Skin Builder - Now Available [Commercial]

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Comments

  • Zev0Zev0 Posts: 7,089
    edited December 1969

    Yes. You can change the lips to any colour you want because you choose from the colour pallete, so there is no pre-determined presets. There are also two blend methods, normal and multiply, and each gives a different effect. So not only can you apply lipstick etc, you can also adjust the default skin tone of the lips. And yes making your own eyes shouldn't be hard once you look at the texture files and see what I did:)

  • XenomorphineXenomorphine Posts: 2,421
    edited December 1969

    Sounds great! What would the 'multiply' blending option do? Allow for different shapes of colour placement on the lips?

    Also, for skins, would it allow us to do cartoon-like versions, so that we can give different ethnicity/species colours relevant for Girl 6?

    I'm intrigued at how some utterly outlandish colour of skin using this, like red or green, will combine with your skin overlay and aging morph products...

  • Zev0Zev0 Posts: 7,089
    edited April 2014

    I'm busy with the different blending stuff for the tutorial as we speak. As soon as the renders are done I can show you the differences. And I will try and squeeze in an old green character to show how they all can be combined lol.

    Post edited by Zev0 on
  • Zev0Zev0 Posts: 7,089
    edited April 2014

    Here are two pages from the tutorial that explains the blend methods. I did not spell check it yet so if there is a mistake just ignore lol.

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  • Sfariah DSfariah D Posts: 26,283
    edited December 1969

    Way Cool!

  • Zev0Zev0 Posts: 7,089
    edited April 2014


    I'm intrigued at how some utterly outlandish colour of skin using this, like red or green, will combine with your skin overlay and aging morph products...

    Here I did a quick render combining Skinbuilder with Skin Overlay and Aging Morphs2. So yes, all three can be used.

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    Post edited by Zev0 on
  • riftwitchriftwitch Posts: 1,405
    edited December 1969

    Zev0 said:

    I'm intrigued at how some utterly outlandish colour of skin using this, like red or green, will combine with your skin overlay and aging morph products...

    Here I did a quick render combining Skinbuilder with Skin Overlay and Aging Morphs2. So yes, all three can be used.

    That's impressive! It shouldn't be too hard to do the Wicked Witch of the West with that combo. ( I just watched Once Upon A Time, so...)

  • MardookMardook Posts: 292
    edited December 1969

    Wow... absolutely cool. I am so glad that you are making it for Genesis 1 and 2 Females. :D

  • Sfariah DSfariah D Posts: 26,283
    edited December 1969

    It is April 26th so not many days left in April. Just saying.

  • Zev0Zev0 Posts: 7,089
    edited April 2014

    Maybe 3 more days? :) Rather late than never :)

    Post edited by Zev0 on
  • Zev0Zev0 Posts: 7,089
    edited April 2014

    Here are some more promos, some made by other PA's who helped test the product before everything was finalized.

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  • Zev0Zev0 Posts: 7,089
    edited April 2014

    This one shows how Skin Builder works in Reality using Cake Ones fantastic Reality skin settings from her Persephone set.

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  • Sfariah DSfariah D Posts: 26,283
    edited December 1969

    Will it work great with luxus which is the one found in this store? I do not have reality as I have luxus.

  • Zev0Zev0 Posts: 7,089
    edited December 1969

    Hmmm..Unfortunately I do not have Luxus and have not tested it in there, but in theory it should work since essentially its the same render engine. You will probably just have to set it up in Luxus manually, unless there are presets somewhere that does all the heavy lifting for you.

  • Sfariah DSfariah D Posts: 26,283
    edited December 1969

    Zev0 said:
    Hmmm..Unfortunately I do not have Luxus and have not tested it in there, but in theory it should work since essentially its the same render engine. You will probably just have to set it up in Luxus manually, unless there are presets somewhere that does all the heavy lifting for you.

    Okay. Thanks for the info.

  • CyberDogCyberDog Posts: 232
    edited December 1969

    Ok I bought a gift card in today's sale. All I need now is for the teasing to stop and the product to be released.

  • Zev0Zev0 Posts: 7,089
    edited December 1969

    Checked the release date with DAZ, should be live by tomorrow:)

  • CybersoxCybersox Posts: 9,058
    edited December 1969

    Zev0 said:
    Checked the release date with DAZ, should be live by tomorrow:)

    Looks fantastic. Hopefully the intro price will hold for a few days, as there are quite a few things in the new sale that I'd rather went on May's credit card statement.... :)
  • DolbomirDolbomir Posts: 73
    edited December 1969

    Sweet! Insta buy! :lol:

    ...now lets see how that works x.x

    thanx!

    ...so when's the G2M version coming out? ;-P

  • andy78andy78 Posts: 10
    edited April 2014

    Finally it arrived :)

    Got the pro version instantly ... and it is really a great product, so far I saw in some tests ;)
    Thanks for the good work!

    Post edited by andy78 on
  • Zev0Zev0 Posts: 7,089
    edited April 2014

    Cool, and thanks for the support:) Will see If I can't get some render competition or something going. Think that would be fun:)

    Post edited by Zev0 on
  • DkgooseDkgoose Posts: 1,451
    edited December 1969

    Been waiting for this too, and I'm afraid to see what you're planning next :)

  • Zev0Zev0 Posts: 7,089
    edited April 2014

    Hopefully something useful lol. Have so many incomplete projects that I need to finish up:(

    Post edited by Zev0 on
  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    Won't be able to buy for a few days, but a definite must-have.

  • whispers65whispers65 Posts: 952
    edited December 1969

    Bought. I haven't been the most patient but I got over it in 2 seconds. Nothing ever comes out fast enough for me!

    :)

    Now all I have to do is figure out how to use it lol.

  • Zev0Zev0 Posts: 7,089
    edited April 2014

    In the ReadMe's folder there will be a Skin Builder tutorial.PDF that explains the basic guidelines, workflow and rules:)

    Post edited by Zev0 on
  • Sfariah DSfariah D Posts: 26,283
    edited April 2014

    Going to get this as soon as I finish putting everything I want in my cart.


    Edit stupid auto correct messed up a word. I do not like making multiple orders in one day if I can help it. Also lots of sales require certain items in the cart for them to work.

    Post edited by Sfariah D on
  • Zev0Zev0 Posts: 7,089
    edited April 2014

    Hi Guys, just a heads up. V5 for Genesis1 should have been listed as a requirement since Genesis1 does not come with V5 UV mapping by default. So you need her in order to use the Genesis1 version. I have informed marketing about this. Also, for those who do Not have V5 for Genesis1, the Eye Builder for Genesis2 will look for some of the maps from her textures, which shouldn't be happening. I think I left something assigned there while testing. This is being addressed. The Genesis2 version should not rely on any of V5's original maps. So if you have V5 for Genesis1 you are all good, if not, Eye builder for Genesis2 will complain. Either way I will be removing the dependency. Thanks for your understanding. :P

    Post edited by Zev0 on
  • andy78andy78 Posts: 10
    edited December 1969

    Here is my first test render of a paler skin on a custom shaped genesis2 face rendered with luxrender, shadows and hair would need longer render time but just testing :)

    The skin and brows (I love those brow options) are by skinbuilder, the freckles are custom made out of the "skinoverlay merchant resource"product.
    The eyes are from another character, cause I had some strange issues with the skinbuilder eyes, where the pupils stayed white and all of the eye was like behind a transparent grey mask. Maybe it's a material problem with luxrender, maybe some other setting in the surface, have to figure this out. But the eyes are not the point for me in this product.

    Maybe it's time to put on some makeup next? ^^

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  • Zev0Zev0 Posts: 7,089
    edited April 2014

    Wow that came out really well:) Love the matching eyebrow color:) To make her even more realistic, try shrinking the iris and pupil size a bit. And yes, I wanna see some make up on that render as well:)

    Post edited by Zev0 on
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