Hair Particles Not Showing in Blender Cycles
8ballinthepool
Posts: 0
Hi Daz 3d noob here, but I've used the daz diffeomorphic plugin countless times with no issues. Though this time, when I export my character with this hair.
https://www.daz3d.com/twist-hair-for-genesis-9?srsltid=AfmBOopNqVWolNXdMYQW4yic0jzPcd_J4dJuZFN4AZPJThx9D4lsElJs
For some reason whether its cycles or eevee, shows the character bald in render mode, but when showing overlay I can see it clearly.
Some help with this would be much appreciated.
Screenshot (1116).png
1920 x 1080 - 978K
Screenshot (1115).png
1920 x 1080 - 1M
Comments
Recently there was a similar issue if the hair is parented instead of conformed, but now it's fixed be sure to update.
https://bitbucket.org/Diffeomorphic/import_daz/downloads/