The update is not tested yet by Daz, but is "ready to test" on their side. Once successfully tested, you will find the update in the store the same day or the day after. The details of the update are still the same as the ones mentioned before:
January 2025 Converter Update to 1.1 :
- Now the Victoria 4 Generation Eyes Surfaces are all converted properly
- You can now optionally keep the exact original "Cutout Opacity" or "Opacity Strength" value during the conversion process. Note that it is not always recommended, this is why this option is unchecked by defaut
- You can now optionally switch your render engine to "Viewport" during conversion, preventing you to accidentally launch an Iray render. Set as checked by default. This option is applied ONLY if you make a conversion (not for LUT or MatCap application).
All additional checkable options can be saved as preferences whenever you want.
Comments
Thanls a lot! Feel free to come here for any question you would have :)
Any word on the update release?
The update is not tested yet by Daz, but is "ready to test" on their side. Once successfully tested, you will find the update in the store the same day or the day after. The details of the update are still the same as the ones mentioned before:
January 2025 Converter Update to 1.1 :
- Now the Victoria 4 Generation Eyes Surfaces are all converted properly
- You can now optionally keep the exact original "Cutout Opacity" or "Opacity Strength" value during the conversion process. Note that it is not always recommended, this is why this option is unchecked by defaut
- You can now optionally switch your render engine to "Viewport" during conversion, preventing you to accidentally launch an Iray render. Set as checked by default. This option is applied ONLY if you make a conversion (not for LUT or MatCap application).
All additional checkable options can be saved as preferences whenever you want.