I could need a good/realistic looking Landscape Shadere Tutorial

FettbemmeFettbemme Posts: 319
edited February 24 in Carrara Discussion

so far all landscape shaders look way too cartoonish

I could need a good/realistic looking Landscape Shader Tutorial

this looks terrible

 

PS.: I havent seen a Gardening Ad so far … LOL

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Post edited by Fettbemme on

Comments

  • DiomedeDiomede Posts: 15,188

    I hope this thread helps.  Unfortunately, some of the links are no longer active.

    https://www.daz3d.com/forums/discussion/63528/carrara-terrain-questions

  • DiomedeDiomede Posts: 15,188

    This video is on terrain shaders.  

  • Bunyip02Bunyip02 Posts: 8,711

    To obtain photo-realistic ground I use a combination of photo/pbr textures (Flinks at Renderosity does some good ground ones) with Philemo's Triplanar plugin.

    Only problem with it is on large terrains you can get repeating pattern look.

    https://www.daz3d.com/forums/discussion/166396/new-plugin

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,309
    edited February 24

    I fix my large terrains with lots of mix operators and layers
    DCG shoestring shaders Supermixer is good too

    Post edited by WendyLuvsCatz on
  • FettbemmeFettbemme Posts: 319
    edited February 24

    Thanks for your help

    I did this for now with a PBR approach, but really wanna get into the Shader Editor which seems actually rather powerful

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    Post edited by Fettbemme on
  • Bunyip02Bunyip02 Posts: 8,711

    A few tutorials that I have collected off the web

     

    pdf
    pdf
    Carrara Landscapes tutorial1a.pdf
    3M
    pdf
    pdf
    Carrara terrain0tut.pdf
    410K
    pdf
    pdf
    Carrara terrain1tut.pdf
    222K
    pdf
    pdf
    Carrara terrain2tut.pdf
    568K
  • FettbemmeFettbemme Posts: 319

    Bunyip02 said:

    A few tutorials that I have collected off the web

    thanks

    lot to do now

    cool

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