Export OBJ from Daz to Lightwave

Trying to export OBJ from Daz to LightWave the mesh and uv map load ok useing the settings in the export dialogue that come up when I click on convert to Lightwave but it doesn't load the image map. Whenever I try to change of the export settings for write the convert to changes to custom. How do I load the image into the texture in Lightwave modeler ? Any help in converting would be appreciated. I've search eveywhere I can think of to explain how to use the export dialogue in Daz. Even in the users guide I couldn't find anything about itt. In the one image you can see that I changed the elfs longjohns to green but I'm hopeing I won't have to resuface everything.


Modeler Elf.png
1416 x 1029 - 326K


Daz Export.png
481 x 553 - 797K


Elf.png
454 x 884 - 1M
Comments
Yes, changing any setting in the dialog does make it a custom setting...so don't worry about it, all the other settings, except the one you changed stay the same. So if you switch to 'collect' for the textures, then that's all that has changed. OBJ is rather picky about where the textures are located, so 'collect' is probably the best option, as they will be right with the mesh and the importing application won't have to try to hunt them down.
If you find a combination that works you can save it as a new export preset.