(Released) FK dForce LUXE Chains TWO

2

Comments

  • barbultbarbult Posts: 24,517
    edited September 2024

    I made a bowl of beads with Fisio.

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  • FabianaFabiana Posts: 169
    edited September 2024

    barbult said:

    I made a bowl of beads with Fisio.

    Now you got me... OMG what's Fisio? But that's so cool!!!!

    Post edited by Richard Haseltine on
  • barbultbarbult Posts: 24,517

    Fabiana said:

    barbult said:

    I made a bowl of beads with Fisio.

    Now you got me... OMG what's Fisio? But that's so cool!!!!

    Fisio is a Daz Studio plugin. https://www.daz3d.com/fisio-physics-simulator

     

  • barbultbarbult Posts: 24,517
    edited September 2024

    These beads looked kind of lonely in the bottom of that bowl, so i scaled them up to fill the bowl better.

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    Post edited by barbult on
  • barbultbarbult Posts: 24,517
    edited September 2024

    An exploded dForce necklace can look quite fantastic with some (a lot) of smoothing and a little high resolution.

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    Post edited by barbult on
  • ArtiniArtini Posts: 9,560
    edited September 2024

    Test on https://www.daz3d.com/oso-perrito-for-genesis-9

    Has not waited to the end of the simulation.

     

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  • FabianaFabiana Posts: 169
    Awww looks cute, sort of ungravity universe of dog LOL So happy to see all these experiments, including the @barbult artistic explosions :)
  • ArtiniArtini Posts: 9,560
    edited September 2024

    Thanks a lot for the comments, @Fabiana

    Another experiment on https://www.daz3d.com/lorez-14-mu-worker-female

    Simulates and renders very fast.

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  • MissLeahMissLeah Posts: 61
    edited September 2024

    I wish I could have posted this up earlier but it's been a busy week...

    I LOVE this jewelry set! It's so easy and fun to work with and thank you, THANK YOU, Fabi for including the simulation settings as well, so they drape so nicely. My characters and I are huge fans of your work and I use your products in my art whenever I can. So, I had to render a new piece featuring this set.

    I think Fabi's jewlery looks fantastic on everyone, but here's my boy Uri draping himself in several of the chain options. He's also rocking Fabi's EvenGlow jewlery, which I adore for my scifi characters.

    Beautiful work as always, Fabiana! I look forward to your next creation.

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  • barbultbarbult Posts: 24,517

    Your image doesn't show up. Did you delete the attachment? The embedded image will not appear for anyone but you if you delete the attached file.

  • D'oh! That's exactly what I did. Thanks, Barbult. Fixed it. blush

  • barbultbarbult Posts: 24,517

    MissLeah said:

    D'oh! That's exactly what I did. Thanks, Barbult. Fixed it. blush

    Yes, I see it now. It's very interesting.

  • FabianaFabiana Posts: 169
    @MissLeah adorable render! Very creative, and I see you really liked your purchased goodies! Makes me very happy to know it! Stay tuned for more pretty things soon ❤️
  • FabianaFabiana Posts: 169
    Artini said:

    Thanks a lot for the comments, @Fabiana

    Another experiment on https://www.daz3d.com/lorez-14-mu-worker-female

    Simulates and renders very fast.

    Well this experiment is really fun! I never ever would have imagined the combination, and that's the beauty of this job: there's always something to try and render. Thank you!!!
  • barbultbarbult Posts: 24,517

    Fabiana said:

    Stay tuned for more pretty things soon ❤️

    That didn't take long. In the cart immediately. Is a new forum thread coming?

  • FabianaFabiana Posts: 169

    barbult said:

    Fabiana said:

    Stay tuned for more pretty things soon ❤️

    That didn't take long. In the cart immediately. Is a new forum thread coming?

     Of course, right now :D

  • ArtiniArtini Posts: 9,560

    Thanks for the comments, @Fabiana

    Trying to find different combinations is a fun to play with.

     

  • barbultbarbult Posts: 24,517
    edited September 2024

    Desert selfie with bots

    Well, you can't even notice the necklaces on the woman, so I rendered a closer view to prove that they are there. wink

     

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    Post edited by barbult on
  • FabianaFabiana Posts: 169
    @barbult that's lovely! And good to see a bigger render if hers too, lol, thank you!!!!
  • ArtiniArtini Posts: 9,560

    Very nice, @barbult

    That is also something I wonder of.

    The chains are so tiny, so one need to do mostly close up renders.

     

  • FabianaFabiana Posts: 169

    Artini said:

    Very nice, @barbult

    That is also something I wonder of.

    The chains are so tiny, so one need to do mostly close up renders.

     

    YUP, specially intended for portraits, closeups with realistic look. Or fun renders witht hese scaled to fit whatever :D 

  • barbultbarbult Posts: 24,517
    edited December 2024

    Recent use of Venice Med Balls Short on Zahara. I used the Thickener morph on the necklace.

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  • FabianaFabiana Posts: 169
    @barbult I love this render, it's just so very real! Thank you!
  • barbultbarbult Posts: 24,517
    edited January 4

    I tried to dForce 3 Venice Tiny Balls necklaces of different lengths at the same time. They exploded. I deleted two of them and kept this one. I thought it looked fabulous! I saved it as a morph so I could use it again.

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  • barbultbarbult Posts: 24,517
    edited January 5

    Here I used my exploded necklace morph at a lower setting.

     

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  • FabianaFabiana Posts: 169
    @barbult that's sort of the gem buried in the mud,lol I mean... Could be impossible to recreate that situation if just doing a morph, but it looks pretty interesting. For sure there's something that disturbs the sim, who knows... Did you try to sim the chains together but over the bare skin? I have discovered that doing that way it still leaves room for a normal dress or shirt even without sim together. But you got an unique necklace!
  • barbultbarbult Posts: 24,517

    Fabiana said:

    @barbult that's sort of the gem buried in the mud,lol I mean... Could be impossible to recreate that situation if just doing a morph, but it looks pretty interesting. For sure there's something that disturbs the sim, who knows... Did you try to sim the chains together but over the bare skin? I have discovered that doing that way it still leaves room for a normal dress or shirt even without sim together. But you got an unique necklace!

    No, I didn't try the sim without the dress. I did have the hair hidden, though. I think it is possible the the simulation settings got reset from your values to the default values, because at some point I closed DS and reopened it. Either that of the necklaces collided with each other or the model. The very small necklaces were very close to her skin. I didn't make another attempt to make them work, because I was so enthralled with the collision result. I'll try again some other time. I haven't had collision problems in the past.

  • FabianaFabiana Posts: 169
    edited January 5
    @barbult that's it, plain and simple explanation. Default settings are widely unnaccurate for almost all things we use, that's why I provide mines. I have used these with clothing's and even with some hairs too and got more natural and smooth results. You nailed anyways to have an unique jewelry piece ;)
    Post edited by Fabiana on
  • MelanieLMelanieL Posts: 7,432

    Amazing result @barbult !

    I keep forgetting to apply the "LOAD-FIRST" settings and get an explosion, but I've never let that run to completion to see what I get. Next time I'll be sure to try!

  • barbultbarbult Posts: 24,517
    I didn't let it explode to completion. It was only a cycle or two. When I saw it, I hit cancel. I think the two exploded necklaces above this one constrained it. When I hid them. This is what the lowest longest one looked like.
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