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Comments
How on earth did DS survive trying to render that without bombing out?
Remarkable.
Regards,
Richard
well it took 48 hours to build
but yeah only an hour to render my 8K 360 which I had to the erase those terrain copies from, even fit easily on my 2080Ti with 4GB of VRAM to spare used about 16GB of RAM though loaded
is there anything about this road that could be used in U;trascenery?
Rad Road for Simple Grasslands Expanse | Daz 3D
I splashed out a massive $1.80 yesterday & bought VanishingPoint's 'Fortified Manor'. After applying the DAZ Uber shader, scaling to 50% and popping into USC1, I got the image below:
Then with a bit of tweaking the sun position, removing the extended forest and adding a character (Kayleyss's Michelle in a G3F Samuri suit)..
Regards,
Richard
Nice lighting.
Must admit, I do like it.
However, I reckon there needs to be an easier way of working out which direction the sun is from any object in the scene.
Does anyone know of anything that could do the job - possibly an MCasual script or similar? DS isn't really fast enough to have Iray rendering to show the sun's direction the 'normal' way, and guessing followed by a test render takes an enormous time.
Regards,
Richard.
Perhaps this recent thread could be helpful.
Sun-Sky render - How to see the sun and cloud placement - Daz 3D Forums
The easiest way to control the direction of sunlight, in a sun-sky render, is to use a "sun camera."
1) Create a camera - what it's called doesn't matter.
2) Add the camera to the "SS Sun Node" parameter on the render pane environment settings.
3) Select the camera. What ever direction you point the camera is now the direction of the sunlight in the render.
Cheers,
Alex.
Very nice render and composition, @richardandtracy
It is something, I also would like to achieve with US2 scenes - incorporate other items in them.
Got a screenshot of the camera & ss sun node?
Thanks
Here you go.
Cheers,
Alex.
Ah, thank you for the quick response!
thats real helpful. thanks. Its the direction of the sunlight, not pointing at the sun? can that be done by plugging a camera in the sun disk setting? or similar
It does seem to hide the time and date settings though.
The view through the camera is the direction of the sunlight.
Cheers,
Alex.
Sun cameras replace the time and date settings. Personally, I've always found them fiddly to use. With sun cameras you just point the camera at the scene, adjust the angle to suite your needs and press render. Others, of course, may prefer the alternative.
Cheers,
Alex.
There's still no solution to why Ultrascenery 2 still crashes daz for me everytime. I am using the beta realease and I can at least get to use U2 there. Hopefully the final daz release (whenever that may be) will fix my issue.
I use date and time settings extensively, pretty much any time I create a render with sun-sky, so losing them would not be an option for me.
Great tips.
I have added the cube primitive to the "SS Sun Node" parameter on the render pane environment settings.
That way I can move sun by moving the cube.
Below are the results with different cube positions (inside camera view).
Also have used the new update to UltraScenery 2.
Version 2.0.1.5
I'm not sure I'm getting the sun node camera to work in DS4.21.0.5.
Using USC1 v1.3.6.4, I set the scene, then chose Sun/Sky, created the camera, positioned it, selected the camera as the sun node, and then used the sun node camera for the render.
The shadows are from right to left, when they should be invisible (hidden behind every tree because they're created by the sun, so when the sun & camera are the same, should only see stuff lit by the sun).
Regards,
Richard
OK. I have installed DS4.22.0.16 and the sun camera works.
Going back to DS4.21.0.5, that ALSO works. Ho hum. I actually now have 7 versions of DS installed - most (except 4.22) work properly.
Have found my USC2 plugin is now missing all text in DS4.22. Makes it hard to use. USXT, USC1 and accelerator all work by copying the plugin DLL files & directories into the DS4.22 plugins directory without further ado. Will figure it out. Eventually.
Regards,
Richard
The missing text might be a style problem, with two things set to the same color.
@richardandtracy Edit: I think I remember a previous problem with disappearing text when the plugin wasn't properly installed. Check Help>About Installed Plugins and be sure UltraScenery2 is there with a green plug. If it isn't, check DIM and be sure UltraScenery2 - Realistic Landscape System Win 64 (if on a PC) is installed. Maybe your installation failed when it got to the beta part of the installation, or something. Let us know if that fixes it.
Look, there's a Koala in that tree! Can you spot it?
Closer look...
Barbult,
It's just above the branch fork on the left hand tree.
Cheers,
Alex.
That's right.
Never use DIM or anything else. Have always installed things manually.<\p>
Regards, Richard.<\p>
Playing about with the Australia Ecology, DOF and lighting (just Sun and Sky).
No DOF in this one.
2024-09-13 15:27:44.173 [INFO] :: Total Rendering Time: 47 minutes 28.97 seconds
2024-09-14 12:47:54.811 [INFO] :: Total Rendering Time: 59 minutes 40.9 seconds
2024-09-15 11:23:46.630 [INFO] :: Total Rendering Time: 40 minutes 10.75 seconds
2024-09-15 11:54:20.872 [INFO] :: Total Rendering Time: 18 minutes 40.78 seconds
2024-09-15 12:23:02.097 [INFO] :: Total Rendering Time: 10 minutes 48.50 seconds
Click on images for full size.