Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Here's a neat "pussy cat" -- just don't pet them! Wild and they like hunting snakes :-)
AND IT BARKS!!!
Gee, no comments for a barking cat?!! Okay ... that's how they call for a mate btw. Just in case one is ever in their desert and needed to know that. Would make for a lively fireside chat.
As a few know, my old laptop died. Takes a bit of time to set up a new computer. I now have a 3060 laptop :-) 32 RAM and 1TB for the programs, etc. In a laptop the VRAM is only 6. However, very happy to know that it can render images that the previous setup could not. I no longer "have to" dial down the HD characters and the bulldog will also render nice and fuzzy.
So with an up-to-date D/S installed, also happy to see that now the author of Morphs is indicated in the Parameter Settings.
For larger size fonts, chose the Main Street Layout in Styles :-)
Loaded back in 'all' my G8F morphs and on first launch, it only took 2-3 minutes so yes!
Me as a microhero . . .
Probably, not exactly understanding what all the terms refer to, try as I have over the years.
It's got 32GB DDR4, nVidia GeForce RTX 3060/6GB {I gather this means 6GBVRAM} and yes a 1TB SSD. {I thought that was called RAM too but by your comment now, I guess not}
An SSD is NVRAM (non volatile RAM). That means it doesn't lose its memory when you turn off the power. It is like a hard disk in that regard. Your 32 GB DDR4 is your RAM. It only remembers what you loaded in it while power remains on. That's one reason why restarting your computer (cycling power essentially) sometimes clears problems.
Okay, thank you :-)
Here are a couple of my first test renders -- also using the latest D/S and no, I'm not familiar with the best way to adjust the lights - these have too many colourful pixels lol ... anyhow. Very happy that both V9 and her hair on G9F rendered without crashing the system. The auto-fit for one of G8's tops to G9 went well too :-)
The one with the close-up of the eye is very helpful. Huge difference! Quite remarkable IMO.
Reading rumours about the MakeUp kit thought I would make my own little test run here. n.b. my laptop's VRAM is only 6GB so while renders may start off swiftly IF they are going to take some time, they become painfully slow past the 80 mark. Normally I would cut the render there but for this I did not.
The vanilla V9 renders FAST. About a minute.
Put some make-up on her and it takes about 10 minutes AND [whoever sets these things to post when some key on the left side of the board is hit, cut it out, ty]
AND the motor fans really rev. I don't like that. So I dug through the folders, it appears that possibly L.I.E. was used? to make this make-up set but whoever didn't take the time to put the textures out for easier placement IMHO. [although Makeup on L.I.E. means it can be used on other characters too] So anyhow I spent some time doing that and then made my own loading and unloading 'all' presets. If one does move the textures from the temp folder and places them in a texture folder, applying those then to the figure, the render time is shaved a little but the motor fans don't rev up which is great.
Also, for those who wanted fewer freckles on her face ... apply "all" then remove "all" and one will have V9 with a solid foundation [not so many freckles].
For those who may wish to truly remove all the make-up returning to the default face materials, load V9 and immediately save out a material preset to load only the Head materials. I now have a default load head mat, a load all makeup mat and a remove all makeup mat [each of those using the textures placed by me into a proper texture folder].
n.b. The remove all make-up preset may or not turn off the makeup dial. If it is off then the foundation won't appear. To make my preset for it to be removed I only swapped out the existing textures from the temp folder to those in a texture folder [very same images], so check that make-up dial if you want it on or off ;-)
If one loads a Genesis # figure, ditch the skins, export out the .obj [no groups], [I was using base resolution], bring the .obj back in and turn it into a clothing piece, NO smoothing, NO parenting, use "actor" for the bones. When done save that clothing item to its own folder [make sure you have the right item selected!]. Close program [to clear everything], open program, load the clothing figures. FAST loading. Add skins, clothing, pose figure ... there you go, poseable background figures. The base clothing figures I tried [no textures] were loading in under a second. Then I posed them, added a couple of clothing pieces, added an image to the background and rendered: Fast loading, fast render :-)
One figure is 8M, the other 9.
Hay! Apparently there are a number of "fake" buildings in cities around the world ... possible new ideas for new models?
https://youtu.be/BeJqgI6rw9k
Time for some cuteness :-)
https://youtu.be/Z98ZxYFsIWo
Now this one don't take too seriously.
https://youtube.com/shorts/HitL8CSm5tQ?feature=share
3D doodling ... thought I'd take some time to re-arrange some uvmaps between G8 and G9. Everybody seems to want 'everything' immediately if not sooner. It took nearly a year for the first major skin conversion utility to be released so possibly some patience is a good idea ;-)
It has been noted that uvmapping in Hexagon is an exercise in patience.
Now for eg. whichever way one might want to move textures, either or both, G8 and G9 would require new UV sets of the other figure. Done manually it might be a race whether one finishes the project before somebody releases a converter of some type. I did notice that somebody has released conforming geoshells to bring G8's textures to G9.
The UVs between G8F [for eg] and G9 are quite different. Decisions would need to be made which, well, I'd be happily surprized if one could code the computations required - the mesh is different. Realizing that textures had to be painted over the lines to prevent seams from showing, one sometimes has to move the lines either over the line, or in-over the line to be sure that the target mesh for receiving the other's texture images, will be covered.
Making G8F to have more fingernail area is an easy enough project -- enables greater detailing of fancy nails.
A researched collection of historical tales, some most interesting. Possibility "might" be that Mammoths still roamed the Earth not all that long ago, i.e. in the 1800s. And of 'people' tall as trees!
https://youtu.be/g2zVgXrZWxc
How to get a ring off your finger!
I will be sure to share this with all the ringwraiths I know.
It didn't help after my wife gripped my hand when we had our youngest brat. She squeezed my hand so hard my mid and pinky fingers bent the wedding ring so it was narrower than the knuckle. The force she exerted was agonizing. Even using a vice it was impossible to squeeze the ring in the right way to make it wide enough, and we had to cut it off. Not comforatble at all. My feeling was for her though, giving birth to the brat must have HURT to get her to squeeze like that.
Regards,
Rchard
Wishful thinking. No real proof, just stories and pseudo science.
Before the days of cameras and your excellent proof keeping skills, stories and the beginnings of scientific research development is all what people had. Aside from embellished stories told concerning the alleged powers of a minute group of rulers, people weren't into telling totally false stories like they do today. Time and precious resources were not wasted on things like romance novels, etc.
https://youtube.com/shorts/LUzI9Jk929A?feature=share
Enjoy a day spent with today's giants :-) {Obviously some of these tales of old need to be taken with a grain of salt -- thread of truth though for the volcano stories, yes some groups all around the globe did use volcanos [sometimes hidden with pyramid structures] to dispose of the dead.}
https://youtu.be/RXWyuO3v4vM
nm
For those that like watching pens being made ;-)
https://youtu.be/-Te3hT7G1nk
Bear sees himself in mirror: https://youtube.com/shorts/Lbgvb1x6raM?feature=share
over 10 hours!
Chocolate!!!!
https://youtube.com/shorts/gN2DsyGEPJE?feature=share
3D Doodling :-)
Wanna see how Starfish do it? hehehe ... caution, do not be eating dinner while watching this one ;-)