Posing multiple figures in a linear line up - Solved

ArtAngelArtAngel Posts: 1,727
edited August 12 in The Commons

Seeking any tips on populating/posing multiple different figures in a linear line up. I am trying to achieve a lineup of about 50 figures. Seven semi-decent-detailed characters, wearing different outfits, plus instances of characters. I am trying to make a wavy shaped line, like an S shape. Prefer it not be a straight line. I'm okay with doing multiple renders, just not twenty of them. Appreciate any thoughts, because mine are not working out. sad

Post edited by ArtAngel on

Comments

  • crosswindcrosswind Posts: 7,154

    A straight-forward go > use this product https://www.daz3d.com/flockit which can help you make it pretty quickly.

    Or a free way > use Align plugin in DS. That'll take more time...

  • ArtAngelArtAngel Posts: 1,727

    crosswind said:

    A straight-forward go > use this product https://www.daz3d.com/flockit which can help you make it pretty quickly.

    Or a free way > use Align plugin in DS. That'll take more time...

    Thanks a ton! I will try both these methods. Just added Align as a pane. Opening Zip file to see if FlockIt tutorial PDF exists. Seems not. I'll install it and give it a whirl.
  • felisfelis Posts: 4,437
    edited August 12

    If you don't mind doing it by hand, you can do it fairly easy by using a guide.

    Here is an example, although only with 20 +1.

    S_curve.png
    1500 x 1500 - 3M
    Post edited by felis on
  • ArtAngelArtAngel Posts: 1,727

    felis said:

    If you don't mind doing it by hand, you can do it fairly easy by using a guide.

    Here is an example, although only with 20 +1.

    I don't, and thanks for sharing. I do want distinctive characters, and I do need precision placement either within Daz or via multiple renders alteried in post-work. You nailed exactly what I need. If I do similar and in PS duplicate, flip, warp and blur into the nothingness of infinity, it should be perfect. Maybe to save time I'll dress everyone alike and overpaint outfits in PS.

  • felisfelis Posts: 4,437

    I used, as I said a guide, as can be seen here.

    If you want it, it is attached as an obj file. Must be imported in scale 10000%.

    S_curve2.png
    1500 x 1500 - 3M
    zip
    zip
    S_curve.zip
    2K
  • ArtAngelArtAngel Posts: 1,727

    felis said:

    I used, as I said a guide, as can be seen here.

    If you want it, it is attached as an obj file. Must be imported in scale 10000%.

    Thanks a bunch. Makes the process so much smoother and precise. Please check your messages.
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