Iray (Scene Traversal) - Continually initializing during Render

terranullisterranullis Posts: 56

Hi Peeps,

I'm wodering if anyone's seen this before. I've using Daz for over 6 years now and never seen it. After starting the render, I get the following:

Compiling Shaders - 0/1
Rendering image...
Rendering...
Iray (Scene Traversal) : Initializing update
Iray (Scene Traversal) : Retrieving journal and checking for changes
Iray (Scene Update) : Updating LPE labels
Iray (Scene Update) : Updating geometry contexts
Iray (Scene Update) : Updating geometry
Iray (Scene Update) : Retrieving geometry
Iray (Scene Update) : Updating motion transform data
Iray (Scene Update) : Updating section objects
Iray (Scene Update) : Updating materials
Iray (Scene Update) : Updating environment
Iray (Scene Update) : Updating code
Iray (Scene Update) : Updating textures
Iray (Scene Update) : Updating volumes
Iray (Scene Update) : Updating lens data
Iray (Scene Update) : Updating lights
Iray (Scene Update) : Updating instance topology
Iray (Scene Update) : Updating flags
Iray (Scene Update) : Updating backplate
Iray (Scene Update) : Updating decals
Iray (Scene Access) : Retrieving geometry
Iray (Scene Access) : Retrieving device geometry
Iray (Scene Access) : Retrieving volumes
Iray (Scene Access) : Retrieving textures
Iray (Scene Access) : Retrieving device textures
Iray (Scene Access) : Retrieving flags
Iray (Scene Access) : Retrieving device flags
Iray (Scene Access) : Retrieving lights
Iray (Scene Access) : Retrieving device lights
Iray (Scene Access) : Retrieving section objects
Iray (Scene Access) : Retrieving device section objects
Iray (Scene Access) : Retrieving materials
Iray (Scene Access) : Compiling custom code
Iray (Scene Access) : Retrieving environment
Iray (Scene Access) : Retrieving device environment
Iray (Scene Access) : Retrieving backplate
Iray (Scene Access) : Retrieving device backplate
Iray (Scene Access) : Retrieving decals
Iray (Scene Access) : Retrieving device decals
Iray (Scene Access) : Retrieving motion transform data
Iray (Scene Access) : Retrieving device motion transform data
Iray (Scene Access) : Retrieving lens data
Iray (Scene Access) : Retrieving device lens data
Iray (Iteration) : 1
Iray (Canvas) : Render target canvas was written.
Iray (Scene Traversal) : Initializing update
Iray (Scene Traversal) : Retrieving journal and checking for changes
Iray (Iteration) : 2
Iray (Iteration) : 3
Iray (Iteration) : 4
Iray (Iteration) : 5
Iray (Iteration) : 6
Iray (Iteration) : 7
Iray (Iteration) : 8
Iray (Iteration) : 9
Iray (Canvas) : Render target canvas was written.
Iray (Scene Traversal) : Initializing update
Iray (Scene Traversal) : Retrieving journal and checking for changes
Iray (Iteration) : 10
Iray (Iteration) : 11
Iray (Iteration) : 13
Iray (Iteration) : 15
Iray (Iteration) : 18
Iray (Iteration) : 21
Iray (Canvas) : Render target canvas was written.
Iray (Scene Traversal) : Initializing update
Iray (Scene Traversal) : Retrieving journal and checking for changes
Iray (Iteration) : 25
Iray (Convergence) : 9.91%
Iray (Iteration) : 30
Iray (Iteration) : 36
Iray (Canvas) : Render target canvas was written.
Iray (Scene Traversal) : Initializing update
Iray (Scene Traversal) : Retrieving journal and checking for changes

And it goes on. Every few interations it does a Scene Traversal. I can't find any references for this online, so wasn't sure what it's doing. It doesn't SEEM to be slowing things down very much, but it's bothering me as it makes me question if anything has gone wrong.

This occurs on all my scenes, so it's not something in the scene which is causing the issues. I have the latest drivers. The log file gives no reason I can see.

The only change was upgrading to Premium, so I'm not sure if this is a Premium thing.

edit: I'm told by someone else this is normal and happens all the time, but I watch my renders' iterations so I can prematurely cancel them sometimes at set levels (for animations I like varying levels of "finished" so things sort of "move") and I've never seen this pattern before. I always watch the iterations tick by.

Anyone seen this one before? Is it normal for you?

Post edited by terranullis on

Comments

  • gfdamron1gfdamron1 Posts: 258

    I've noticed this as well; it seems to have started with DS 4.23. The odd thing is that my renders seem to be going a bit faster, though I don't have any data to back that up.

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