Diffeomorphic: Bendy Buttocks & Swollen Thighs (Vice Versa)
csaa
Posts: 819
I've noted distortions in the thigh and buttocks areas of the G8.1 I import from Daz via Diffeomorphic. With exteme poses, the mesh becomes bloated. In the Daz store I've seen Bend Control for Genesis 8 Female(s) which I believe remedies the problem in Daz. Can anyone suggest any quick and easy technique to do the same in Blender?
Cheers!
Comments
From your picture it seems you didn't import jcms, or not all of them. Most figures provide additional jcms that you can load with "import baked correctives", or as custom morphs. If you load jcms in rest pose you should get the same deformations as daz studio. Then to adjust deformations that you don't like you may try with a smooth modifier masked by a vertex group to only affect the parts you want.
Another way is to use a corrective smooth instead of jcms, eventually prebending the figure. Works fine enough if you don't need too much realism.
https://diffeomorphic.blogspot.com/2023/01/using-pre-bended-figures-also-works-for.html
Padone,
Thanks for the tips! I re-imported the G8.1 figure with JCM option set and loaded the pose. This time the figure morphed well. My question now: is there a way to import the JCMs for a figure I previously imported from Daz without JCMS? I've gone on to customize the figure in Blender and I'd like to avoid having to repeat the work with a freshly imported one.
Related to all this, the Diffeo blog talks about JCMs specific to the Genesis figure. Looking through the Daz application file system, I found many wardrobe DUFs with the "JCM" label in their file names. When we instruct DIffeo to import from DBZ with the JCM option set, does DIffeo gather the JCMs for the wardrobes as well?
I ask this because I see the wardrobe belts squished in a way I do not with the same figure and pose in Daz Studio. My thoughts are that if we can import JCMs for a figure into Blender, why not the JCMs for wardrobes too.
Cheers!
Sure, you can import jcms with morphs > import standard morphs, then to transfer the jcms to the outfit you use morphs > transfer shapekeys, the vendor morphs will be used when available. Or just select the options in easy import for a new figure.
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Setup/Morphs