Dicktator Daz to Blender with Rig/Animation
rhandyvanduin
Posts: 0
Hi guys, I have been going through different forums to find this answer which I lead to nothing sadly..
I have applied dicktator to my Daz3D avatar and also made sure that it has the rig in Daz. I use the diffeomorphic add-on.
Which all works fine, only once imported in Daz3D, the genitalia shows up but the rig is gone. The animation works for the whole body, the genitalia just doesnt move as it has nog rig from the start in Blender.
Does anyone know how to fix this or what I am doing wrong when exporting or importing or should I change something in Daz3D.
Thank you in advance
Comments
The geograft bones are in the custom layer, that's hidden by default. For animation you need first to import the geograft morphs with daz favorites or custom morphs. Then some morphs may not work fine for example scale maps are not supported in blender. Then again, diffeomorphic is mainly designed to animate in blender, though it provides some features to import and export daz animations.
If you want to animate in daz then import in blender it is better to use Sagan.
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Setup/Morphs/Import DAZ Favorites