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Whoa!! Nice to see what Octane can offer.
I'm still working with VSS in 3delight and am loving the cel shaded effect, here I've colored the geometry shell lines for a softer look. Some postwork and background done in Clip Studio Paint.
Looks great @MagesMoon I like how clean and concise the linework is. Octane tends to struggle with giving a consistent and accurate outline all the way around, the thickness changes regardless in places - sometimes too thick, sometimes so thin that it's barely noticeable and cranking up the thickness results in much thicker outlines elsewhere. It's a vicious cycle that I enjoy wrangling though!
@phloki3d , cool image and shading style you have in there , especially in dark areas . Not sure if easy to do in octane , I think you can smoothing those glossy/specular fx using more warm color instead just white .
Straight render from DAZ Studio and pwToon . All line generated by GeoShell with several modification in z- depth cutof and offset value . To make brighter I set Gain ( in 3Delight render setting) up to 1.1
EDIT--- Adding photoshop correction and BG version
Ahhhh Those are LOVELY @juvesatriani ! It makes me wish I knew more about 3DL. lol I find that render engine just so difficult to work with. I definitely prefer Iray. I suppose it's because I only discovered 3D art after Iray was already a thing. It was pretty new still so I do remember there being a lot of hate being thrown at Iray when I first discovered Daz Studio and these forums. I used to see a ton of comments in the forum about how much "Iray sucks" and how much better 3Delight was. lol Wow, how times have change. Still I do wish I had discovered Daz Studio sooner, I'd probably be a lot more familiar with 3DL and able to actually do something with it. I might have to really try though one of these days. It's always good to have more tools in the toolbox, particularly when chasing the ever elusive great NPR styles. I love all the variety of NPR styles people come up with and having more tools at my disposal would help me find even more styles that I enjoy!
@3Diva , thanks for nice words!!
TBH the reason why i1m still in 3DL just because I dont have proper machine for IRAY right now . But @vrba79 @phloki3D , you and any other already proved that you can keep produce awesome NPR images with IRAY .
FYI Other than pwToon , I`m also dont have proper 3DL knowledges , especially with standard and realism render outcome . Right now I have more knowledge about Blender in that part than 3DL.
My technique actually really old school since I came to know toon shader from 3D max version 5 era, and watching lots of Youtube coloring comic tutorial ( in 2d graphic editor) . So each time I try new 3D programs ( include daz studio and poser back then ) my goal always wanna know how to get FLAT render - sharp Shadow and make lighting behave as additional coloring/mood tools .
If those possible , the rest will be come
Yeah 3DL guys maybe get lucky with straight toon shaders like pwToon - Visual Style shaders and manga style . But OSO toon also great !! Especially if you OK layering in 2D image editor to get superb result . It doesnt matter how the images created . Straight render - No Postwork or heavy postwork . The final images will tell other people how your craftman efforts and skills .
Thanks
Face cam shoot from my earlier character design . Like always Render using my pwToon preset and enhance in Photoshop
BTW it so hard to make extreme expression without shift lot our character initial face shape . DO you guys have any tips ?
I've been playing with the filters in Topax Studio (trial), and I think I'm in love. This one uses a few filters, plus my actions:
LOVE IT !!!
More color NPR work. This time it's Sgt. Cleo with her futuristic computer terminal. The way I imagined these characters, Sgt. Inez is ethnically north Asian -- Chinese, Japanese with Caucasian ancestry. Sgt. Cleo on the other hand is SE Asia, primarily Malay.
Cheers!
Sgts. Cleo and Inez | Daz assets and set up | Blender Eevee render | Clip Studio Paint post-edit
Have tried some postprocessing effects.
I think, that one looks interesting...
Just one more...
Thanks a lot, @3Diva.
Some postprocessing can add significant coolness to these toon environments.
Very cool vivid styling.
Thank you very much, @FirstBastion
Thanks! I have a few more poses I want to play with before I start working on friends for her. It takes a while to get the character set up and make my own textures, so I like to get some mileage on them before moving on. :D
Here is my latest. I picked up Horus for G8M, so I think it's time for her to have a boyfriend... as soon as I make his character pop. :D