White teeth for G9
Willy2
Posts: 177
Hi,
What is the best way to whiten the teeth of a G9 character, without adding external light ?
In the surface tab, for the teeth, I didn't see a channel to give a shine to the teeth, so that they emit a low glow.
For close-up portraits this problem does not occur, because the lighting is sufficient to give the teeth their true colors. But for characters a little far from the lighting source, the teeth are gray.
I can put shine on the teeth using Metallicity but without exceeding the value 0.1, because beyond that we have the teeth of the Shark in the James Bond movie 'Moonraker'.
I am surprised not to see a Luminance channel for the teeth, which would have solved this problem.
Post edited by Willy2 on
Comments
You can either make the teeth whiter in Base Color, turn up Dual Lope Specularity or the above mentioned Translucency.
Or if you really want them to have emission, apply this shader https://www.daz3d.com/pbr-skin-plus
I disabled the Translucency channel and got the desired result. Thanks Alken, for your wise advice.
The shader indicated by Felis would probably have given the same result, giving a glow to the teeth. This shader must be especially interesting for the eyes in some scenes, and also to achieve special effects on the skin.