DAZ to Maya Arnold Renderer
achim-schnick
Posts: 6
Hi.
I am just playing with a Testversiion of Maya 2024, but I failed now for some Days to get a Scene with embedded DAZ Textures right into Maya and converting for the Arnold Renderer. All looks some black or grey metallic. The DAZ Bridge works fine, but it seems not to touch the Textures, just adds huge Normal Maps. And the Maya's build-in Texuture Management tools and Convertes do not work somehow as I want. So I don't have an Idea how to look the properly in the Arnold Renderer. The Maya Hard/Software Renderer works fine, but has not the Possibilities like IRAY or - as I assume Arnold. Found nothing on YT so far. Any Idea to that?
Comments
have you hight the convert to arnold texture button in the import model window. I am ashamed to say i missed that button for a while?
the team working on the brigding tool are still working on update gen 9 models. you can find them and the brigde updated project here: https://github.com/daz3d/DazToMaya/issues
Just see DAZ has Version 2023 v1.0
The Update at github says 2023.1.1.14
DAZ has a Version of March, but the 2023.1.1.14 came out 4 Days ago?
So DAZ is not actual?