Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
I have the log files ready. Do you want me to post them here?
Here you go: the log files are labelled start, create and crash.
Do you add your own height map or something? I see tons of
2024-05-30 18:15:10.086 [WARNING] :: QImage::setPixel: coordinate (118,1999) out of range
Which often means an image for map is not rectangular.
No, Sir. I did not add any height map. I did check the height map box and or the noise box.
So, I have a question about Ultra Scenery 2. I've been experimenting with it and one thing I've got an issue with is that the classic content is greyed out. I have quite a lot of the classic content and was looking forward to playing with it in the new generator. Is there something I need to do to "register" it with the plugin or something?
Click on the little box in between the down arrow and the words "Features" and "Ecologies" and the options should appear.
Cheers,
Alex.
That did it. That little box was nearly invisible in my color scheme. Thanks.
I seem to be having an issue with the rendering time. I've loaded only the Ultrascenery 2 plugin, made a new terrain and added some trees and pebbles, but a render takes over an hour and is still only 35% done. I've used the included render settings, but changed the max samples to 1500 and turned off the render quality option.
Are you using the 4.22.0.x release version of Daz?
I'm on 4.22.0.16
edit: Seem to be a lot more tired than I thought. I was also rendering in 2560x1440, tried a couple of different terrains and now it renders properly. So maybe it was the trees I chose. I think I picked aspen 4 and the river pebbles.
My first Render with UltraScenery2
Originalsize in my Gallery
Nice color grading and prop choice.
My trial of UltraScenery 2 with Width 256 m and Resolution 512.
My Nvidia graphics card has only 8 GB of VRAM, so it is a positive surprise.
And the closeup of the previous scene - try to locate where it was done.
Nice picture, but I might say I hope you're not contemplating a career as a "Where's Waldo" artist (except if Waldo's the name of the second tree in the first row next to the patch of grass located 10 meter south of the [...] ).
And thanks to the people who answered my questions in the previous pages
Oh that's lovely with the village in the back, and such a calm and summery atmosphere!
I decided to give this a try even before HowieFarkes posted his reply. After all, the Daz returns policy means I can give it back if I can't make it work. Well, my conclusion is it works fine on my computer, it's a great product and I'm keeping it! I bought the guide as well and this is very useful. I've only been using it for a short time, I've only reached part 4 of the guide and I've already produced an image that I like which I'll add here.
Can you list all the actions you are taking? You didn't mention checking the heightmap box before so are there other actions you are taking?
How are you getting that "Apply Properties Preset" window to pop up? I have never seen that one before.
It's after accepting apply properties preset (step 6) that I get the crash. But it does not matter if I check the heightmap box first or after, I still get a crash.
Something different about your set-up as I dont' know what that pop-up is all about. It should just start applying the new terrain preset without showing that window.
And the terrain should not be flat, the default terrain uses the eroded hills generator to give it some shape.
I've never had to return any of your products or any other Daz product before. So fingers crossed hoping for a solution.
"If you change the terrain width or enable the "noise" generator does anything happen?"
I get the same end result - crash.
"what version of Studio are you using?"
4.22
"Can you add an Ecology preset to the scene?"
Just tried and, you guessed it - crashed.
Do you have UltraSceneryXT installed and it's working OK?
Yes, and it works great.
"Can you add an Ecology preset to the scene?"
Just tried and, you guessed it - crashed.
Me: I've had a couple of random crashes using classic ecologies - not reproducibly but it has happened two or three times, with different ones. I haven't had one while using the new USC2 ecology items.
"what version of Studio are you using?"
4.22
Me: I still haven't had a for-suresies report on normal rendering time with 4.22.0.x, as in the current release. I found a thread from a couple of months ago in which - I believe - Daveso was reporting slow rendering, and I suspect we all promptly tested in our beta 4.22.1.x versions - which work fine. The render I did in my post a few back was done in my beta instance and it took 6 minutes. When I tried the same scene in my release instance, after 15 minutes, it was up to 5%.