Saving Presets

ProtegeArtsProtegeArts Posts: 69
edited October 19 in Daz Studio Discussion

Just came by to ask when did saving a preset options change? Before on 4.22, anytime i would alter a model, the changes would stay and wouldnt have to worry about re-editing the model with the presets it had. Now on 4.23, anytime i save a preset, all of it is removed and have to re-edit it again. Has the settings changed to where i have to do it all over again?

just a quick example, Gen/No Gen means the anatomical elements. just to keep it seperate when it comes to creating scenes where it doesnt overlap clothing. they are postioned the way the files are set, left no gen and right with it. I dont want to post an image with nudity, not sure show strict the mods are here. keeping it PG for everyone.

i havent toched Daz since July and recently re-downloaded it because i got the itch to create again and this issue is happening. any advice would be great to get this working like it used too.

Edit: added the model with the updated skin colour, i forgot to save it the other day. The thrid image is the preset i had before saving vs the first when i reloaded the file with the presets save and it goes back to base form.

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Post edited by ProtegeArts on

Comments

  • Richard HaseltineRichard Haseltine Posts: 101,482

    I am not following what the issue is, but a basic character preset does not load add-ons such as anatomical elements (that needs a post-load script, as used to load the additional body parts for Genesis 9).

  • I am not following what the issue is, but a basic character preset does not load add-ons such as anatomical elements (that needs a post-load script, as used to load the additional body parts for Genesis 9).

    The issue is, has there been any sort of change when it comes to saving a preset. As I stated, before I stopped using Daz, I would save a preset with the elements and it would load them. I am using that as a example here. I haven't tried saving the elements with the characters. Since my issue is with the skin/face, body morphs. It took me a bit to learn to change the colour of the skin of this model. So I assumed, saving it as a character preset would save the skin colour as the ana. element did in 4.22. it's going to be a hassle if I need to do all the sculpting/skin change every time I load any characters in.
  • Richard HaseltineRichard Haseltine Posts: 101,482
    edited October 20

    I don't belive that a Character preset has ever included fitted/parented items. Hierarchical materials presets do do that, as long as the item is parented as well as/instead of fitted (but they don't load the item). A Wearables preset will load the item, with materials applied - I suspect you may have been using that before.

    Post edited by Richard Haseltine on
  • I don't belive that a Character preset has ever included fitted/parented items. Hierarchical materials presets do do that, as long as the item is parented as well as/instead of fitted (but they don't load the item). A Wearables preset will load the item, with materials applied - I suspect you may have been using that before.

    I wish I could show you the proof. I no longer have my old files with my characters. In 4.22, I had 2 models, Victoria 8 and Babina 8. Victoria had face and body morphs with ana elements saved and they would load in with the presets saved as well as Babina 8 may skin, the tan one on Victoria 8. I believe I had post(not sure if you can see it within my profile), in a recent one; July. I believe where I had black lines on a model. The way you see her, is all the presets saved on her as well as a different model in the render. Besides the clothes and hair, everything else was saved as a character preset; Face Morphs, Body Morphs, Eyebrows, eye colour, and skin(only Victoria 8 had a different colour skin; Babina 8 MDL). All my renders that I have posted here have been presets I have saved and used on how to improve. So I'm not sure what has changed to where the presets don't save the character morphs and skin. If you'd like to check, all of my models I have posted have been edited and saved and loaded into a new scene. My favourite is the purple hair model with the gun. Slight face morph, glutes/leg/breast morphs, all of that was edited and saved as a preset. The ones I have saved, haven't loaded in the same way as in 4.22. Sorry if I keep repeating myself. It's just something I noticed since I haven't touched Daz since July and found it strange that something changed between then and now.
  • Richard HaseltineRichard Haseltine Posts: 101,482

    Well, I can only repeat that I have never seen an unmodified Character preset add wearables, and that before 4.23.0.1 people had to use post-load scripts to get the separate elements 9lashes etc.) onto Genesis 9.

  • Richard Haseltine said:

    Well, I can only repeat that I have never seen an unmodified Character preset add wearables, and that before 4.23.0.1 people had to use post-load scripts to get the separate elements 9lashes etc.) onto Genesis 9.

    i had a whole paragraph explain why and my phone died so here i am on my PC, loaded in a character that i saved. not sure if that file loads but that is a default gen 8.1 with Rachel skin, difference is, she has Babina's 8 eye. Not sure how that model skin was saved but on a different Gen 8.1 model the skin doesnt save as well any other presets. 

    as you can see, 3 different models, 2 of which has the skin of a different model added and morphs saved. I dont know how it worked on the first 2 since they were done in 4.23. The third model is the one i asked how to change the skin colour, in which you said you were not a fan of. For some reason the morphs and skin didnt save but on the other 2 did, in the same way. What happened to the third model, is what is happening to the Gen 9 model, in the white and blue outfit. morphs werent saved and since i do not use gen 9, it really doesnt affect me until I start messing around with it.

    adjusting the 3rd model skin and morphs will be a pain in the butt if i have to keep doing it over and over again when the other 2 models character presets load in perfectly. if the duf files load in, its the 2 models , the first one and the second one with the moprhs.

     

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  • Richard HaseltineRichard Haseltine Posts: 101,482

    The last is a Hierarchical Materials preset (H Materials at top-right of the thimbnail) which can change the materials of parented items (but not load them if theya re absent). I am not following what the other images represent, the content panes show only materials.

  • Richard HaseltineRichard Haseltine Posts: 101,482

    The preset is using the post-load scripts I mentioned above to load the attachments.

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