DAZ to Maya Arnold Renderer
achim-schnick
Posts: 6
Hi.
I am just playing with a Testversiion of Maya 2024, but I failed now for some Days to get a Scene with embedded DAZ Textures right into Maya and converting for the Arnold Renderer. All looks some black or grey metallic. The DAZ Bridge works fine, but it seems not to touch the Textures, just adds huge Normal Maps. And the Maya's build-in Texuture Management tools and Convertes do not work somehow as I want. So I don't have an Idea how to look the properly in the Arnold Renderer. The Maya Hard/Software Renderer works fine, but has not the Possibilities like IRAY or - as I assume Arnold. Found nothing on YT so far. Any Idea to that?
Comments
Im having issues with rendering in arnold to. But im using 2023. the guy working on the bridge might not have gotten to updating the bridge for 2024
Im going to try importing and rendering in arnold in 2019.
https://github.com/daz3d/DazToMaya/issues