Undo affects camera key movement

When Daz Studio decides I'm done using parameters even if I didn't tell it to, like if I'm about to type in a filter, I end up moving the camera all over the place with key strokes. This is really annoying.

 

What's more annoying is that none of those changes are registered for Undo. Which means I either have to remember where the camera is, avoid using the render camera, or reopen the previous save.

 

Please change this?

Comments

  • Shift-K to turn WASD (keyboard) navigation off. I agree it's annoying that it isn't added to the undo stack.

  • Josh P.Josh P. Posts: 49

    ...any chance keyboard navigation CAN be added to the undo stack?

  • Richard HaseltineRichard Haseltine Posts: 100,774

    I have no idea, though i can see potential issues/tradeoffs. If you make a feature request you can add your voice, though i doubt it will; be the first such suggestion. https://www.daz3d.com/help

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