The amount of new PAs coming here is a very welcome sight!

2

Comments

  • Matt_CastleMatt_Castle Posts: 2,597
    In Nov ’23 we implemented new Vendor Terms to ensure the long-term success of the Renderosity business. This created friction with some vendors who preferred the prior terms and that would set the stage for some vendors to migrate to competing sites in Apr ’24.

    While we hate to see vendors leave, we ultimately know that competition is a good thing. The alternative is a monopoly with one provider of software and digital content for the community. This doesn’t usually end well.

    While I would agree with a monopoly not being a good thing, I doubt that many people believe that Rendo was the dominant company in this market.

    I get that there's enough rumours flying that they had to say something, but it really should have been something more like "While we hate to see vendors leave, we are confident our updated contract is fairer and more accessible to fresh new talent, and will allow us to diversify our catalogue in the long run".

    What they've actually said is really bad as far as finding replacement vendors and content to replace what must have been a significant proportion of their turnover, because, if anything, it carries the implicit admission that their sales terms are uncompetitive and you should look elsewhere first.

  • FirstBastionFirstBastion Posts: 7,785

    Fo the record, many of these vendors still have storefronts at Rendo,  they are just not exclusive to Renderosity anymore.  Selling at two stores will probably be better than selling at one. 

  • xyer0xyer0 Posts: 5,986

    FirstBastion said:

    Fo the record, many of these vendors still have storefronts at Rendo,  they are just not exclusive to Renderosity anymore.  Selling at two stores will probably be better than selling at one. 

    Yes, and once they see that they are making exponentially more from one than the other, then we can expect new releases to cease on the other.

  • 3-D Arena3-D Arena Posts: 197

    xyer0 said:

    FirstBastion said:

    Fo the record, many of these vendors still have storefronts at Rendo,  they are just not exclusive to Renderosity anymore.  Selling at two stores will probably be better than selling at one. 

    Yes, and once they see that they are making exponentially more from one than the other, then we can expect new releases to cease on the other.

    Money & being treated with respect are very strong driving forces.

  • mazinkaiserzeromazinkaiserzero Posts: 195

    FirstBastion said:

    Fo the record, many of these vendors still have storefronts at Rendo,  they are just not exclusive to Renderosity anymore.  Selling at two stores will probably be better than selling at one. 

     

    Though some, like lilflame I think, removed from rendo the ones now posted here. I know it's for the better but, not gonna lie, not looking forward to be checking the purchase history powerpoint file from rendo everytime I'm going to get something here from those vendors just in case I already had it (it's a lot of stuff, kinda hard remembering about everything). 

  • shadowhawk1shadowhawk1 Posts: 2,195

    I for one hope that the vendors remain at Rendo as well. We as customers need a healthy competition between companies to keep prices reasonable between the two main suppliers of 3D content. I know there are several other sites popping up that are growing in popularity, and I hope they continue to grow size, popularity and attract some of the more well-known content creators to generate more interest in their stores. 

  • DripDrip Posts: 1,198

    It seems the stream of new/returning PAs has dried up for now.
    Darn, was really hoping to see EdArt and Coflek-Gnorg appearing here as well. But maybe they have it still under consideration. I do know EdArt has storefronts at several sites already, so it really wouldn't have surprised me if he had opened one here as well.

  • GordigGordig Posts: 10,109

    Matt_Castle said:

    While I would agree with a monopoly not being a good thing, I doubt that many people believe that Rendo was the dominant company in this market.

    Rendo's own market share is beside the point; if they are less able to compete now, they're less able to compete. Hivewire wasn't the dominant company in this market either, but there is less competition now that they're no longer a separate storefront.

  • TorquinoxTorquinox Posts: 3,430

    Who can say about any site's competitive capabilities or market share? Daz appears to be - likely is - the leader for the 3D content we buy. It's interesting. I've never heard of Rendo customers putting hundreds and hundreds of dollars on account to buy stuff there. It could happen, and I've not heard of it. Personally, I've bought GCs here, not there. I spend the bulk of my content money here. I do shop other places. Yet, I've heard many customers here saying they only shop here.

    I'll hazard the guess that Rendo leads for Poser and Poser content. I have no idea what that means in dollars or % of market share compared to Daz or other 3D content sites. AFAIK, these are not publicly traded companies. I suspect that a fair number of vendors at Rendo are doing OK - They're happy with their deal and they're getting what they want out of being there. I could be wrong. If that were the case, more vendors would have made the jump, more vendors would have left.

    I conclude from all that, Daz is doing fine and Rendo is also doing fine. Daz is likely the larger company - More money, more marketshare - And I don't think it's close. Until something else happens, I have no reason to think otherwise.

  • FirstBastionFirstBastion Posts: 7,785

    mazinkaiserzero said:

    FirstBastion said:

    For the record, many of these vendors still have storefronts at Rendo,  they are just not exclusive to Renderosity anymore.  Selling at two stores will probably be better than selling at one. 

     

    Though some, like lilflame I think, removed from rendo the ones now posted here. I know it's for the better but, not gonna lie, not looking forward to be checking the purchase history powerpoint file from rendo everytime I'm going to get something here from those vendors just in case I already had it (it's a lot of stuff, kinda hard remembering about everything). 

     Yes the products have to be exclusive. If you sell the product at one store, you can't sell the same product at the other.  But the vendor can sell other products. I have certain products at this store,  and different products at the  other store. not a big deal.

  • FirstBastionFirstBastion Posts: 7,785

    shadowhawk1 said:

    I for one hope that the vendors remain at Rendo as well. We as customers need a healthy competition between companies to keep prices reasonable between the two main suppliers of 3D content. I know there are several other sites popping up that are growing in popularity, and I hope they continue to grow size, popularity and attract some of the more well-known content creators to generate more interest in their stores. 

     I also believe competition is healthy for the community overall.

  • RawArtRawArt Posts: 5,918
    edited May 3

    :

    I keep reading that "Competition is good".......in general that is true, but if you think about it it doesnt really apply here. Competition can force companies to keep improving their product to be better than the competition. But there really is no competition for daz in that regard. Simply having a competing site wont be good for anything if it doesnt encourage growth on both sides. Daz's software is alone in what it does ...and the shops are filled with independant product creators, who may compete individually with other individual product creators who make similar things and push each other to be better on an individual basis. But the overal shops are not really competing in any way that can push that saying.

     

    Post edited by RawArt on
  • shadowhawk1shadowhawk1 Posts: 2,195

    RawArt said:

    :

    I keep reading that "Competition is good".......in general that is true, but if you think about it it doesnt really apply here. Competition can force companies to keep improving their product to be better than the competition. But there really is no competition for daz in that regard. Simply having a competing site wont be good for anything if it doesnt encourage growth on both sides. Daz's software is alone in what it does ...and the shops are filled with independant product creators, who may compete individually with other individual product creators who make similar things and push each other to be better on an individual basis. But the overal shops are not really competing in any way that can push that saying.

     

    Actually it does apply here, the compitition to create better sets, morphs, pose sets and outfits that will hopefully be the next great seller for the PA is what encourages growth and inovation.  

  • RawArtRawArt Posts: 5,918

    shadowhawk1 said:

    RawArt said:

    :

    I keep reading that "Competition is good".......in general that is true, but if you think about it it doesnt really apply here. Competition can force companies to keep improving their product to be better than the competition. But there really is no competition for daz in that regard. Simply having a competing site wont be good for anything if it doesnt encourage growth on both sides. Daz's software is alone in what it does ...and the shops are filled with independant product creators, who may compete individually with other individual product creators who make similar things and push each other to be better on an individual basis. But the overal shops are not really competing in any way that can push that saying.

     

    Actually it does apply here, the compitition to create better sets, morphs, pose sets and outfits that will hopefully be the next great seller for the PA is what encourages growth and inovation.  

    The point I made is that this is inter-PA competition...not inter-store competition

  • shadowhawk1shadowhawk1 Posts: 2,195

    RawArt said:

    shadowhawk1 said:

    RawArt said:

    :

    I keep reading that "Competition is good".......in general that is true, but if you think about it it doesnt really apply here. Competition can force companies to keep improving their product to be better than the competition. But there really is no competition for daz in that regard. Simply having a competing site wont be good for anything if it doesnt encourage growth on both sides. Daz's software is alone in what it does ...and the shops are filled with independant product creators, who may compete individually with other individual product creators who make similar things and push each other to be better on an individual basis. But the overal shops are not really competing in any way that can push that saying.

     

    Actually it does apply here, the compitition to create better sets, morphs, pose sets and outfits that will hopefully be the next great seller for the PA is what encourages growth and inovation.  

    The point I made is that this is inter-PA competition...not inter-store competition

    It didn't really come across that way from your comments about daz software but if you say so.  

  • takezo_3001takezo_3001 Posts: 1,990
    edited May 3

    Completion from both shopfronts and between PAs are golden as far as I'm concerned as everyone wins, my issue was that I couldn't purchase anything there as my account info needed to be updated, yet I couldn't update my account info without purchasing anything, which is counterproductive, but thanks to Torquinox's advice, I will revisit the issue and see if it can't be rectified…

    But yeah, I'm still glad rendo and other shops exist, but admittedly I'm biased towards with Daz's shopfront as my default go-to as they're a major shopfront for our hobby!

    Having said that, I'd still stick with Daz, even if a second, yet bigger shopfront were to arrive, as Daz would grow even more!

    Post edited by takezo_3001 on
  • wolf359wolf359 Posts: 3,830

    RawArt said:

    :

    I keep reading that "Competition is good".......in general that is true, but if you think about it it doesnt really apply here. Competition can force companies to keep improving their product to be better than the competition. But there really is no competition for daz in that regard. Simply having a competing site wont be good for anything if it doesnt encourage growth on both sides. Daz's software is alone in what it does ...and the shops are filled with independant product creators, who may compete individually with other individual product creators who make similar things and push each other to be better on an individual basis. But the overal shops are not really competing in any way that can push that saying.


     

     

     

    Agree completely ^

  • TorquinoxTorquinox Posts: 3,430

    FirstBastion said:

    Fo the record, many of these vendors still have storefronts at Rendo,  they are just not exclusive to Renderosity anymore.  Selling at two stores will probably be better than selling at one. 

    I guess it's a good idea. Unless there is another FirstBastion, you're the Rendo Rising Star for March and got an interview there. Congratulations. cool

  • TorquinoxTorquinox Posts: 3,430

    RawArt said:

    I keep reading that "Competition is good".......in general that is true, but if you think about it it doesnt really apply here.

    I think perhaps Poser and CC4 are competing with DS. At least, they could both be considered DS alternatives.

  • doubledeviantdoubledeviant Posts: 1,176
    RawArt said:

    :

    I keep reading that "Competition is good".......in general that is true, but if you think about it it doesnt really apply here. Competition can force companies to keep improving their product to be better than the competition. But there really is no competition for daz in that regard. Simply having a competing site wont be good for anything if it doesnt encourage growth on both sides. Daz's software is alone in what it does ...and the shops are filled with independant product creators, who may compete individually with other individual product creators who make similar things and push each other to be better on an individual basis. But the overal shops are not really competing in any way that can push that saying.

     

    Product quality isn't the only issue. Inter-store competition moderates terms for vendors, overall pricing trends, content policies (what kinds of assets are allowed to be published), and other things - because stores have to worry about vendors and customers going elsewhere if their decisions are poorly received. Case in point: the current migration.
  • HylasHylas Posts: 5,027

    RawArt said:

    :

    I keep reading that "Competition is good".......in general that is true, but if you think about it it doesnt really apply here. Competition can force companies to keep improving their product to be better than the competition. But there really is no competition for daz in that regard. Simply having a competing site wont be good for anything if it doesnt encourage growth on both sides. Daz's software is alone in what it does ...and the shops are filled with independant product creators, who may compete individually with other individual product creators who make similar things and push each other to be better on an individual basis. But the overal shops are not really competing in any way that can push that saying.

     

    I don't know about this. Yes, DAZ currently has basically a monopoly in this particular little corner of the 3D world because they own the most popular software. But what you seem to be saying is well, they already practically have a monopoly so why not just solidify that, which I don't think is a great approach.

    My perception is that Poser (and Lynx!) aren't currently in a position to compete in a serious manner. But if DAZ were to make some truly unpopular decisions, I'm sure they'd jump at the chance to fill any vacuum that would potentially leave. Which in turn keeps DAZ (hopefully) from doing anything too stupid.

     

    doubledeviant said:

    Product quality isn't the only issue. Inter-store competition moderates terms for vendors, overall pricing trends, content policies (what kinds of assets are allowed to be published), and other things - because stores have to worry about vendors and customers going elsewhere if their decisions are poorly received. Case in point: the current migration.

    Exactly. After those policy changes at Renderosity were made, unhappy vendors were only able to migrate because there are places to migrate to.

  • RawArtRawArt Posts: 5,918
    edited May 4

    Hylas said:

    RawArt said:

    :

    I keep reading that "Competition is good".......in general that is true, but if you think about it it doesnt really apply here. Competition can force companies to keep improving their product to be better than the competition. But there really is no competition for daz in that regard. Simply having a competing site wont be good for anything if it doesnt encourage growth on both sides. Daz's software is alone in what it does ...and the shops are filled with independant product creators, who may compete individually with other individual product creators who make similar things and push each other to be better on an individual basis. But the overal shops are not really competing in any way that can push that saying.

     

    I don't know about this. Yes, DAZ currently has basically a monopoly in this particular little corner of the 3D world because they own the most popular software. But what you seem to be saying is well, they already practically have a monopoly so why not just solidify that, which I don't think is a great approach.

    My perception is that Poser (and Lynx!) aren't currently in a position to compete in a serious manner. But if DAZ were to make some truly unpopular decisions, I'm sure they'd jump at the chance to fill any vacuum that would potentially leave. Which in turn keeps DAZ (hopefully) from doing anything too stupid.

    All I am saying is that the stores are comprised of individual product makers, and as a product maker I don't feel competition between the shops, I feel it between individual product makers. In my case people like Josh Crockett and Joe Quick have both pushed me to make better products, and that was within this store. So it really doesnt matter what store they are in to push competition. (and I have broducts in both stores)

    Competition will exist no matter now many stores there are.....because each PA is a store unto themselves.

     

     

    Post edited by RawArt on
  • xyer0xyer0 Posts: 5,986

    Torquinox said:

    RawArt said:

    I keep reading that "Competition is good".......in general that is true, but if you think about it it doesnt really apply here.

    I think perhaps Poser and CC4 are competing with DS. At least, they could both be considered DS alternatives.

    Until a customer tries them as an alternative and compares the results. 

  • TorquinoxTorquinox Posts: 3,430

    xyer0 said:

    Torquinox said:

    RawArt said:

    I keep reading that "Competition is good".......in general that is true, but if you think about it it doesnt really apply here.

    I think perhaps Poser and CC4 are competing with DS. At least, they could both be considered DS alternatives.

    Until a customer tries them as an alternative and compares the results. 

    Poser has its loyal fans, though I'm not one of them. CC4 looks like it should be capable of doing some interesting things, though the buy-in seems steep by comparison.

  • takezo_3001takezo_3001 Posts: 1,990

    Torquinox said:

    Poser has its loyal fans, though I'm not one of them. CC4 looks like it should be capable of doing some interesting things, though the buy-in seems steep by comparison.

    Yeah just checked CC4, 300 bones, plus another $600 for the program itself, but thankfully, and to their credit the licences are perpetual and not rentware!

  • TorquinoxTorquinox Posts: 3,430

    takezo_3001 said:

    Torquinox said:

    Poser has its loyal fans, though I'm not one of them. CC4 looks like it should be capable of doing some interesting things, though the buy-in seems steep by comparison.

    Yeah just checked CC4, 300 bones, plus another $600 for the program itself, but thankfully, and to their credit the licences are perpetual and not rentware!

    If I had $300 burning a hole in my pocket right now and I wanted software, I'd probably grab an indie license for Maya. That's $305. Why? Maya Nurbs. I've used them before. They speak to me in ways other modeling tools don't. They convert very nicely to quads, as well. And I'd bet they're even better now than last time I used them. True, it's only a one-year deal. But that's what I'd do.

  • takezo_3001takezo_3001 Posts: 1,990

    Torquinox said:

    If I had $300 burning a hole in my pocket right now and I wanted software, I'd probably grab an indie license for Maya. That's $305. Why? Maya Nurbs. I've used them before. They speak to me in ways other modeling tools don't. They convert very nicely to quads, as well. And I'd bet they're even better now than last time I used them. True, it's only a one-year deal. But that's what I'd do.

    I have a whole new respect for modellers, though I'm taking the ZBrush sculpting route as I simply don't have the patience for it yet, I say yet because when I'm sculpting morphs I don't just brush in the sculpts rather, I follow a cage-like process where I follow the polygonal structure, in order to build up morph instead of brushing it in, it comes out a lot more even than before, as I would have random lumps and divots; so one day I may try modelling those bloody chess pieces again! x^D

    But yeah IF I had the money, I would snag both Maya and Max, as well as the CC4/Iclone prog!

  • SotoSoto Posts: 1,440

    The reasons seem unfortunate, but I hope new vendors find here what they need to keep up with a healthy business model, and then some.

  • NewGuyNewGuy Posts: 211

    Torquinox said:

    If I had $300 burning a hole in my pocket right now and I wanted software, I'd probably grab an indie license for Maya. That's $305. Why? Maya Nurbs. I've used them before. They speak to me in ways other modeling tools don't. They convert very nicely to quads, as well. And I'd bet they're even better now than last time I used them. True, it's only a one-year deal. But that's what I'd do.

    @Torquinox, if you are looking at doing NURBs modelling for cheaper, you should check out Plasticity.  It's newer but looks promising.   

  • TorquinoxTorquinox Posts: 3,430

    NewGuy said:

    @Torquinox, if you are looking at doing NURBs modelling for cheaper, you should check out Plasticity.  It's newer but looks promising.   

    Thanks! I've looked. I could look again. My concerns there are quality of conversion topology and ease of surface manipulation, and Maya has long done all that exceptionally well. Plus the rest of Maya is included in the package. That's not trivial. Who knows? If I get to feeling froggy, I might end up jumping.

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