Rigging versus mesh/geometry position
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Is there a way to fix this in Daz studio? its a fbx file, in Blender the mesh is aligned with the bones/rigging.
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Is there a way to fix this in Daz studio? its a fbx file, in Blender the mesh is aligned with the bones/rigging.
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More likely it is an FBX export or import issue. What's your DS version and Blender version?