Yup, Morph 3D question
mpam76895_15961369c9
Posts: 294
So wlll what's created therein export, animation and all, into Bryce?
I at one time was "able" to bridge back to bryce from studio, transferring the animation. But even with my new system, the playback was slower than frozen molasses. It was so slow as to be impractical and dropped the method.
Comments
Morph 3D is aimed at the Game Dev users AFAIK. It works in conjunction with Unity
To my knowledge, no animation formats can be imported into Bryce anyway.
You would have to export every frame of your animation as an .obj file, import them into Bryce one at a time, render them individually and save them as a series of picture files to compose in an animation software.