3D Objects Group Selection/Scaling
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Let's say I've kit bashed a sci-fi wall using assets from various commercial sets and individually resized each asset (wall panels, digital consoles, etc.) and placed them to make a custom scene concept. Now I need to resize the entire thing. Is it possible for me to select all the assets as a whole and group (or weld) them together somehow so I can resize the entire wall of assets together (so that I don't have to reconstruct the scene in a smaller scale asset by asset)?
Post edited by Fragg1960 on
Comments
Create a null and then parent everything to that null. When you scale the null, everything should inherit the scaling.
Ah--makes sense. You have to make all the objects relative to one parent object and then scale that object. Thanks.