Carrara Challenge #57 - Album Cover (WIP thread)

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Comments

  • Bunyip02Bunyip02 Posts: 8,613

    ed3D said:

    Bunyip02 said:

    Click on your Volumetric clouds to bring up the Shading tab. Next drag a white shader onto the shading tab sphere.

     

    _  And did it this way -  and still kind of grey-ish  _  do'nt  know   what  the trouble is   _   Thanx

    Hmmm, don't know what might be causing that, mine came out white !

  • Bunyip02Bunyip02 Posts: 8,613

    UnifiedBrain said:

    I just added a back cover to my previous Queen WIP.

    That's not a Fat Bottomed Girl !! Nice album all up !

  • VyusurVyusur Posts: 2,235
    edited May 2021

    Bunyip02 said:

    Vyusur said:

    I used this girl, these hats and this mask for my composition.

    The blouse and the necklace are modeled by myself.

    Rendered with Carrara Octane plugin, no postwork.

    Very nice, this one is the favourite of your two !!

    Thank you so much!

    Post edited by Vyusur on
  • UnifiedBrainUnifiedBrain Posts: 3,588

    Bunyip02 said:

    UnifiedBrain said:

    I just added a back cover to my previous Queen WIP.

    That's not a Fat Bottomed Girl !! Nice album all up !

    Thanks.  You are correct about not doing a FBG - butt I thought about it. :)

  • MistaraMistara Posts: 38,675

    McGuiver said:

    mschack said:

    I'll see you on the dark side of the cube...

    BTW, does anyone remember what shader channel glare works on, or what other setting I must have, doesn't seem to work atm I know I am forgetting something.

    mschack, Try putting your rainbow shader in the glow channel only....you may need to adjust the brightness down a bit.

    LOLLL laugh 

  • MistaraMistara Posts: 38,675

    the funniest looks from ever one we meet.  homme sweet hoome

    gotta luv the carrara native content.  was looking for a hat found exactly what i was looking for

     

    title  Monkee Crue

     

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  • UnifiedBrainUnifiedBrain Posts: 3,588

    Ha!  Well done, Misty.

  • ed3Ded3D Posts: 2,190
    edited May 2021

    And perhaps .  Decided No charcters , is better , and perhaps it  Ain't

     ~  Fonts from Google Fonts

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  • ed3Ded3D Posts: 2,190
    edited May 2021

     ~     _ rendered Final Bigger , then cropped ,  and added Lettering  "Effect"   with Krita

    ~  Fonts from Google Fonts

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  • UnifiedBrainUnifiedBrain Posts: 3,588

    ed3D said:

    And perhaps .  Decided No charcters , is better , and perhaps it  Ain't

     ~  Fonts from Google Fonts

    It's late in the game, but I like the one with the character better.

    Plus, the one you entered is different from the WIP. :)

  • ed3Ded3D Posts: 2,190

    UnifiedBrain said:

    ed3D said:

    And perhaps .  Decided No charcters , is better , and perhaps it  Ain't

     ~  Fonts from Google Fonts

    It's late in the game, but I like the one with the character better.

    Plus, the one you entered is different from the WIP. :)

    ~  alrite then , Thanx  _ and How is it Different  ??

  • UnifiedBrainUnifiedBrain Posts: 3,588

    I see now that the only difference was that you deleted the character.  I shouldn't have mentioned it, sorry.

  • ed3Ded3D Posts: 2,190

    UnifiedBrain said:

    I see now that the only difference was that you deleted the character.  I shouldn't have mentioned it, sorry.

    ~  Alrite then ,  _   perfectly fine to mentioned it  _  No need to be sorry  _  And you like the charcters Thanx

  • ed3Ded3D Posts: 2,190
    edited May 2021

    Bunyip02 said:

    ed3D said:

    Bunyip02 said:

    Click on your Volumetric clouds to bring up the Shading tab. Next drag a white shader onto the shading tab sphere.

     

    _  And did it this way -  and still kind of grey-ish  _  do'nt  know   what  the trouble is   _   Thanx

    Hmmm, don't know what might be causing that, mine came out white !

    ? ? and idk neither _  suppose , i'll  look at it some and perhaps see  _  Thanx

    Post edited by ed3D on
  • Bunyip02Bunyip02 Posts: 8,613
    edited May 2021

    ed3D said:

    Bunyip02 said:

    ed3D said:

    Bunyip02 said:

    Click on your Volumetric clouds to bring up the Shading tab. Next drag a white shader onto the shading tab sphere.

     

    _  And did it this way -  and still kind of grey-ish  _  do'nt  know   what  the trouble is   _   Thanx

    Hmmm, don't know what might be causing that, mine came out white !

    ? ? and idk neither _  suppose , i'll  look at it some and perhaps see  _  Thanx

    Tried turning the clouds white again, but this time it stayed grey, don't know why it turned white first time.

    Method 2 - In the objects folder are basic clouds, Big Cotton turned out white !!!

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    Post edited by Bunyip02 on
  • ed3Ded3D Posts: 2,190

    Bunyip02 said:

    Tried turning the clouds white again, but this time it stayed grey, don't know why it turned white first time.

    Method 2 - In the objects folder are basic clouds, Big Cotton turned out white !!!

     ~ will look at this then ,  Thanx

  • DartanbeckDartanbeck Posts: 21,570

    to me, it looks like a light is causing it. Check the brightest lights and see if they're set to Not illuminate the cloud?

  • ed3Ded3D Posts: 2,190

    Dartanbeck said:

    to me, it looks like a light is causing it. Check the brightest lights and see if they're set to Not illuminate the cloud?

    ~   alrite then , Thanx  _

  • ed3Ded3D Posts: 2,190
    edited May 2021

    Dartanbeck said:

    to me, it looks like a light is causing it. Check the brightest lights and see if they're set to Not illuminate the cloud?

    ~  Does not seem to be Settings  _  added a number of Lights (Bulbs)  and this made a differnce  _ thanx

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  • Bunyip02Bunyip02 Posts: 8,613

    Looking better !!

  • DiomedeDiomede Posts: 15,169

    Bunyip02 said:

    Looking better !!

    +1

  • ed3Ded3D Posts: 2,190
    edited May 2021

    Diomede said:

    Bunyip02 said:

    Looking better !!

    +1

    ~   Thanx  very much  +  Guys

    Post edited by ed3D on
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