DTB,the skin texture is very white
liuboren66
Posts: 6
I update the latest version of dtb, material are all whiter than what they are in Daz. is this normal? I rarely use dtb, usually use diffeo
D0C1B10A310BC9A9EE5E7C699F53F67A.png
391 x 406 - 183K
D4861DFFE5F1674299558B8AE0B4E4EF.png
510 x 739 - 48K
1377E2E5AA83B7B08F8D3410A0DC43DF.png
587 x 576 - 402K
52FEDF2621CB61B2643355F8F0DCE9DD.png
388 x 149 - 21K
Comments
As I understand it the daz bridge does very little to translate materials and rather imports the textures alone. This means if the texture is white you'll get a white figure in blender. Diffeomorphic is different because it tries to convert all the iray material attributes so it is likely that the material comes to blender very similar to iray.