Do I need to keep the .tip.png files? *Solved*
Fae3D
Posts: 2,604
I recently updated Daz Studio (I waited a while first to see if it caused any major issues), and I've noticed a change. When I save a file now, instead of creating 2 files, the .duf and the .duf.png, it now also adds a 3rd one, a .tip.png, that I haven't seen used before. I have no idea what that .tip.png file does. Do I need that file for something? Or can I just delete it?
Post edited by Fae3D on
Comments
Those .tip files are the larger thumbnail files you get when hovering your pointer over an asset. Many products have them by default now. You do not need to keep them, if you are happy to have the postage stamp-sized thumbnails.
Oh good, that's what I was hoping. Thank you so much!!!
This psot has some details https://www.daz3d.com/forums/discussion/comment/7824616/#Comment_7824616
Oh perfect, I can turn them off entirely! Thank you, Richard, that helps a lot!!!
I created an application to get rid of
.tip.png
files. The app searches for pairs of.tip.png
and.png
files, deletes the lower-resolution.png
file, and then renames the.tip.png
file to.png
. This allows me to keep the thumbnails in higher resolution. Additionally, I added a feature to change the resolution of the images in case there are no higher-resolution thumbnails. This way, I can resize the default 91x91 resolution to something larger, usually 200x200. If someone will be interested I might share itI do the same except I use 250X 250 because that is the "Extra Large Icons" display size in Windows 10+