Kissable product causing textures to wash out (Nevermind)
Blacky13
Posts: 71
EDIT: Turns out the Kissable product is made for PBRSkin and the skin that I had setup was using the Uber shader.
Hey there!
So I've tried to load the 'Kissable' product on a character that I'm setting up that uses high res textures, SSS maps, Normal maps, specular maps, and displacement maps. When I load the Kissable product, it causes the head texture to go bright white, and washed out.
I'm thinking it's because it's loading in the 'Makeup' channel, and that it's replacing or disabling some maps but I'm having a hard time nailing down how to fix it.
Do any of you woinderful and smart Daz users have any suggestions as to how I can fix this?
Thanks in advance!
Kissable-1.jpg
960 x 516 - 241K
Kissable-2.jpg
960 x 516 - 202K
Post edited by Blacky13 on