Making clothes fit

This has probably been asked before, so I apologize.  
My searching didn't find what I needed.

Anyway, I've run across this issue before and 'just made do", but it's really starting to bother me. Somewhere in the future, I'll need it, and I might as well learn it.

I'm seeing issues where clothes don't always fit well, especially if one item of clothing has to fit over another. Like Belts, shirts, shoes, etcetera.
In the attached file, you can see the man's pants don't fit over his boots.
Some people may think the pants belong inside the boots, others outside.  Either way, the attached photo shows it doesn't work for either.
I'd at least like the option.... smiley

So here's my question;  is it possible to adjust the shape of the pants? If so how?

Thanks

Steve-feet-00.png
1920 x 1080 - 2M

Comments

  • Yes it's possible, but it may require a significant amount of work on your part.

    If you're lucky, there may be an adjustment(morph) in the pants themselves to solve this problem.

    The next option would be to adjust the x,z, and or y scale of the pants on the shin and or foot(depending on rigging). This can lead to strange results and mesh breakage.

    Next option, D-Formers. They can be a pain to get right, but once you figure out how to use them, they're amazing.

    Paid products would be something like Mesh grabber.

     

    If none of those are able to produce the results you want, it's modeling time. That i don't have enough experience with, so i'll leave that to others to explain.

  • LeanaLeana Posts: 11,695

    Another option is the "fit control" products, which add a lot of morphs to help with layering clothes and clothes fitting in general.

    There's a version for each generation of Genesis figures.

    G9: https://www.daz3d.com/fit-control-for-genesis-9-bundle

    G8: https://www.daz3d.com/fit-control-bundle-for-genesis-8-females-and-males and https://www.daz3d.com/fit-control-add-on-for-genesis-3-and-8-bundle

  • crosswindcrosswind Posts: 6,954
    edited June 10

    I always recommend the free way... if you know a sculpting software like Blender, which can always give you quick and perfect results. Just send the pants to Blender, give it a couple of brushes to enlarge the ankle area. Then import it as a fixing morph to the pants, with Morph Loader Pro .

    SNAG-2024-6-10-004.png
    2029 x 1390 - 1M
    Post edited by crosswind on
Sign In or Register to comment.