Show Us Your Bryce Renders Part 10
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Comments
Horo- beautiful landscape. I couldn't find the interactive spherical panorama. Maybe once again I am looking in the wrong place https://horo.ch/photos/probes/intro_en.html
Jay - thanks, I know but it is alway nice to enhance an image. Beautiful room, great lighting and setup.
Jamahoney - thank you. Nice room with a great view.
adbc - thank you.
mermaid - thank you. It's not a photo (HDRI & Panoramas) but a Bryce render (Gallery > Gallery 2 > Panoramas: https://horo.ch/gal/gal2/intro_en.php).
My first bryce work in over 5 years, remembered a little and forgot a lot, hopefully I'll get back in the swing of things, but am enjoying the process. Used Bryce 7 Pro and Daz Studio to import the model's as obj.s. Thanks for looking, any and all comments appreciated!
Very nice ...Digital Dragon.
Jay
Digital Dragon - welcome back at Bryce. Well done scene after such a long pause.
Thanks Jay and Horo, will give me the confidince to try another!
Horo - thanks for the link, I always get lost in your site, there is so much to see and download. Thanks a ton for the great site for Bryce resources.
Digital Dragon - beautiful winter scene, looking forward to seeing more of your work.
Digital Dragon : really nice winter landscape !
I have been experimenting with the Instancing Lab for a while now using Rashad’s and Art’s pdfs downloaded from Horo’s site. I used Slepalex example for the Italian cypress (from another thread) and for the sky Horo’s ErmClouds 16 from https://www.bryce-tutorials.info/shop/bryce-7-1-pro-terrain-stacking/
Oh! It already looks like a landscape!
Only two tips:
1. Hold the camera at eye level. It seems that you shot this scene while sitting on a tree.
2. The logo (signature) is too obvious. Make it invisible and small. It is better to place it on the left below and make it translucent.
mermaid - very well done. We often have the camera a bit high, this is not necessarily wrong. It depends where you stand. If there's a rock or mound you stand on when "shooting" the scene than it's still believable. Moving out of the station on a chair lift through a swathe before it gains height gives you also such a vantage when looking left or right.
Here height of the camera above ground is a bit less critical. Below an exercise illuminating the object made with Incendia_NEXT.
Slepalex - thanks for your comments and suggestions, I really appreciate it. I tried the eye-level explanation you mentioned to Adbc on the previous page, but I did not get it right, I wanted some of the mountains in the background and the clouds behind them. Obviously I am doing something wrong. I think I will re-watch some of David’s videos on composition.
Horo – thanks for your comments. Very cool still, nice object.
My still is also an Incendia object, light is from SkySc12 Hdri from the Sky Toolbox available at https://www.bryce-tutorials.info/shop/
mermaid010 : Nice scenes, I mean both the one with the trees and the incendia object. That eye level thing is a bit of a problem for me too, if I get it right it's mostly by accident. Now I made some blank scenes with what I think to be the right camera settings that I can use to build new ones.
Horo : Very nice render, the object looks special with the bright colours and light effect.
Very nice renders, Mermaid. Camerasetting, for me, is mostly a matter of taste. What works for you is good.
Horo: Lovely lighting. Looks like the kind of object I tend to make in Strucuture Synth.
Thanks for your comments Adbc and Hansmar.
mermaid - the stars are beautiful and very nicely presented. By the way, I go with Hansmar about camera setting. It depends what the artist wants to show, not what de beholder expects.
Now that is something I should do, thanks for mentioning it.
Horo - thanks.
Mermaid, great use of the instancing lab - tried it a few years ago, but I found it confusing. As to camera angle, position etc., I think wherever it suits best for the final render is what counts.
Jay
Now, that's indeed a good tip. Just like saving your nice sky settings, etc., etc. All those things I keep forgetting!
It is worth another try if you get a chance, start a thread and ask questions if anything is confusing. While there are a number of more detailed things one can do with it, the majority of the time I use it at it's most basic level, and (once you've done it once) it should be super easy. Just make sure you save a copy of your scene before you use it. :-) Click the 'I' on the terrain or other object you want to add instances to, in the lab select the tree or whatever object you want copies of, maybe adjust the pattern to be more random and have fewer/more instances, move/zoom your view so the brush is the right size relative to your terrain, then click to add them. Or get more detailed if you want more options.
Yeah, great advice, Sriesch...will approach it again...in the future.
Jay
Lots going on since I was last here.
Dan Whiteside- That looks seriously outstanding. Models, light, composition. It has the marks of complexity but it still remaoins simplified. Very warm feeling overall. Great to see work from you again.
SlepAlex- I love these mini- megascapes you're working on. I will add comments to the other thread you've begun but I wanted to state here as well that these images look awesome!
SRay- Nice nebula! I get the feeling this moon is on an unstable orbit
ABDC- Wonderful landscape on pg32. Very nice rock/stone formations, and I lke the low hanging cloud plane.
Mermaid- Love the big heart. The key light being hidden and the perfectly aligned shadow add a specialness to the setting. The second one is probably an improvement, bbut both are great. Excellent surfaces and lighting on the your stump vase and I love that star type thingy! Excellent all around! Your wodded landscape seems to be developing well.
Hansmar-Looks as if you;ve found a way to use ngPlant to make other types of special effects. Youre always thinking outside the box no reason for me to be surprised.Great work on the city model. Lighting is simple and effective. The magnolias look great. When you have a complex cloudscape between the sun and the ground different amounts of sunlight can sometimes peak through the thinner parts of the cloud. these clouds have lots of wispy elements. ITs cool how some of the magnolia flowers receieve some direct sunblight none of the other nearby surfaces are receiving. This sort of thing happens in real life all the time but we dont take much notice. Great job!
CRam- That yellow image is stunnning. I can agree tha tthe human figure doesnt add much to the story of the scene, but it does give us distance and scale indications. I'm completely okay with the human figure not being the focus of the scene. Technically and artistically proficient to my eye. Professional level work, especially for Bryce. Bravo again good sir!!
Horo- Congratulations on making the main gallery Banner!! I remember when we used to have to pray for our images to be seen at all. You are as deserving as anyone ever could be.
The quality of your work has somehow still continued to improve over the years, Sky's the limit. Fishtales is correct. You're doing incredible things with these terrains. In fact to be honest I did not even realize that fishtales had offered a real photo in comparison with your render. Fascinating and impressive. Even the clarity of the sky and everything all aligns so well. I assume the vegetation is growing on that "bridge" because it is made of Great job on the Bryce tree modeling as well, for both you and SlepAlex
DigitalDragon- Welcome BACK!! Excellent demonstration of weather effects. Love the distannt mountains not too far off but fully snowed. I'm super sensitive to scaling, ina few places some scaling might not be perfect but I think it enhances the artistic ideals of the scene. Great job in every way!
ElectroElvis- Great pose and surfaces on
Thank you Rashad - 'tis appreciated.
Dan- Anytime!
CRam- Wow. Comgratulations to you as well for scoring the main gallery banner!!!! Sweetness!
Thanks Rashad!
Rashad : thank you !
Rashad - thank you.
Slepalex : thank you for your comment on my autumn to winter picture. The spots of snow are made by using terrains.
Adbc : Thank you, I really appreciate your forests pictures. It's only bryce trees but it's really good looking.
Horo : Thank you for your nice and detailed comment, I have work hard those last years to find the right way to light my scene depending on the season and time. You've done a great job with Bryce trees on your last landscape renders!
Mermaid : thank you.
Rashad : thank you, finally I've got it after years and years : my first entry in the main gallery banner. I'm proud but disappointed at the same time because, I've already score 4 time the cornucopia3d banner which was a Vue website. That means it's easier to be published on a Vue gallery than here at daz. Who says heresy?
Finally something to show, while my garden is cover by snow today and the distant hill is looking the same as this picture.
Inspired by a Ryan Archer terragen render. Of course it's Bryce here. The sky was made using a photo.
c-ram - thank you Marco. If you continue walking on the snow field, we'll see your footprints. All I can say, it looks like the real thing. Amazing work.
c-ram : thank you. Great snow landscape here, very realistic. Excellent work.