The Blush geoshell product is not compatible with the Nip and Navel geografts?
RexRed
Posts: 1,360
The Blush geoshell product is not compatible with the Nip and Navel geografts?
FPE Blush Effect Geoshell for Genesis 9
https://www.daz3d.com/fpe-blush-effect-geoshell-for-genesis-9
Geo-Grafting Navel and Nipples for Genesis 9
https://www.daz3d.com/geo-grafting-navel-and-nipples-for-genesis-9
No matter what combination I have tried so far I cannot get these two products to work together.
When I add the blush product, even though I have the PBRskin shader on the geografts and I have pasted the body shaders to the grafts, they go white after applying the blush geoshell.
I have found layered blush textures that work well but I wish I could use the blush geoshell too.
Any suggestions?
Post edited by RexRed on
Comments
When you are using geografts you need to copy the material from the appropriate bodypart to the geograft geoshell, i.e. here the body.
Thank you Felis for the help!
Yes, that is what I did, I added the PBRskin to the geografts then copied and pasted the body shaders to the grafts.
The grafts worked perfectly until I added the blush geoshell, then the grafts turned white. I tried to re-add the body shaders to the grafts and that did not work either.
Geografts in Daz Studio| Ez3DTv
Check the posts / video of how to fix it : (the same graft product was used in the video in the 1st post down below)
https://www.daz3d.com/forums/discussion/comment/8948986/#Comment_8948986
https://www.daz3d.com/forums/discussion/comment/8183601/#Comment_8183601
The products used are different but the method is always the same.
You may have another specific case, so if there's any Blush texture on the shell (Body surface on FPE Blush Effect shell ) covering the area of geo-graft, just copying / pasting Body surface on the shell to HerYun's geo-graft surface on the shell can help. Make sure they have the same Shader (Iray Uber or Iray PBRSkin) beforehand... like what is shown in the above 2nd post.
If there's no Bush texture covering the geo-graft on the shell, the method in the above 1st post will simply do.