Artifacts with toon eyes on Iray?
scuttlebuns
Posts: 26
I am going for 3d toon style than a flat anime style as I am having trouble getting various geoshells effects to work in the filament. I did some test renders on Iray with the toon model and for the most part, it's okay but there is artifacts on the eyes. I tried changing from filatoon shader to base uber and still no different. Yes, I've fiddled around with environment weight on shaders too.I tried apply headlamp too incase low light was causing issues, still artifacts.The thing is, in one of my experiments, I did get it right without artifacts, but I forgot what I did. I am unable to reproduce it. Any advice?
Screenshot 2025-02-05 213911.png
143 x 103 - 29K
Post edited by scuttlebuns at
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You can try: Render Settings > Editor > Optimization > Instance Optimization, change it to Memory or Speed ~~