Daz3D VRAM problem
moonhasrised
Posts: 5
Hello, my issue is when I use viewport iray or rendering first when I opened the Daz3D, it works. But then if I do 2 or 3 changes, move the camera a bit or render for some time, it stops rendering and iray doesn`t work until I close and open it again. My VRAM is 8GB, I know it`s not the best but it doesn`t matter how big the scene is, it happens in the smallest scenes too. How can I solve it? It wasn`t like that before. (I`m still using 4.22, It was okay in 4.21 but as I remember, it was fine in 4.22 at some point.)
Comments
Some recent drivers have had issues with repeated rendering, mostly affecting animators - it may be related to what you are seeing. Which driver are you using? It may be a good diea, if possible, to roll back to a version closer to the minimum required https://www.daz3d.com/forums/discussion/666006/daz-studio-4-23-0-x-highlights#latest
I always suspected from the nvidia drivers, and I was right. When I uninstall it with DDU (not necessary), and then install back the driver, it works until I restart the computer. But when I do that, it keeps doing the same thing. I couldn`t solve this, I don`t know why driver breaks down after I restart my PC.
Here`s how I solved it in case any other person has the same problem. Apparently, in MSI Dragon Center/Afterburner, my core clock offset and VRAM clock offset was full values, making it crash. When I reset them to default, it solved the problem.