Problem with dforce simulation in Daz 4.22
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I have a problem with dforce simulation. I have a plane and a sphere. I was following this Youtube video: https://www.youtube.com/watch?v=xyhtkTxO7Jk
Plane should act like a blanket and cover the sphere. But for some reason the plane don't behave in the similar manner. This is what I get:
https://www.youtube.com/watch?v=-MLHaaPdR0Y
Do you know what the problem is?
Post edited by Richard Haseltine on
Comments
It would have helped to show the primitive creation dialogue or a wirreframe draw of the Viewport, but I would expect that your plane has only one division - dForce can't bend in the middle of geometry, it can bend only where edges meet vertices, so you would need a reasonable number of divisions on your plane (at least ten, probably not fifty+, the mor you add the "softer" the fabric will seem in simulation).
You might want to create a primitive plane, and set Divisions it to atleast 50, to have it act as a blanket.