Unreal bridge what are the limits?
Mouser
Posts: 675
As even my new GPU is getting a hernia these days even after doubling Vram, I am looking to other rendering soultions.
I used to use Poser/Vue but then moved DS & Iray when they got their act together but now both seem to have stagnated a bit.
So my question is as its been around for a while now, what are the limits of thet Unreal Bridge?
1) Can you use Unreal to render a DS scene, lights, cameras, timeline etc?
2) Or is simply moving everything to UE and work within EU a better option?
3) Or is there an UE option I have missed here?
I'm asking as I am reading conflicting info about and are more than confused (MY BRAIN HURTS!).
Comments
The idea would be to move your characters and such to Unreal, then setup your scenes there. The bridge doesn't currently move an entire scene.