No morphs import when Auto IK
trebor_gb_37ba5b8bb6
Posts: 33
They,re there before selecting Auto IK but dissapear after??
BTW tried every workaround advised nothing works, so dont waste your time.
Did someone say C4D is much easier to animate? maybe basics but back to blender for me
Comments
I just tried, and I still have morphs available. Which version of the bridge are you using?
I've just downloaded it, so assume its the latest. It doesnt make sense, it seems alot of people have raised this issue when Auto IK is used the imported morphs dissapear. How is it still there for you?
Here's the screenshot I would have included in my last post if it hadn't refused to upload. I don't know what to tell you; it just didn't go away after I did the auto-IK.
Are you bridging a G8 or an 8.1? It's been so long since I tried to bridge an 8 I don't remember if it makes a difference.
Its a G8 character but going to try a few other characters. I take it you didnt do anything extra for those morphs to show
I didn't, but it does seem to me that the bridge is designed more with 8.1 in mind, so you might want to try just copying your character over to an 8.1 base and re-bridging it.