Daz Studio Pro BETA - version 4.9.0.36!
Daz 3D is pleased to announce Daz Studio Pro BETA - version 4.9.0.36!
!! IT IS HIGHLY RECOMMENDED THAT YOU BACKUP YOUR CONTENT DATABASE IN DAZ STUDIO 4.8 BEFORE LAUNCHING DAZ STUDIO 4.9 !!
How do I backup my User Data in Daz Studio?
Important Notes:
Content Database / Metadata related
- The first time you launch Daz Studio 4.9, any data that exists in the content database is migrated so that it can be used in Daz Studio 4.9.
- The amount of time the database migration operation takes is proportional to the amount of data to be migrated.
- The database migration operation does not delete the data that it migrates from the previous location so that it remains accessible by earlier versions and other applications, such as Carrara.
- Daz Studio 4.9 uses the same PostgreSQL database as Daz Studio 4.6 and later, and/or other applications, such as Carrara.
- A portion of the data contained within the database is shared amongst versions but not entirely. For example:
- Creating a category in either Daz Studio 4.9 or 4.8 will cause that category to exist in the other version
- Assigning a file to that category in Daz Studio 4.9 will NOT cause that file to be assigned to that category in Daz Studio 4.8
- Assigning a file to that category in Daz Studio 4.8 WILL cause the file to be assigned to the category in Daz Studio 4.9
- Reseting the database in any version of Daz Studio that uses PostgreSQL (4.6 or later) will purge all of data in the database, including any data that may be used by earlier versions or other applications, such as Carrara.
- After the initial migration operation, edited metadata in Daz Studio 4.8 will not be migrated to Daz Studio 4.9.
- A workaround is to export User Data from Daz Studio 4.8 and reimport User Data in Daz Studio 4.9.
NVIDIA Iray related
- Fixes made to the implementation of Sub Surface Scattering (SSS) in the NVIDIA Iray renderer affect materials which have "Translucency Weight" active—not set to 0. This manifests in skin tones appearing more blue than they do in 4.8. A quick adjustment that can be made during the BETA phase is to adjust the "SSS Reflectance Tint" from a light blue to a light yellow—R: 1.00, G: 0.88, B: 0.67. Adjust this value to your liking.
- After the BETA phase, Daz 3D products will be updated to include this change.
- The Mac version now requires OS X 10.7 or later.
Frequently Asked Questions:
- How do I backup my User Data in Daz Studio?
- What is a BETA?
- General Release, Public Build, BETA... What is the difference?
- Will the version in the Public Build channel replace the one in General Release?
- Has the Content Management Service (CMS) changed?
- What is the Application Improvement Program about?
- Have the content packages been updated too?
- How do I get the latest version?
- Can I have a General Release and a BETA installed at the same time?
- What about the plugins I have?
- What is new in Daz Studio 4.9? Do I need to update my copy?
- Is there any documentation?
Frequently Asked Daz Connect Questions:
- What is Daz Connect?
- What are the goals of Daz Connect?
- How do I get my purchased products now?
- How can I get new products through Daz Connect?
- Are all products Daz Connect ready?
- Will the products I already own keep working?
- Will products from stores other than Daz 3D keep working?
- Can I use products installed through Daz Connect with other software?
- Does this update make it easier to find content I can use with Auto-Fit in Smart Content?
- Can I use the Content Library pane with Daz Connect?
- Does Daz Studio 4.9 require me to use Daz Connect?
- Does Daz Studio 4.9 require me to be online to use Daz Connect installed content?
- I use my content on multiple computers. Can I still do that?
- I have multiple people in my household who share content with each other. Can we still do that?
- Is the encryption associated with Daz Connect essentially Digital Rights Management (DRM)?
- Can I copy products installed using Daz Connect from one computer to another?
- I like to move files around on disk to organize them differently. Can I still do that?
- What will happen with the content already on my hard drive(s)?
- What will happen to my custom metadata?
- Can I still custom sort my files?
- If the content is stored encrypted, how do I reinitialize morphs?
- Will Daz Install Manager and Daz Connect work side by side? Can I choose one or the other?
- Do I have to re-download all of my products?
- Does having the Daz Connect service mean that all content will finally be Smart Content capable?
- Does Daz Connect work with plugins?
- Will my saved scenes also be encrypted?
- How do I add content that I have created myself to Daz Studio?
- What happens to my Bryce and Carrara content?
- Does Daz Connect support 32-bit operating systems?
- Will this update work with products like ZoneAlarm or other software firewalls?
- Will this update eliminate the Hexagon, Bryce, GoZ, or Photoshop bridges?
- Will the DSON Importer for Poser plugin work with products installed using Daz Connect?
- Will this update keep zip packages on my computer like Daz Install Manager does?
- Is there a reason to upgrade to 4.9 if I do not plan to use Daz Connect?
Previous Threads:
Post edited by rbtwhiz on
Comments
What is new in Daz Studio 4.9? Do I need to update my copy?
Daz Studio 4.9 resolves many issues and implements many improvements since the 4.8.0.59 General Release. More detail on specific fixes/changes/improvements can be found in the Change Log, which can be viewed online within the Documentation Center portion of our site. All new downloads of the Daz Studio Pro BETA product (SKU: 12000) will be of this version.
Supports mass uninstall via multiple selection + context menu
Has the NVIDIA Iray renderer been updated?
Yes, it has.
Iray 2015.3.3, build 246000.7491
Added and Changed Features
Fixed Bugs
slots has been fixed.
have been fixed.
parameter is not array typed.
See Also
Iray 2015.3.2, build 246000.4498
Added and Changed Features
Fixed Bugs
Iray 2015.3.1, build 246000.3782
Added and Changed Features
Fixed Bugs
Iray 2015.3, build 246000.3341
Added and Changed Features
Fixed Bugs
Iray 2015.3 beta, build 246000.1253
Added and Changed Features
Fixed Bugs
Iray 2015.2.1, build 243400.2118
Added and Changed Features
Fixed Bugs
Iray 2015.2, build 243400.1151
Added and Changed Features
Fixed Bugs
For instance:
The compiler erroneously assumed, that the default case has a reachable exit, hence code after the switch is not dead.
When base::blend color layers() was used in a jitted expression, the modes color layer hue and color layer saturation failed. This has been fixed.
where the compiler complains that a T[] array cannot be transformed into a uniform T[] array.
Is there any documentation?
Yes, there is. And we're actively working on more.
Check out the User Guide and QuickStart Guide that we've posted in the DAZ Studio 4.x Documentation section.
The Reference Guide is also in the process of being populated/updated—updates will be posted over the course of the beta.
*Note: Some pages are still being built. If you see "permission denied" for a page, that page is not live yet.
I need to add this beta folder to excption (ignore ?) list of avast, otherwise ds dos not start.
While there was no problem before update, may be caused by updating Windows 10 few days ago.
(OS: Windows 10 Pro 64bit v1511, Mem: 32 GB )
I don't see anything there for 3delight. Is there any news, or updates, or chatter around the water cooler? Or is it just Iray updates so far? Pleas tell me y'all are working on something with the Daz Default shader, and this is a mistake.
Not to double up Posts, however it's an issue in 4.9.0.36 as well.
Studio 4.8 3DL spot render above. Updated 4.9.0.36 spotrender below using 3DL.
Here, everything's fine. Exe size is 63Kb. Windows 10 build 9200.
Thanks for confermation.
It was caused by Avast. (I edited my post).
Private Build Change Log—4.9.0.41:
-Rob
Awesome update!!!
The new sort options in the Smart Content Tab now make it possible to sort all products like before in the DIM.
Especially the option "Sort by Order Date: Recent First" allowed me to quickly install all the products of recent orders that I had not yet installed.
- - -
How to install your last orders inside DAZ Studio
- Open “Smart Content” tab
- activate subtab “Available”
- remove checkmark “Filter by Context”
- Select “Sort by Order Date: Recent First”
- Click on the first product you want to install
- Hold “Shift”
- Click on the last product you want to install
- Release “Shift”
- right click the orange selection “Install”
Alternatively you can also select Products
with CTRL or mouse selections.
- - -
A very cool feature I just discoverd is the ability to right click on any product and select "More Information".
Inside DAZ Studio a new window with all the product wiki information opens.
While browsing through not installed products this feature helped me to refreshen the memory what kind of product it is if I do not rembember by just the product preview image.
- - -
Some things that confused me at first:
The sorting options worked perfectly in the "Available" and in the "Installed" subtab of the Smart Content tab. Nevertheless in the "ALL" subtab I got a bit confused:
- When the "ALL" subtab is open in smart content and "Sort by Order Date: Recent First" is selected on top of the list it seems instead of displaying all items of the last orders only the installed products of the last orders are displayed on top. You then have to scroll down trough all allready installed products to find those items of your last orders that have not yet been installed.
This behavior confused me at first. I expected to see "ALL" products of my last order no matter if they are installed or not next to each other at the top of the sorted list.
Other sorting selections seem to behave in a similar way. For example when selecting "Sort by Name: A-Z" in the All tab on top first all the installed products are sorted from A-Z and then below you find all the not installed products from A-Z.
Possible alternative:
In order to provide more choice there could be a checkmark to actually select if in the ALL tab
- installed and uninstalled products are displayed directly next to each other based on the sorting criteria
or
- if there is a block of installed products sorted on top and another block of uninstalled products sorted when you scroll further down
If there is not an option to choose it may add more value to have installed and uninstalled products displayed directly next to each other in the ALL tab based on the selected sorting criteria.
If users want to have a look at installed and uninstalled products separately they can allready use the "Installed" or "Available" subtabs.
- - -
- When downloading directly in DAZ Studio for some occasions it might be helpful to display some addtional information next to the download progress bar at the bottom:
Especially when installing a large selection of content having some kind of time estimate would help to deceide if one should make a quick visit to the kitchen or rather go for a shopping trip to the store while the content downloads and installs.
- - -
- - -
In any case I can just recommend everyone to freshly install the DAZ Studio BETA on a second device to try out how easy and comfortable it now is to install your products directly inside DAZ Studio!
A few months ago I was completly overwhelmed because there was no way to have a look at installed and uninstalled content at the same time.
Now it is very comfortable and quick to select a category like "wardrobe:shirt" and then have all kind of shirts displayed no matter if they are installed or not or from which generation of figures they are.
It is fun to rediscover some "old" products that way that were not installed yet to save harddisk space.
About Auto-fit items which saved as scene in another version, seems lost all weight map. at current beta.
http://www.daz3d.com/forums/discussion/66285/latest-version-of-ds-trouble#latest
Keep stability about saved scene, is far more important than new file serching , or install system for many user.
Daz 4.8
Finished Rendering
Total Rendering Time: 13 minutes 36.18 seconds
4.9 (build 4.9.0.36)
Finished Rendering
Total Rendering Time: 8 minutes 58.95 seconds
Seems to be more of an improvement than previous betas; so I have my issues with 4.9, the rendering speed improvement, however, is a welcome addition.
I'm not interested in the Daz connect and don't use it; I've reverted to my old method of finding and catagorising. I'm not so far seeing any issues with general use.
LOL (EDIT)
OK I am;
used the cheerleader shoes on a genesis 3 figure; the scene for 4.8 is fine; the scene for 4.9 isn't.
All I've done is load a scene from 4.8 in and the shoes are parented but at default location. I've tried unparenting them, and parrenting, fitting to and fitting to none, etc.
I had to re add them to scene to get them to work.
Just to make this clear:
I have a look at those areas of the BETA that are of interest to me and provide feedback about them.
This also means I will simply ignore other areas and not do any testing with them.
Example:
I will not test how rendering inside DAZ Studio works because I still plan to use 3rd party render engines that will be shared by other applications I use like Zbrush or AfterEffects etc.
So if you are interested in specific areas that are not discussed at all or less frequent just pick up the beta and try what works for you.
So you can be sure that those things that matter to you are working.
I don't know how anyone else feels about the fact that we can no longer remove references to POSER only content from the Smart Content information. I find it very anoying!
Why does the meta data content have to be tired to the encrypted files? This is a major pain in the 'you know what'. If I am missing some thing here, then please let me know, but I don't want to see duplicate and sometimes triplicate instances of the same material when only one of them works in DS and the others are intended for POSER or POSER SSS, they are useless to me and clutter up the smart content.
I see different pricing inside DS vs web Store.
@linvanchene
I know you understand clear about CMS and smart contents, meta,data, etc,
and I deeply believe your view and proposal to improve daz connect, and smart contents.
But at same time, I think, daz need to care more, about stability even though it is beta.
these auto-fitted item problems are expected easy, I think.
my view not have any meaning to agansit other user view about current beta. if I hope to against someone, I must directly reply the view ^^;
Update on the autofit issue I reported above.
I saved the scene, in 4.9 beta and it loads in 4.8 and the shoe is correctly placed. So I loaded a scene saved in 4.9 in 4.8 - no issues, reeopening that scene in 4.9 and the same problem occured.
Sure, except I don't care about connect, stability or any other aspect. :)
Since I installed version 4.9.0.36 there seems to be a very major issue with older hair props converted to Iray. They look fine when they have been fitted to a figure and converted but when the figure is reopened the hair has become a grey symetical object that doesn't even have any surfaces.
Ths only seems to apply to as an example to V4 Hair fitted to G3F/V7 figures using the 'Auto Fit' panel. If the hair (Cr) is loaed and the Auto Fit panel dismissed or Fit to - None is selected, manualy fitted therafter then it's ok - but whats the point of the Auto-Fit if it no longer functions properely!
Whatever way it has seriously peed me off!!!
I do so hope this is corrected becaue otherwise it will have effectively written off many old hair props and whatever else it has this effect on
Is there a specifc reason why the 'Filter by Content' flag doesn't work the same way in both the Files and Products sub-tabs of the Smart Content?
Allow me to explain what I mean:
I will use 'Valkynne Hair Pak' as an example of this problem. I have taken the time to correct all of the categories that were missing from the DAZ supplied meta data so all of the files in the product now have the correct (based on the DAZ Defaults) categoriy assignment.
When I load the Hair into a scene and select the item, as long as I have checked the 'Filter by Content' flag, the Smart Content > Products tab will display the following items in the 'Materials' section as expected. See attached: Materials_Products_Tab.png
If I switch to the 'Smart Content > Files' tab and again, ensure that the 'Filter by Content' flag is checked, the Materials section shows me only the Materials that are linked to the selected 'Valkynne Hair Pak', once again, this is the expected behaviour, so all is good. See attached: Materials_Files_Tab.png
When I switch back to the 'Smart Content > Products' tab and 'Explore...' the system displays all of the items regardless of their links ot the currently selected item, in other words, ignoring the 'Filter By Content' flag. See attached: Materials_Products_Explore_Items.png
These results are simply not consistent and I am curious if this is a bug, design behavior or an oversight? In any case I suggest that the 'Filter by Content' flag should behave in a consistent manner that follows a form of logic that the user understands, this current configuration does not... IMHO
I reported PC+ discounts not showing in the last beta thread too so it's not just one user.
Several people in the German language thread, myself included, encountered the following error message after installing the new version:
- The CMS was installed properly and is working fine for 4.8.
- The Anti-Virus hasn't changed between this update and the previous version of 4.9, which worked fine just minutes prior to download of the new version. 4.9 and 4.8 were both closed durin the installation.
Yet another annoying behavior discovered in the DAZ supplied Meta Data.
I have just spent the last few evenings and most a Saturday cleaning up my categories and fixing the Smart Content up to match the DAZ Studio documented: DAZ Studio Default Categories:
http://docs.daz3d.com/doku.php/public/dson_spec/format_description/metadata/categories/start
I had no choice but to un-install the 'Cloud' version of a number of products in order to accompish this task. Each of the products had to be re-installed via the DIM so that I could setup the Products correctly. I managed to remove all of the products that had items listed in the /Default/Presets/..." Category, as that is not a valid category according to the documentation. Once I completed this laborious task, I tried an experiement. The Beta showed all of the products that I had uninstalled from the 'Cloud' on the Available tab as one would expect. I installed one of them to see if my User meta data would override the 'Cloud' meta data. Thankfully, I only tried one, as the installer put back all of the garbage information that I had just removed and therefore did not respect the fact that I had created my own meta data at all.
Am I alone in thinking that publishing invalid and incorrect meta data is doing more harm that good in Daz3D's attempt to get people to use this otherwise powerful and very effective tool?
I would really like to hear what other users that like the Smart Content concept think of this issue.
It is this users opinion that publishing a high volume of BAD meta data is much worse than publishing much less, HIGH QUALITY meta data. I have even had problems with the meta data for Michael 7 products, I fine it shocking that new products are being published with incorrect or missing meta data...
As a previous poster has found, the metadata that Daz has in many of their products is badly out of compliance with their documentation, missing completely, or categorized in the wrong locations accidentally. Having +8500 products in my smart content, I couldn't depend on the "official" metadata and have been cleaning it up and adding metadata/products as I come across those that are missing. My focus in the betas have been on the smart content "improvements" for now, not so much the rendering or other changes:
So it seems the new beta (4.9.0.36) has fixed the issue with not importing/showing products that start with "The", etc., so I've been testing the smart content some more. I've reset the database and reimported multiple times, testing the process and how well 4.9 imports (this beta is much faster than the reset/reimport of 4.8!!!). The one thing I did notice is that in resetting the DB in 4.9 then reimporting, it doesn't do a good job of indicating where it is in the reimport process--it goes to 100% within the first few seconds, then just hangs there, nothing in the history screen, until it finishes importing. 4.8 actually tracked the process, incrementing through the % as it imported the products--and showing them in the history screen so you had a pretty good idea of where it was in the process of importing.
In the next process, I tested my usually workflow of updating products--I do this through the Content Database Editor. I'm running into a weird issue now when I edit a product in the Content Database Editor. Whether I make a change to the asset category path or asset type, once I save it, the product goes blank, none of the assets show in the preview pane and the changed assets don't show in the Categories--the path is created but the asset doesn't show in the category. If I reopen the product in the Content Database Editor, all the assets are missing in the asset tab. And, if I save it when it is in that state of all the assets missing, it wipes all of the assets out of the product in the metadata file. The only way to fix the missing assets is to reimport the metadata file immediately after each save of the file, but then on the next edit of the product in the CDE, it starts the whole process again--wiping out the assets in the product. 4.8 still works fine with editing through CDE, but as I make my edits in the CDE and sync the product and local database so my changes are saved to the actual metadata file (with +8500 products, the user data option usually doesn't work very well or gets easily corrupted), this CDE issue with 4.9 is problematic. Hopefully this issue will be fixed in a beta coming soon?
I'm getting an error when I try to drag-n-drop stuff into the Smart Content Pane now.
from the log:
WARNING: dzpostgresqlobjectdatabase.cpp(39): db fetch error: ERROR: insert or update on table "category_content" violates foreign key constraint "category_content_content_id_fkey"
DETAIL: Key (content_id)=(27812) is not present in table "content".
CONTEXT: SQL statement "INSERT INTO category_content (content_id, category_id, is_vendor)
SELECT product_content.new_id, data_row."fldCategory", data_row."fldIsVendor"
WHERE NOT EXISTS ( SELECT 1 FROM category_content WHERE content_id = product_content.new_id AND category_id = data_row."fldCategory" )"
PL/pgSQL function migrate_category_content_process("tblCategoriesContent") line 13 at SQL statement
SQL statement "SELECT migrate_category_content_process(NEW)"
PL/pgSQL function migrate_category_content_trigger() line 7 at PERFORM
SQL statement "INSERT INTO "tblCategoriesContent" ( "fldContent","fldCategory","fldIsVendor" )
VALUES ( "vfldContent","vfldCategory","vfldIsVendor" )
RETURNING "RecID", "fldContent","fldCategory","fldIsVendor", TRUE"
PL/pgSQL function "tblCategoriesContentFindOrCreate"(bigint,bigint,boolean) line 9 at SQL statement
db fetch error: ERROR: insert or update on table "category_content" violates foreign key constraint "category_content_content_id_fkey"
DETAIL: Key (content_id)=(27812) is not present in table "content".
CONTEXT: SQL statement "INSERT INTO category_content (content_id, category_id, is_vendor)
SELECT product_content.new_id, data_row."fldCategory", data_row."fldIsVendor"
WHERE NOT EXISTS ( SELECT 1 FROM category_content WHERE content_id = product_content.new_id AND category_id = data_row."fldCategory" )"
PL/pgSQL function migrate_category_content_process("tblCategoriesContent") line 13 at SQL statement
SQL statement "SELECT migrate_category_content_process(NEW)"
PL/pgSQL function migrate_category_content_trigger() line 7 at PERFORM
SQL statement "INSERT INTO "tblCategoriesContent" ( "fldContent","fldCategory","fldIsVendor" )
VALUES ( "vfldContent","vfldCategory","vfldIsVendor" )
RETURNING "RecID", "fldContent","fldCategory","fldIsVendor", TRUE"
PL/pgSQL function "tblCategoriesContentFindOrCreate"(bigint,bigint,boolean) line 9 at SQL statement