N.G.S. Anagenessis II - Revolution [Commercial]

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Comments

  • JerifeJerife Posts: 272
    Jerife said:

    NGS A2R applied to the G3F AND to all the fruit parts of every fruit (not stems nor leaves). applied to the table too

     

    Which of the script options do you use to apply it to objects? The one for Genesis, Genesis 2 or Genesis 3? I don't see a non-Genesis version and I'm curious how it looks on stand-alone figures.

    I copied torso from the G3F to all and changed the textures in surfaces tab. As I said a test with no tweaks at all

  • N.G.S. 2 PDF/Manual has upload on DAZ PA Page!

    Thank you very much for patience!

  • ogimusogimus Posts: 39

    Thanks for a great product Dimension-Z I just got this and feel it was worth every penny.

  • Dimension-ZDimension-Z Posts: 352
    edited November 2016

    N.G.S.2 Freebie Script Link for Non Genesis Figures:

    https://www.dropbox.com/s/t4k1zybc3b54its/NGS 2 Freebie Script.zip?dl=0

     

    Thnx for you patience!

    Post edited by Dimension-Z on
  • ogimus said:

    Thanks for a great product Dimension-Z I just got this and feel it was worth every penny.

    You're most than welcome! Thank you too!

  • *sends out his newly shaded Succubus to hunt down D-Z and make him feel good*

    Damn good Update!

    Thx for that Freebie, we will have a lot of fun with it.

    Thank you very much!

  • ArtiniArtini Posts: 9,462
    edited November 2016

    Oh, yes it is a great product and I like it very, very much.

    Below is an iray render of MDD Mystique for V4.2 by Maddelirium material applied to Genesis 3 female, with some mix of morphs.

     

    image

    AkashaMystique07sc02pic01ps01.jpg
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    Post edited by Artini on
  • JoepingletonJoepingleton Posts: 746
    edited November 2016

    A quick test with DAZ Studio and Iray of "N.G.S. Anagenessis 2 - Revolutions" N.G.S.2 Freebie Script for Non Genesis Figures with The AntFarm's Zorn character. NO POSTWORK

    Anagenessis15.jpg
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    Post edited by Joepingleton on
  • A quick test with DAZ Studio and Iray of "N.G.S. Anagenessis 2 - Revolutions" N.G.S.2 Freebie Script for Non Genesis Figures with The AntFarm's Zorn character. NO POSTWORK

    Mmmmm! You're very fast mate! :)

  • MJW said:

    I keep crashing on trying to render in 4.8 an image that works in 4.9. Is it unsuited to 4.8, please?

    I get the same result in 4.8. Is this program "memory intensive"? My log file quotes an "access violation" code.

  • MJW said:

    I keep crashing on trying to render in 4.8 an image that works in 4.9. Is it unsuited to 4.8, please?

    I get the same result in 4.8. Is this program "memory intensive"? My log file quotes an "access violation" code.

    Tomorrow I will make a check in 4.8. I can't now in this PC. It has 4.9

  • outrider42outrider42 Posts: 3,679

    It works in 4.8 for me, a few of the pics I posted in this thread were made in 4.8. And I've only got 2gb of VRAM on my gpu. However, NGS is not really optimized for 4.8 (due to the SSS glitch in 4.8.) So while it will work, the character *may* look a bit off with too much blue or red in their skin, and you *may* need to make adjustments. In my opinion, NGS is better served in 4.9 in most cases. This is from my limited testing across 4.8 and 4.9 beta.

    MJW said:

    I keep crashing on trying to render in 4.8 an image that works in 4.9. Is it unsuited to 4.8, please?

    I get the same result in 4.8. Is this program "memory intensive"? My log file quotes an "access violation" code.

     

  • Dimension-ZDimension-Z Posts: 352
    edited November 2016

    It works in 4.8 for me, a few of the pics I posted in this thread were made in 4.8. And I've only got 2gb of VRAM on my gpu. However, NGS is not really optimized for 4.8 (due to the SSS glitch in 4.8.) So while it will work, the character *may* look a bit off with too much blue or red in their skin, and you *may* need to make adjustments. In my opinion, NGS is better served in 4.9 in most cases. This is from my limited testing across 4.8 and 4.9 beta.

    MJW said:

    I keep crashing on trying to render in 4.8 an image that works in 4.9. Is it unsuited to 4.8, please?

    I get the same result in 4.8. Is this program "memory intensive"? My log file quotes an "access violation" code.

     

    But you don't have crashes outrider42, right?

    Post edited by Dimension-Z on
  • MJW said:

    I keep crashing on trying to render in 4.8 an image that works in 4.9. Is it unsuited to 4.8, please?

    I get the same result in 4.8. Is this program "memory intensive"? My log file quotes an "access violation" code.

    Tomorrow I will make a check in 4.8. I can't now in this PC. It has 4.9

    Thank you for checking it out. I'm attaching some pics to show what I mean. The first is Nidale in 4.8, the second is Nidale (with shaders) and Olympia (without shaders) in 4.9. I then tried the second one in 4.8 (with shaders on Olympia as well) and it crashed. The third pic is my crash report.

    Nidale2.png
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    Nidale1.png
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    crash.JPG
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  • outrider42outrider42 Posts: 3,679

    It works in 4.8 for me, a few of the pics I posted in this thread were made in 4.8. And I've only got 2gb of VRAM on my gpu. However, NGS is not really optimized for 4.8 (due to the SSS glitch in 4.8.) So while it will work, the character *may* look a bit off with too much blue or red in their skin, and you *may* need to make adjustments. In my opinion, NGS is better served in 4.9 in most cases. This is from my limited testing across 4.8 and 4.9 beta.

    MJW said:

    I keep crashing on trying to render in 4.8 an image that works in 4.9. Is it unsuited to 4.8, please?

    I get the same result in 4.8. Is this program "memory intensive"? My log file quotes an "access violation" code.

     

    But you don't have crashes outrider42, right?

    I have not had any crashes in 4.8 with NGS.

  • I have not had any crashes in 4.8 with NGS.

    Do you have clean installation? Or it's old one?

  • Oso3DOso3D Posts: 15,011

    First attempt, with Marius skin. The chest came out... weird, but I'm pleased.

     

     

    ANA Marius.png
    1080 x 1080 - 2M
  • Dimension-ZDimension-Z Posts: 352
    edited November 2016

    First attempt, with Marius skin. The chest came out... weird, but I'm pleased.

     

     

    Dicrease Top Coat Bump only on Torso to get smoother chest! If that's what you mean weird!

    Post edited by Dimension-Z on
  • AllegraAllegra Posts: 405

    I'm sorry but I can't find the PDF..I've manually downloaded and searched for a PDF nothing there...

    N.G.S. 2 PDF/Manual has upload on DAZ PA Page!

    Thank you very much for patience!

     

  • outrider42outrider42 Posts: 3,679
    I have not had any crashes in 4.8 with NGS.

    Do you have clean installation? Or it's old one?

    It is an old install. Maybe 9 months to a year old. My 4.8 is on my C drive, and all my figures are on my C drive. Nearly everything I have ever installed was done manually, unless it had to be through DIM or EXE.

  • Dimension-ZDimension-Z Posts: 352
    edited November 2016
    Allegra said:

    I'm sorry but I can't find the PDF..I've manually downloaded and searched for a PDF nothing there...

    N.G.S. 2 PDF/Manual has upload on DAZ PA Page!

    Thank you very much for patience!

     

    Its still Ready to Test from DAZ! They need one with two days.

    Post edited by Dimension-Z on
  • AllegraAllegra Posts: 405
    edited November 2016
    Allegra said:

    I'm sorry but I can't find the PDF..I've manually downloaded and searched for a PDF nothing there...

    N.G.S. 2 PDF/Manual has upload on DAZ PA Page!

    Thank you very much for patience!

     

    Its still Ready to Test!

    Oh, okay, thank you.

    Post edited by Allegra on
  • Oso3DOso3D Posts: 15,011

    And another! The details aren't so obvious at this range, doing a closeup now.

    I was pleased at how easily this product works, particularly if I save a shader to apply. Despite that being a somewhat older 'martian mount' made exclusively for 3DL... it adapted very easily.

     

    ANA Martian Vista.png
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  • Oso3DOso3D Posts: 15,011

    Closeup:

     

    Martian closeup.png
    1080 x 1080 - 2M
  • Jerife: I don't see a torso-specific option in the Smart Content tab. Which shader/script option do you mean?

    Dimension-Z: Will the product soon be automatically updated with that 'freebie script'? I hope so.

  • N.G.S. 2 PDF/Manual has upload on DAZ PA Page!

    Thank you very much for patience!

    Were exactly the manual???? Can u post link, please.

  • Dimension-ZDimension-Z Posts: 352
    edited November 2016

    Jerife: I don't see a torso-specific option in the Smart Content tab. Which shader/script option do you mean?

    Dimension-Z: Will the product soon be automatically updated with that 'freebie script'? I hope so.

    Script has been uploaded! Manual you will get it via DIM. It Ready to test from DAZ.

    Post edited by Dimension-Z on
  • The manual guide for N.G.S.2 is ready and you'll get it via DIM for obvious reasons!

    Not so obvious... I don't use DIM and just download from my account page on daz website. DIM does really batty stuff to my computer. Will all the downloads be updated- not just DIM?

  • The manual guide for N.G.S.2 is ready and you'll get it via DIM for obvious reasons!

    Not so obvious... I don't use DIM and just download from my account page on daz website. DIM does really batty stuff to my computer. Will all the downloads be updated- not just DIM?

    So you do the same again! You can download it manual. The obvious reasons are that I can't give manual on another site rather than DAZ. It has values & parameters that anybody can use.

  • HoMartHoMart Posts: 480

    playing with the freebie script

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