Texturizing hair? needed Help

I bought some hair shapes from Art Station, but unfortunately they don't have any textures.
I tried to do some crafting in Carrara but the results aren't good.
I read everywhere that most people work with hair carts. I have to admit I have absolutely no idea. What I found as a tutorial is completely incomprehensible to me (not just because of the language, unfortunately I don't speak English that well)
Is there maybe something you can work with in Carrara or whatever.
at mall an object that I have loaded. How would you do that.
Thanks :)

Comments

  • Bunyip02Bunyip02 Posts: 8,711
    edited February 7

    Hello Khoe, I added a texture to the hair in the Carrara shader for the obj after I had imported the obj, and got a result.

    Hair texture is from Curl Up N' Dye Hair Resource - by ForbiddenWhispers - available at Renderosity

    If you played around with a black and white conversion of the hair texture and added it to the Alpha channel in the shader you might get better results.

     

    Khoe Hair 1.jpg
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    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 8,711
    edited February 7

    Shader setup

    Khoe Hair Shader 1.png
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    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 8,711

    As for creating a model of different hair-styles in Carrara maybe Stezza might add some knowledge.

  • KhoeKhoe Posts: 313
    edited February 7

    Many thanks. I'll check that out right away.
    At Artstation there are always 25 different styles, so not everything will work, but if there are just a few, that helps. :)
      By the way, the price is really awesome at 6 dollars

    Post edited by Richard Haseltine on
  • Richard HaseltineRichard Haseltine Posts: 101,482

    Attachment removed - please don't upload others models without permission, which is very unlikely to be granted in the case of commercial offerings.

  • KhoeKhoe Posts: 313

    Richard Haseltine said:

    Attachment removed - please don't upload others models without permission, which is very unlikely to be granted in the case of commercial offerings.it is

    it is ok you are faster ;)  
     

     

  • Bunyip02Bunyip02 Posts: 8,711

    Richard Haseltine said:

    Attachment removed - please don't upload others models without permission, which is very unlikely to be granted in the case of commercial offerings.

    Will delete the model off my laptop the next time I open it up

  • KhoeKhoe Posts: 313
    edited February 7

    it works very well with the textures, thanks.
    I have no idea why mine aren't working properly.
    Good that you know all this. :)

    Rasta.jpg
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    Post edited by Richard Haseltine on
  • lilweeplilweep Posts: 2,529

    UV orientation of your hair strand mesh does not match the orientation of the textures you are using.

     

  • Bunyip02Bunyip02 Posts: 8,711
    edited February 7

    Khoe said:

    it works very well with the textures, thanks.
    I have no idea why mine aren't working properly.
    Good that you know all this. :)

    Hello Khoe, glad it's working for you.

    Suggestion for the red dress hair, rotate the shader 90 degrees and see if it looks better.

     

    Khoe Shader 2.png
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    Post edited by Bunyip02 on
  • KhoeKhoe Posts: 313

    Bunyip02 said:

    Khoe said:

    it works very well with the textures, thanks.
    I have no idea why mine aren't working properly.
    Good that you know all this. :)

    Hello Khoe, glad it's working for you.

    Suggestion for the red dress hair, rotate the shader 90 degrees and see if it looks better.

     

    Thanks for Info. i am locking for Beard Texture  to you hafe a Idee. 

     

  • Bunyip02Bunyip02 Posts: 8,711

    Beard Texture - don't have a texture in particular.

    Also depends on what figure you are using in your scene.

    Recommend a search of the DAZ3D & Renderosity shops for Beards to find something of a style that suits the figure you are using.

  • KhoeKhoe Posts: 313

    Bunyip02 said:

    Beard Texture - don't have a texture in particular.

    Also depends on what figure you are using in your scene.

    Recommend a search of the DAZ3D & Renderosity shops for Beards to find something of a style that suits the figure you are using.

     I think i use Denesis1.  an this ar the Beard. :) 
    thanks for Help. 

     

    Bildschirmfoto 2024-02-08 um 11.40.09.png
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  • Bunyip02Bunyip02 Posts: 8,711

    Khoe said:

    Bunyip02 said:

    Beard Texture - don't have a texture in particular.

    Also depends on what figure you are using in your scene.

    Recommend a search of the DAZ3D & Renderosity shops for Beards to find something of a style that suits the figure you are using.

     I think i use Denesis1.  an this ar the Beard. :) 
    thanks for Help. 

    Ah-ha, another hair pack !

    I would try the Natural Hair texture from Curl Up N' Dye Hair Resource and see if it works out

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