Daz to Blender Export Morphs
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I use Daz to Blender Export Morphs, but the clothes normally have a Blendshape, but the Genesis 8 Female.shape does not have a Blendshape. The following is a picture of my operation. Where did I go wrong?
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a.jpg
2555 x 1440 - 273K
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b.jpg
2561 x 1441 - 323K
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c.jpg
2550 x 1440 - 348K
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d.jpg
2546 x 1441 - 298K
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e.jpg
2560 x 1446 - 469K
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f.jpg
2560 x 1485 - 480K
Comments
1stly, what do you mean by "the clothes normally have a Blendshape" ? in DS or somewhere else ?
Then I don't understand what is the issue ~~ and since you want to use Daz assets in Unity, why didn't you directly use Daz to Unity bridge ?