Texture
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I need to make an Enthalpy Wheel with the wheel part having round sort of grooves in it like an old time record. How would I go about doing that???? I dont know if you can see it very well in this pic...As always, thank you all for the help.
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Image1.png
400 x 400 - 244K
Comments
I'd suggest either a bump map or a normal map which will give you the general "Look", but the surface would still be flat,... but you may want to consider using a displacement map, to physically deform a "disk" shaped object.
here's a quick normal map, and a Pic of the shader setup