dzDefault toon shader for 3DL.

  • scorpioscorpio Posts: 8,411

    vrba79 said:

    What I've seen of it so far, you can get results that look just as good as PwToon and VSS, while its easy of use and very low resource cost reminds me of the dzDefault toon shader for 3DL.

    I'm sorry I really don't agree, until it deals with opacity and trans maps refraction reflection etc better and lighting its no where a patch on PWToon etc. 3dl has so many more options and abilities than Filatoon. 

  • Ghosty12Ghosty12 Posts: 2,058
    edited October 29

    One page from a comic I just made, and since it is Halloween it is themed that way. smiley

    TC1.jpg
    4958 x 7017 - 2M
    Post edited by Ghosty12 on
  • Oso3DOso3D Posts: 15,008

    vrba79 said:

    What I've seen of it so far, you can get results that look just as good as PwToon and VSS, while its easy of use and very low resource cost reminds me of the dzDefault toon shader for 3DL.

    Yeah, and it renders so much faster than PWToon and other stuff, while avoiding the transmap bug that can kill 3dl renders.

     

  • vrba79vrba79 Posts: 1,357

    No joke a 3000x3000 will render instantly for me. I'm not even going TRY and render something that large with Iray. My PC would self destruct.

  • SolitarySandpiperSolitarySandpiper Posts: 566
    edited October 30

    i started out playing with a iray glass shader on a primitive plane...

    24103002.jpg
    3000 x 1874 - 4M
    Post edited by SolitarySandpiper on
  • ArtiniArtini Posts: 9,454

    Good to know, that iray glass shader works with FilaToon.

     

  • csaacsaa Posts: 819

    TheNathanParable, yes!!! More, please. laugh

    Cheers!

    TheNathanParable said:

    Inspired by the work of Junji Ito.

    https://www.daz3d.com/gallery/#gallery=all&sort=newest&page=1&image=1353565

  • Space JingorohSpace Jingoroh Posts: 167
    edited October 30

    TheNathanParable said:

    Inspired by the work of Junji Ito.

    https://www.daz3d.com/gallery/#gallery=all&sort=newest&page=1&image=1353565

     Very nice.
     Well expressed.

     Just the other day I saw an exhibition of original paintings by Junji Ito.

    IMG_3610.jpg
    480 x 640 - 163K
    Post edited by Space Jingoroh on
  • SapphireBlueSapphireBlue Posts: 953
    edited October 30

    TheNathanParable said:

    Inspired by the work of Junji Ito.

    That looks amazing! smiley 

    SolitarySandpiper Very nice capture!

    3Diva Those pirates look very cute! 

     

    TheNathanParable and 3Diva, I hope we get some new products from you both for use with filatoon. Would be awesome! heart

    Post edited by SapphireBlue on
  • Filatoon's draw options are nice for adjusting the color grading and things, as I definitely would like to skip the postwork, especially if it's a larger project or a piece of animation. Was messing around with it earlier to get a Sepia look and a flatter BW look.

     

  • Me try Filatoon now...

     

    Wowie, Game Girl looks good! 
    Think Food Mage might keep using FilaToon. Good job Daz Wizards, from 1 magician 2 another!

     

    yes

    46.png
    768 x 1024 - 512K
    47.png
    768 x 1024 - 483K
    48.png
    768 x 1024 - 503K
  • 3Diva3Diva Posts: 11,464
    edited October 30

    SapphireBlue said:

    TheNathanParable said:

    Inspired by the work of Junji Ito.

    That looks amazing! smiley 

    SolitarySandpiper Very nice capture!

    3Diva Those pirates look very cute! 

     

    TheNathanParable and 3Diva, I hope we get some new products from you both for use with filatoon. Would be awesome! heart

    I'm working on a tutorial for one of the Filatoon products that I'm making now and will be submitting it to Daz3D as soon as it's done. I'm pretty excited about it as it's been hugely helpful in my own NPR work. It can create a wide variety of styles:

    Easy FilaToon - Sci-Fi Hanna - GRID C Smaller.png
    1300 x 1434 - 3M
    Post edited by 3Diva on
  • 3Diva Yay. That looks awesome!! laugh

  • vrba79vrba79 Posts: 1,357

    People keep coming up with new discoveries and techniques for this every day. NPR is so back.

  • SolitarySandpiperSolitarySandpiper Posts: 566
    edited October 31

    Another render me, Vicky and Micky have been working on... 

    24103101.jpg
    3000 x 1854 - 2M
    Post edited by SolitarySandpiper on
  • 3Diva3Diva Posts: 11,464

    SapphireBlue said:

    3Diva Yay. That looks awesome!! laugh

    Thank you! I'm loving Filatoon so much and a HUGE fan of NPR styles, so this is right up my alley! lol I can't wait to see what people do with it!

  • vrba79vrba79 Posts: 1,357

    Filatoon has transformed my workflow. Due to the nature of rendering with IRAY, I've always hade to do my scenes as composites. Rendering what I want behind the characters, then rendering the characters, and then rendering what I want in front of the characters. I'd have to composite it all in Photoshop and then fake the lighting and shadows so it all matched up.

    Not any more. Now I can just assemble the scene as I want it to be and hit render. Heck! I can have multiple G9 characters on screen! My PC was choking on rendering just one G9 character with no scenery in Iray.

Sign In or Register to comment.