how to make facial animation in blender using diffeomorhic
liuboren66
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[how to make facial animation in blender using diffeomorhic] Actually what I need is an animation of a liying person smiled. I found in diffeomorhic import expression button doesn't work, but import pose works well. I save a scene with pose and expression as pose file, only pose show up correctly in blender.
Then I heard Faceit might help me to make dynamic expression. I searched keyword "daz faceit" and hard to find some helpful workflow.
so how to combine faceit and daz, or is there better way to make animation with expression?
Post edited by Richard Haseltine on
Comments
"import expressions" will only import the standard expressions with the base figure package, to import extra expression packages you have to use "import custom morphs".