Having a slight issue, could someone make a blank UV template for me?

SnowSultanSnowSultan Posts: 3,599

Sorry to ask, but I'm having an odd issue where my old copy of the free UV Mapper isn't working and I'd like to just make a very simple template. If anyone has the time, could you make a blank UV template of a default DAZ Studio sphere primitive with the settings of Segments 36 and Sides 64? The resolution isn't all that important, just maybe at least 1024. Thank you in advance to anyone who can do so.

Screenshot 2024-04-18 152224.png
1331 x 1197 - 396K

Comments

  • DestinysGardenDestinysGarden Posts: 2,550

    I got you. It wouldn't let me upload a bmp so I hope jpg is OK.

    SSsphere.jpg
    2048 x 2048 - 865K
  • Richard HaseltineRichard Haseltine Posts: 101,372

    We are told that the UV View has just been rewritten for the next major version (DS 5 or whatever), now uses SVG, and has an export option. Obviously that is for later, not now (I don't know whether it may make a 4.x.x.x build, though my reading was not), but it is good news.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,289

    I could have told you it is equiretangular spherically mapped as it loads panoramas

  • SnowSultanSnowSultan Posts: 3,599
    edited April 19

    Thank you very much DestinysGarden, that will be just fine.  :)  Much appreciated.

     

    >I could have told you it is equiretangular spherically mapped as it loads panoramas<

    Hm? I knew it would be, I actually want it to be because I need to paint bands around it.

    Post edited by SnowSultan on
  • Richard HaseltineRichard Haseltine Posts: 101,372

    Richard Haseltine said:

    We are told that the UV View has just been rewritten for the next major version (DS 5 or whatever), now uses SVG, and has an export option. Obviously that is for later, not now (I don't know whether it may make a 4.x.x.x build, though my reading was not), but it is good news.

    I am told not in 4.x.x.x as at least one of the Qt features used requires Qt 5.15+

Sign In or Register to comment.